Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
SP000NMAN
Anhur
Level 152
God Stats
42W - 30L
1,636 SR
Queue Stats
590W - 437L
1,740 Elo+
Solo
Baron Samedi
Baron Samedi
SlayinAjs
Baron Samedi
Level 89
God Stats
42W - 19L
1,679 SR
Queue Stats
294W - 230L
1,677 Elo+
Party 1
Team Averages
Level 112
1,605 SR
1,639 Elo+

VS

Team Averages
Level 102
1,389 SR
1,636 Elo+
Terra
Terra
 
Terra
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Daaju
Gilgamesh
Level 67
God Stats
1W - 11L
1,030 SR
Queue Stats
38W - 47L
1,627 Elo+
Solo
The Morrigan
The Morrigan
RugTheDruler
The Morrigan
Level 156
God Stats
12W - 13L
1,636 SR
Queue Stats
743W - 454L
1,781 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 0 / 14
7,376
738
3,662
6,075
5,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anhur
SP000NMAN
Anhur
13
9 / 0 / 4
8,556
856
11,231
11,818
5,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SlayinAjs
Baron Samedi
12
5 / 1 / 10
8,107
811
10,853
6,935
5,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
0 / 5 / 1
6,594
659
5,500
12,901
7,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Daaju
Gilgamesh
10
1 / 5 / 0
6,988
699
6,429
11,266
5,108
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
RugTheDruler
The Morrigan
10
0 / 5 / 1
6,247
625
7,735
4,221
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
15
Kills
1
1
Deaths
15
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
14
8
L
Terra
 
Terra
0
5
1
0.1
L
Gilgamesh
Daaju
Gilgamesh
1
5
0
0.2
L
The Morrigan
RugTheDruler
The Morrigan
0
5
1
0.1
W
Anhur
SP000NMAN
Anhur
9
0
4
11
W
Baron Samedi
SlayinAjs
Baron Samedi
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,746
Damage
19,664
24,828
Taken
28,388
16,466
Mitigated
13,720
15,744
Healing
3,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,662
1,363
3,931
3,276
6,075
5,560
372
3,076
2,959
13,279
2,655
L
Terra
 
Terra
5,500
156
417
2,002
12,901
7,609
0
6,331
6,081
12,244
0
L
Gilgamesh
Daaju
Gilgamesh
6,429
1,581
135
1,008
11,266
5,108
0
4,228
6,636
0
21,642
L
The Morrigan
RugTheDruler
The Morrigan
7,735
261
0
373
4,221
1,003
0
2,357
1,562
21,975
0
W
Anhur
SP000NMAN
Anhur
11,231
6,114
0
2,960
11,818
5,651
1,218
6,620
5,162
0
35,950
W
Baron Samedi
SlayinAjs
Baron Samedi
10,853
1,156
2,142
3,435
6,935
5,255
370
3,680
3,216
33,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,039
Gold Earned
19,829
143
Minions Killed
103
9
Camps Cleared
1
566,521
Distance Traveled
582,574
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,376
738
25
3
2
194,420
3
L
Terra
6,594
659
20
2
0
185,365
0
L
Gilgamesh
6,988
699
35
4
1
206,267
5
L
The Morrigan
6,247
625
48
5
0
190,942
1
W
Anhur
8,556
856
67
7
5
184,820
4
W
Baron Samedi
8,107
811
51
5
2
187,281
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role