Player Matchup

Hades
Hades
DonnytheFiend
Hades
Level 67
God Stats
1W - 3L
1,481 SR
Queue Stats
420W - 376L
1,512 Elo+
Party 3
Sylvanus
Sylvanus
RampageKitti
Sylvanus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,477 Elo+
Party 1
Medusa
Medusa
SprankyPranx
Medusa
Level 37
God Stats
6W - 4L
1,598 SR
Queue Stats
86W - 79L
1,425 Elo+
Solo
Fenrir
Fenrir
bernardbanquets
Fenrir
Level 101
God Stats
0W - 3L
1,210 SR
Queue Stats
134W - 129L
1,503 Elo+
Party 3
Cerberus
Cerberus
zVenture
Cerberus
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 22L
1,506 Elo+
Party 1
Team Averages
Level 88
1,458 SR
1,485 Elo+

VS

Team Averages
Level 112
1,565 SR
1,501 Elo+
Athena
Athena
 
Athena
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Elsalami11
Nu Wa
Level 121
God Stats
8W - 3L
1,684 SR
Queue Stats
227W - 319L
1,484 Elo+
Party 2
Horus
Horus
Eragon5001
Horus
Level 107
God Stats
4W - 7L
1,417 SR
Queue Stats
332W - 366L
1,537 Elo+
Party 2
Cernunnos
Cernunnos
HenJarias
Cernunnos
Level 128
God Stats
1W - 1L
1,619 SR
Queue Stats
77W - 76L
1,476 Elo+
Party 2
Fenrir
Fenrir
IGITACHI
Fenrir
Level 160
God Stats
19W - 17L
1,606 SR
Queue Stats
336W - 369L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
4,752
594
4,132
5,215
2,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
RampageKitti
Sylvanus
5
0 / 0 / 1
3,763
470
1,801
3,436
1,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
4
1 / 7 / 0
3,738
467
1,338
6,376
958
6
1 / 2 / 0
4,277
535
469
3,140
654
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
zVenture
Cerberus
8
0 / 2 / 0
4,370
546
1,924
6,379
2,126
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 0 / 2
5,104
638
3,250
3,771
2,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nu Wa
9
2 / 0 / 2
5,374
672
3,360
3,379
1,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
8
2 / 0 / 5
5,587
698
3,309
5,373
2,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cernunnos
HenJarias
Cernunnos
9
5 / 1 / 0
5,795
724
3,969
5,650
1,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
IGITACHI
Fenrir
8
3 / 1 / 1
5,084
636
2,571
5,143
1,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
12
12
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
0
2
1
L
0
1
2
1
W
Nu Wa
2
0
2
3
W
Horus
2
0
5
4.5
W
Cernunnos
HenJarias
Cernunnos
5
1
0
5
W
Fenrir
IGITACHI
Fenrir
3
1
1
3.5
L
Sylvanus
RampageKitti
Sylvanus
0
0
1
0.5
L
Medusa
1
7
0
0.14
L
1
2
0
0.5
L
Cerberus
zVenture
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,664
Damage
16,459
24,546
Taken
23,316
7,218
Mitigated
8,618
8,021
Healing
11,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,250
900
0
1,814
3,771
2,383
0
1,561
2,210
22,705
0
L
4,132
437
393
2,223
5,215
2,301
0
1,716
3,282
26,214
0
W
Nu Wa
3,360
459
0
364
3,379
1,018
0
2,103
1,151
29,119
0
W
Horus
3,309
1,492
1,933
2,937
5,373
2,019
34
2,359
2,908
0
7,533
W
Cernunnos
HenJarias
Cernunnos
3,969
1,540
0
2,248
5,650
1,554
744
938
4,679
0
34,638
W
Fenrir
IGITACHI
Fenrir
2,571
521
0
2,562
5,143
1,644
0
569
4,511
0
25,166
L
Sylvanus
RampageKitti
Sylvanus
1,801
903
938
1,783
3,436
1,179
0
457
2,895
5,928
0
L
Medusa
1,338
768
0
31
6,376
958
0
233
6,125
0
7,022
L
469
0
0
457
3,140
654
0
248
2,866
0
13,215
L
Cerberus
zVenture
Cerberus
1,924
57
0
2,196
6,379
2,126
0
3,187
2,768
16,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,900
Gold Earned
26,944
140
Minions Killed
253
0
Camps Cleared
0
664,950
Distance Traveled
873,310
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,104
638
52
7
0
185,950
1
L
Hades
4,752
594
58
7
0
156,943
3
W
Nu Wa
5,374
672
68
9
0
165,751
1
W
Horus
5,587
698
11
1
0
180,147
1
W
Cernunnos
5,795
724
66
8
0
134,968
2
W
Fenrir
5,084
636
56
7
0
206,494
2
L
Sylvanus
3,763
470
5
1
0
112,561
0
L
Medusa
3,738
467
9
1
0
148,447
2
L
Fenrir
4,277
535
22
3
0
103,127
0
L
Cerberus
4,370
546
46
6
0
143,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role