Player Matchup

Rama
Rama
GrannyBuster911
Rama
Level 45
God Stats
9W - 3L
1,711 SR
Queue Stats
131W - 103L
1,619 Elo+
Solo
Chang'e
Chang'e
Marktds
Chang'e
Level 148
God Stats
10W - 4L
1,740 SR
Queue Stats
821W - 319L
1,827 Elo+
Party 1
Guan Yu
Guan Yu
MyStepsisIsStuck
Guan Yu
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 28L
1,915 Elo+
Party 1
King Arthur
King Arthur
Raydiant
King Arthur
Level 148
God Stats
7W - 3L
1,841 SR
Queue Stats
220W - 81L
1,788 Elo+
Party 1
Aphrodite
Aphrodite
grnllrs
Aphrodite
Level 105
God Stats
3W - 1L
1,764 SR
Queue Stats
94W - 42L
1,843 Elo+
Party 1
Team Averages
Level 91
1,711 SR
1,798 Elo+

VS

Team Averages
Level 101
1,623 SR
1,718 Elo+
Nox
Nox
Aspp
Nox
Level 153
God Stats
2W - 2L
1,490 SR
Queue Stats
224W - 85L
1,762 Elo+
Party 2
Charybdis
Charybdis
Keshiin
Charybdis
Level 141
God Stats
5W - 6L
1,576 SR
Queue Stats
632W - 394L
1,663 Elo+
Party 2
Mulan
Mulan
LocalTesco
Mulan
Level 27
God Stats
3W - 1L
1,828 SR
Queue Stats
161W - 23L
1,924 Elo+
Party 2
Loki
Loki
Taipan1987
Loki
Level 33
God Stats
2W - 3L
1,531 SR
Queue Stats
8W - 10L
1,503 Elo+
Solo
Sylvanus
Sylvanus
Yolofredroking
Sylvanus
Level 151
God Stats
4W - 6L
1,688 SR
Queue Stats
910W - 388L
1,739 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 7
10,493
656
19,603
20,752
7,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
Marktds
Chang'e
14
3 / 5 / 7
8,604
538
8,897
12,105
2,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 1 / 1
10,071
629
7,885
10,018
7,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
Raydiant
King Arthur
14
3 / 4 / 3
8,432
527
6,090
13,464
4,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
grnllrs
Aphrodite
14
4 / 3 / 8
8,305
519
6,741
9,487
4,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Aspp
Nox
15
1 / 2 / 0
8,603
538
3,245
7,797
5,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
Keshiin
Charybdis
13
5 / 6 / 1
8,418
526
12,161
13,836
4,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
13
5 / 4 / 4
8,322
520
13,542
19,792
14,886
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 3 / 1
7,942
496
3,543
9,327
2,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
13
4 / 7 / 2
8,158
510
13,519
15,906
7,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
22
Kills
16
16
Deaths
22
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nox
Aspp
Nox
1
2
0
0.5
W
9
3
7
4.17
L
Charybdis
Keshiin
Charybdis
5
6
1
0.92
L
Mulan
5
4
4
1.75
W
Chang'e
Marktds
Chang'e
3
5
7
1.3
W
3
1
1
3.5
W
King Arthur
Raydiant
King Arthur
3
4
3
1.13
L
1
3
1
0.5
L
Sylvanus
4
7
2
0.71
W
Aphrodite
grnllrs
Aphrodite
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,216
Damage
46,010
65,826
Taken
66,658
25,896
Mitigated
34,046
33,701
Healing
19,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
Aspp
Nox
3,245
399
0
2,750
7,797
5,042
0
332
6,834
56,573
0
W
19,603
16,983
0
7,328
20,752
7,272
0
8,369
12,383
0
76,270
L
Charybdis
Keshiin
Charybdis
12,161
4,060
0
2,701
13,836
4,146
0
4,872
8,627
0
62,628
L
Mulan
13,542
1,959
283
4,746
19,792
14,886
0
6,998
12,477
0
50,452
W
Chang'e
Marktds
Chang'e
8,897
966
2,428
4,285
12,105
2,874
568
1,035
11,009
41,052
0
W
7,885
1,517
0
5,154
10,018
7,027
0
2,762
7,156
2,683
71,072
W
King Arthur
Raydiant
King Arthur
6,090
970
0
3,942
13,464
4,647
256
483
12,981
0
61,627
L
3,543
768
0
4,332
9,327
2,427
0
683
8,485
0
56,678
L
Sylvanus
13,519
5,055
630
3,814
15,906
7,545
434
2,162
13,659
46,371
10,715
W
Aphrodite
grnllrs
Aphrodite
6,741
1,220
5,264
5,300
9,487
4,076
0
2,079
7,408
20,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,905
Gold Earned
41,443
537
Minions Killed
513
0
Camps Cleared
0
1,697,427
Distance Traveled
1,418,453
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,603
538
134
8
0
273,966
3
W
Rama
10,493
656
130
8
0
310,882
3
L
Charybdis
8,418
526
108
7
0
265,190
3
L
Mulan
8,322
520
63
4
0
322,955
2
W
Chang'e
8,604
538
84
5
0
319,932
2
W
Guan Yu
10,071
629
182
11
0
355,281
2
W
King Arthur
8,432
527
101
6
0
368,294
4
L
Loki
7,942
496
113
7
0
309,776
6
L
Sylvanus
8,158
510
95
6
0
246,566
2
W
Aphrodite
8,305
519
40
3
0
343,038
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role