Player Matchup

Thor
Thor
Faris3302
Thor
Level 16
God Stats
16W - 21L
1,421 SR
Queue Stats
26W - 42L
1,269 Elo+
Solo
Cupid
Cupid
I zykzo I
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,275 Elo+
Solo
Ares
Ares
Kizzar_Dark_Lord
Ares
Level 13
God Stats
15W - 19L
1,345 SR
Queue Stats
29W - 55L
1,160 Elo+
Party 1
Zeus
Zeus
KnightJPMarques
Zeus
Level 20
God Stats
15W - 14L
1,476 SR
Queue Stats
22W - 20L
1,324 Elo+
Solo
Vulcan
Vulcan
ruimtenost
Vulcan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 63L
1,223 Elo+
Party 1
Team Averages
Level 24
1,449 SR
1,250 Elo+

VS

Team Averages
Level 20
1,413 SR
1,284 Elo+
Sol
Sol
Shadow0420
Sol
Level 21
God Stats
22W - 24L
1,415 SR
Queue Stats
30W - 49L
1,266 Elo+
Party 2
Nu Wa
Nu Wa
Showdie4m3
Nu Wa
Level 28
God Stats
12W - 12L
1,548 SR
Queue Stats
13W - 14L
1,338 Elo+
Solo
Bellona
Bellona
Silverpoetato
Bellona
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 5L
1,222 Elo+
Party 2
Achilles
Achilles
rockemin7
Achilles
Level 28
God Stats
1W - 0L
1,353 SR
Queue Stats
68W - 85L
1,307 Elo+
Solo
Thor
Thor
scroovius
Thor
Level 15
God Stats
1W - 3L
1,250 SR
Queue Stats
13W - 24L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
0 / 12 / 9
11,170
931
6,749
22,618
22,071
Mace

Mace

+10
Physical Power

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
I zykzo I
Cupid
16
0 / 0 / 1
9,427
786
0
2,585
511
19
2 / 12 / 12
12,839
1,070
10,211
31,713
16,269
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
9 / 7 / 7
14,405
1,200
36,380
17,080
5,640
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
ruimtenost
Vulcan
20
8 / 10 / 10
14,143
1,179
24,734
23,826
8,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 21
13,969
1,164
27,537
20,609
7,222
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
20
14 / 0 / 21
14,622
1,219
29,762
8,645
2,695
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
19
4 / 3 / 22
12,437
1,036
10,641
19,841
12,109
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
rockemin7
Achilles
19
3 / 4 / 17
11,947
996
10,509
20,552
22,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Thor
19
9 / 7 / 15
12,956
1,080
14,320
16,782
5,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
137
19
Kills
41
41
Deaths
19
39
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Thor
0
12
9
0.38
L
Cupid
I zykzo I
Cupid
0
0
1
0.5
L
2
12
12
0.67
L
9
7
7
1.79
W
11
5
21
4.3
W
Nu Wa
14
0
21
24.5
W
Bellona
4
3
22
5
W
Achilles
rockemin7
Achilles
3
4
17
2.88
L
Vulcan
ruimtenost
Vulcan
8
10
10
1.3
W
Thor
9
7
15
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,074
Damage
92,769
97,822
Taken
86,429
53,028
Mitigated
50,033
5,763
Healing
11,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
6,749
1,736
0
100
22,618
22,071
0
13,742
8,180
0
20,852
L
Cupid
I zykzo I
Cupid
0
0
0
0
2,585
511
0
2,431
0
0
0
L
10,211
1,930
1,750
1,332
31,713
16,269
0
15,061
15,873
22,666
0
L
36,380
3,175
0
709
17,080
5,640
0
10,037
6,725
83,634
0
W
27,537
13,790
0
8,410
20,609
7,222
0
17,437
3,172
58,068
0
W
Nu Wa
29,762
7,434
0
1,223
8,645
2,695
0
6,785
1,860
49,750
0
W
Bellona
10,641
6,074
0
706
19,841
12,109
0
16,015
3,826
0
22,379
W
Achilles
rockemin7
Achilles
10,509
3,798
0
1,481
20,552
22,171
0
17,217
2,677
0
27,132
L
Vulcan
ruimtenost
Vulcan
24,734
9,632
0
1,872
23,826
8,537
0
14,428
8,672
51,259
0
W
Thor
14,320
5,034
0
125
16,782
5,836
0
13,871
2,911
0
26,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,984
Gold Earned
65,931
201
Minions Killed
224
1
Camps Cleared
5
875,269
Distance Traveled
1,073,256
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,170
931
18
2
1
197,505
1
L
Cupid
9,427
786
0
0
0
0
0
L
Ares
12,839
1,070
11
1
0
228,593
0
L
Zeus
14,405
1,200
112
9
0
217,170
0
W
Sol
13,969
1,164
76
6
3
174,866
0
W
Nu Wa
14,622
1,219
53
4
1
214,346
0
W
Bellona
12,437
1,036
20
2
0
243,949
0
W
Achilles
11,947
996
47
4
1
242,696
3
L
Vulcan
14,143
1,179
60
5
0
232,001
0
W
Thor
12,956
1,080
28
2
0
197,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role