Player Matchup

Achilles
Achilles
NordSavage
Achilles
Level 27
God Stats
5W - 7L
1,336 SR
Queue Stats
22W - 47L
1,154 Elo+
Party 1
Poseidon
Poseidon
OpTiCaL_Pp
Poseidon
Level 46
God Stats
1W - 1L
1,347 SR
Queue Stats
2W - 9L
1,040 Elo+
Party 1
Mercury
Mercury
Un33k101
Mercury
Level 24
God Stats
2W - 6L
1,288 SR
Queue Stats
29W - 56L
1,238 Elo+
Party 1
Team Averages
Level 32
1,323 SR
1,144 Elo+

VS

Team Averages
Level 79
1,430 SR
1,246 Elo+
Jormungandr
Jormungandr
AstroidStorm
Jormungandr
Level 52
God Stats
4W - 6L
1,600 SR
Queue Stats
166W - 259L
1,230 Elo+
Party 2
King Arthur
King Arthur
NolaccinNero
King Arthur
Level 62
God Stats
28W - 37L
1,244 SR
Queue Stats
314W - 417L
1,231 Elo+
Party 2
Baron Samedi
Baron Samedi
dagobahsystem88
Baron Samedi
Level 122
God Stats
81W - 96L
1,445 SR
Queue Stats
730W - 1,078L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
NordSavage
Achilles
16
4 / 7 / 4
13,574
646
8,518
22,783
23,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
OpTiCaL_Pp
Poseidon
17
0 / 8 / 3
12,412
591
13,395
11,124
3,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
Un33k101
Mercury
16
4 / 2 / 4
12,986
618
7,289
12,072
4,258
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AstroidStorm
Jormungandr
16
4 / 4 / 11
12,540
597
6,322
13,307
7,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
NolaccinNero
King Arthur
17
7 / 3 / 6
12,768
608
9,816
15,310
14,722
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
dagobahsystem88
Baron Samedi
17
6 / 2 / 10
13,153
626
21,172
13,762
6,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
8
Kills
17
17
Deaths
9
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AstroidStorm
Jormungandr
4
4
11
2.38
L
King Arthur
NolaccinNero
King Arthur
7
3
6
3.33
W
Achilles
NordSavage
Achilles
4
7
4
0.86
W
Poseidon
OpTiCaL_Pp
Poseidon
0
8
3
0.19
W
Mercury
Un33k101
Mercury
4
2
4
3
L
Baron Samedi
dagobahsystem88
Baron Samedi
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,202
Damage
37,310
45,979
Taken
42,379
31,177
Mitigated
28,630
11,338
Healing
10,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AstroidStorm
Jormungandr
6,322
2,398
482
1,746
13,307
7,034
247
4,306
8,643
38,914
0
L
King Arthur
NolaccinNero
King Arthur
9,816
283
654
798
15,310
14,722
0
4,704
9,645
0
41,632
W
Achilles
NordSavage
Achilles
8,518
838
0
7,872
22,783
23,402
396
14,895
7,690
583
19,062
W
Poseidon
OpTiCaL_Pp
Poseidon
13,395
756
166
2,306
11,124
3,517
1,083
7,586
3,538
68,539
0
W
Mercury
Un33k101
Mercury
7,289
2,688
0
994
12,072
4,258
1,127
5,800
6,272
0
37,347
L
Baron Samedi
dagobahsystem88
Baron Samedi
21,172
1,235
2,342
4,622
13,762
6,874
73
5,310
7,841
68,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,972
Gold Earned
38,461
203
Minions Killed
229
8
Camps Cleared
9
1,099,815
Distance Traveled
1,115,825
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,540
597
52
2
1
345,615
0
L
King Arthur
12,768
608
50
2
4
400,379
0
W
Achilles
13,574
646
21
1
0
339,200
1
W
Poseidon
12,412
591
129
6
3
330,471
2
W
Mercury
12,986
618
53
3
5
430,144
4
L
Baron Samedi
13,153
626
127
6
4
369,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role