Player Matchup

Arachne
Arachne
DarkNightray_50c
Arachne
Level 26
God Stats
30W - 33L
1,429 SR
Queue Stats
264W - 292L
1,280 Elo+
Solo
Izanami
Izanami
NBD_R0NIN
Izanami
Level 29
God Stats
2W - 2L
1,806 SR
Queue Stats
7W - 8L
1,298 Elo+
Party 2
Ravana
Ravana
Y-You-In-Da-Mesh
Ravana
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,309 Elo+
Party 2
Aphrodite
Aphrodite
jordanstorm1
Aphrodite
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
15W - 12L
1,353 Elo+
Solo
Odin
Odin
susanooimmagod
Odin
Level 16
God Stats
1W - 0L
1,674 SR
Queue Stats
1W - 2L
1,076 Elo+
Party 2
Team Averages
Level 21
1,582 SR
1,263 Elo+

VS

Team Averages
Level 12
1,387 SR
1,419 Elo+
Guan Yu
Guan Yu
Cheesyrockstar
Guan Yu
Level 6
God Stats
3W - 5L
1,437 SR
Queue Stats
6W - 8L
1,317 Elo+
Party 1
Cthulhu
Cthulhu
Khaos-Fall3n
Cthulhu
Level 18
God Stats
1W - 2L
1,444 SR
Queue Stats
18W - 17L
1,444 Elo+
Party 1
Medusa
Medusa
bruhhhwhat
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 3
Yemoja
Yemoja
iii-spvce
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Horus
Horus
yungamazing__
Horus
Level 29
God Stats
0W - 1L
1,052 SR
Queue Stats
43W - 51L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
20 / 3 / 6
12,898
586
19,725
19,280
9,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
NBD_R0NIN
Izanami
16
7 / 2 / 11
11,124
506
12,104
9,912
3,089
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
5 / 8 / 16
10,502
477
19,150
19,965
8,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
jordanstorm1
Aphrodite
17
10 / 0 / 22
12,040
547
17,875
15,517
7,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
13 / 5 / 11
12,035
547
14,992
15,389
7,308
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 12 / 2
8,741
397
6,083
24,473
23,140
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Khaos-Fall3n
Cthulhu
16
6 / 8 / 4
10,613
482
17,540
26,827
29,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
bruhhhwhat
Medusa
11
3 / 11 / 3
8,464
385
5,277
13,993
6,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
iii-spvce
Yemoja
12
4 / 11 / 1
8,706
396
4,559
17,339
11,459
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 13 / 3
7,556
343
7,019
19,266
6,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
29
55
Kills
16
18
Deaths
55
66
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
12
2
0.33
W
20
3
6
7.67
L
Cthulhu
Khaos-Fall3n
Cthulhu
6
8
4
1
W
Izanami
NBD_R0NIN
Izanami
7
2
11
6.25
W
5
8
16
1.63
L
Medusa
bruhhhwhat
Medusa
3
11
3
0.41
L
Yemoja
iii-spvce
Yemoja
4
11
1
0.41
W
Aphrodite
jordanstorm1
Aphrodite
10
0
22
21
W
13
5
11
3.7
L
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,846
Damage
40,478
80,063
Taken
101,898
36,130
Mitigated
77,332
38,734
Healing
14,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,083
1,608
521
4,243
24,473
23,140
75
7,115
17,358
6,459
22,532
W
19,725
16,143
0
9,843
19,280
9,752
192
3,986
14,936
0
83,685
L
Cthulhu
Khaos-Fall3n
Cthulhu
17,540
2,123
6
4,576
26,827
29,628
52
5,148
21,679
46,240
0
W
Izanami
NBD_R0NIN
Izanami
12,104
8,732
0
837
9,912
3,089
4,381
1,500
8,366
0
60,127
W
19,150
8,504
208
3,649
19,965
8,344
3,216
7,685
11,400
0
50,881
L
Medusa
bruhhhwhat
Medusa
5,277
2,888
0
547
13,993
6,413
790
1,892
12,101
0
26,379
L
Yemoja
iii-spvce
Yemoja
4,559
2,035
1,272
227
17,339
11,459
528
1,113
16,226
18,056
0
W
Aphrodite
jordanstorm1
Aphrodite
17,875
3,377
10,209
11,972
15,517
7,637
1,571
5,074
10,088
59,801
0
W
14,992
6,787
0
2,016
15,389
7,308
4,738
4,317
10,940
0
48,565
L
7,019
3,413
357
2,354
19,266
6,692
260
2,607
16,659
0
27,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,599
Gold Earned
44,080
407
Minions Killed
215
0
Camps Cleared
0
2,034,776
Distance Traveled
1,689,784
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,741
397
42
2
0
397,575
0
W
Arachne
12,898
586
92
4
0
408,909
0
L
Cthulhu
10,613
482
62
3
0
355,533
3
W
Izanami
11,124
506
92
4
0
310,690
0
W
Ravana
10,502
477
60
3
0
445,124
1
L
Medusa
8,464
385
38
2
0
279,086
0
L
Yemoja
8,706
396
21
1
0
302,352
3
W
Aphrodite
12,040
547
87
4
0
407,885
0
W
Odin
12,035
547
76
3
0
462,168
0
L
Horus
7,556
343
52
2
0
355,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role