Player Matchup

Charybdis
Charybdis
Dakrionus
Charybdis
Level 28
God Stats
1W - 2L
1,408 SR
Queue Stats
25W - 21L
1,463 Elo+
Party 2
Ymir
Ymir
Helquet
Ymir
Level 39
God Stats
10W - 6L
1,657 SR
Queue Stats
31W - 38L
1,437 Elo+
Party 2
Nemesis
Nemesis
Nicoooou
Nemesis
Level 116
God Stats
12W - 5L
1,686 SR
Queue Stats
90W - 107L
1,502 Elo+
Party 3
Kukulkan
Kukulkan
Oxiigeno
Kukulkan
Level 41
God Stats
9W - 12L
1,593 SR
Queue Stats
65W - 83L
1,440 Elo+
Party 3
Set
Set
UrMomm
Set
Level 48
God Stats
13W - 13L
1,515 SR
Queue Stats
148W - 142L
1,468 Elo+
Solo
Team Averages
Level 54
1,572 SR
1,462 Elo+

VS

Team Averages
Level 44
1,489 SR
1,481 Elo+
Chronos
Chronos
 
Chronos
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Apoca01
Cu Chulainn
Level 48
God Stats
3W - 2L
1,550 SR
Queue Stats
311W - 270L
1,586 Elo+
Solo
Thor
Thor
JJ13542
Thor
Level 49
God Stats
3W - 4L
1,420 SR
Queue Stats
81W - 74L
1,527 Elo+
Solo
Fafnir
Fafnir
Octiq
Fafnir
Level 24
God Stats
3W - 4L
1,538 SR
Queue Stats
43W - 55L
1,376 Elo+
Party 1
Medusa
Medusa
Xavrey
Medusa
Level 48
God Stats
19W - 18L
1,436 SR
Queue Stats
90W - 111L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dakrionus
Charybdis
18
8 / 6 / 8
12,755
531
15,408
19,224
8,262
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
Helquet
Ymir
18
5 / 2 / 11
13,502
563
15,076
20,681
28,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Nicoooou
Nemesis
20
12 / 3 / 5
15,032
626
13,900
20,672
9,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Oxiigeno
Kukulkan
18
2 / 5 / 7
12,027
501
8,727
9,223
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Set
UrMomm
Set
20
3 / 6 / 4
13,579
566
9,684
21,128
11,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
1
0 / 0 / 0
4,461
186
0
0
0
Cu Chulainn
Apoca01
Cu Chulainn
19
6 / 5 / 7
12,475
520
22,404
28,168
23,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thor
JJ13542
Thor
20
12 / 9 / 4
13,562
565
24,501
19,877
8,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Octiq
Fafnir
15
2 / 6 / 6
10,345
431
5,318
19,047
22,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Xavrey
Medusa
16
2 / 10 / 3
9,859
411
6,821
15,587
5,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
42
30
Kills
22
22
Deaths
30
35
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
0
0
0
L
Cu Chulainn
Apoca01
Cu Chulainn
6
5
7
1.9
W
Charybdis
Dakrionus
Charybdis
8
6
8
2
W
Ymir
Helquet
Ymir
5
2
11
5.25
L
Thor
JJ13542
Thor
12
9
4
1.56
W
Nemesis
Nicoooou
Nemesis
12
3
5
4.83
L
Fafnir
Octiq
Fafnir
2
6
6
0.83
W
Kukulkan
Oxiigeno
Kukulkan
2
5
7
1.1
W
Set
UrMomm
Set
3
6
4
0.83
L
Medusa
Xavrey
Medusa
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,795
Damage
59,044
90,928
Taken
82,679
61,166
Mitigated
58,288
19,030
Healing
11,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
0
0
0
0
0
0
0
0
0
0
0
L
Cu Chulainn
Apoca01
Cu Chulainn
22,404
5,385
0
4,404
28,168
23,083
678
7,794
20,374
11,729
74,668
W
Charybdis
Dakrionus
Charybdis
15,408
8,825
0
4,714
19,224
8,262
1,666
2,792
16,240
0
83,388
W
Ymir
Helquet
Ymir
15,076
1,671
0
1,057
20,681
28,439
875
3,384
17,003
69,311
0
L
Thor
JJ13542
Thor
24,501
6,738
0
3,442
19,877
8,174
0
3,999
15,878
0
88,939
W
Nemesis
Nicoooou
Nemesis
13,900
7,708
0
7,123
20,672
9,792
1,975
1,499
18,789
0
113,257
L
Fafnir
Octiq
Fafnir
5,318
1,633
0
2,412
19,047
22,026
12
6,929
12,118
15,622
0
W
Kukulkan
Oxiigeno
Kukulkan
8,727
854
0
710
9,223
3,641
928
566
8,611
63,241
0
W
Set
UrMomm
Set
9,684
4,353
0
5,426
21,128
11,032
7,160
836
19,516
0
112,630
L
Medusa
Xavrey
Medusa
6,821
2,604
0
1,654
15,587
5,005
0
5,081
10,506
0
64,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,895
Gold Earned
50,702
628
Minions Killed
390
0
Camps Cleared
0
2,162,073
Distance Traveled
1,669,590
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,461
186
0
0
0
0
0
L
Cu Chulainn
12,475
520
134
6
0
454,842
2
W
Charybdis
12,755
531
101
4
0
386,350
1
W
Ymir
13,502
563
102
4
0
405,865
2
L
Thor
13,562
565
140
6
0
406,549
5
W
Nemesis
15,032
626
153
6
0
492,872
1
L
Fafnir
10,345
431
27
1
0
416,257
1
W
Kukulkan
12,027
501
100
4
0
444,651
3
W
Set
13,579
566
172
7
0
432,335
0
L
Medusa
9,859
411
89
4
0
391,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role