Player Matchup

Cu Chulainn
Cu Chulainn
CristianElfo
Cu Chulainn
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
246W - 253L
1,434 Elo+
Party 2
Zeus
Zeus
MH_THE_KING29
Zeus
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 8L
1,396 Elo+
Solo
Merlin
Merlin
SkillfulTitan44
Merlin
Level 14
God Stats
5W - 2L
1,726 SR
Queue Stats
21W - 24L
1,415 Elo+
Solo
Skadi
Skadi
urielc31993
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,289 Elo+
Solo
Bastet
Bastet
xXChuySoGaXx
Bastet
Level 29
God Stats
28W - 17L
1,542 SR
Queue Stats
115W - 108L
1,448 Elo+
Party 2
Team Averages
Level 16
1,554 SR
1,396 Elo+

VS

Team Averages
Level 44
1,519 SR
1,424 Elo+
Kukulkan
Kukulkan
Katharya
Kukulkan
Level 66
God Stats
18W - 14L
1,494 SR
Queue Stats
55W - 56L
1,417 Elo+
Party 1
Bellona
Bellona
LucklessBrat
Bellona
Level 3
God Stats
4W - 4L
1,500 SR
Queue Stats
27W - 43L
1,403 Elo+
Party 1
Bacchus
Bacchus
TokingTurian
Bacchus
Level 122
God Stats
3W - 5L
1,550 SR
Queue Stats
116W - 146L
1,409 Elo+
Party 1
Da Ji
Da Ji
Triplesspresso
Da Ji
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 44L
1,403 Elo+
Party 1
Izanami
Izanami
brvnstxn
Izanami
Level 28
God Stats
56W - 40L
1,548 SR
Queue Stats
155W - 133L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CristianElfo
Cu Chulainn
18
5 / 6 / 8
11,675
1,168
10,287
31,181
29,615
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
1 / 7 / 6
9,686
969
8,319
14,571
4,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
3 / 10 / 7
11,836
1,184
15,998
19,060
6,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 12 / 3
9,144
914
4,632
17,800
5,087
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
17
6 / 8 / 6
11,952
1,195
18,171
23,118
9,064
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

48

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Katharya
Kukulkan
19
18 / 3 / 19
14,271
1,427
35,937
11,704
5,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
LucklessBrat
Bellona
18
5 / 3 / 24
12,000
1,200
10,061
14,071
13,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
TokingTurian
Bacchus
19
4 / 1 / 29
11,769
1,177
16,780
15,409
25,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 7 / 15
10,678
1,068
10,393
12,343
5,885
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
brvnstxn
Izanami
18
11 / 2 / 20
12,028
1,203
21,622
10,078
4,717
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
150
16
Kills
43
43
Deaths
16
30
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CristianElfo
Cu Chulainn
5
6
8
1.5
W
Kukulkan
Katharya
Kukulkan
18
3
19
9.17
W
Bellona
LucklessBrat
Bellona
5
3
24
5.67
L
1
7
6
0.57
L
3
10
7
0.65
W
Bacchus
TokingTurian
Bacchus
4
1
29
18.5
W
5
7
15
1.79
W
Izanami
brvnstxn
Izanami
11
2
20
10.5
L
1
12
3
0.21
L
Bastet
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,407
Damage
94,793
105,730
Taken
63,605
53,897
Mitigated
54,417
11,522
Healing
8,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CristianElfo
Cu Chulainn
10,287
2,553
239
3,930
31,181
29,615
0
13,840
17,341
99
25,367
W
Kukulkan
Katharya
Kukulkan
35,937
6,504
866
1,544
11,704
5,146
0
5,475
6,229
57,795
0
W
Bellona
LucklessBrat
Bellona
10,061
4,223
2,316
2,248
14,071
13,580
0
4,316
9,755
0
21,990
L
8,319
3,599
0
1,155
14,571
4,080
0
9,136
5,435
15,724
0
L
15,998
666
214
1,876
19,060
6,051
0
10,152
8,908
67,670
0
W
Bacchus
TokingTurian
Bacchus
16,780
2,510
0
0
15,409
25,089
0
5,672
9,737
29,197
0
W
10,393
3,003
0
0
12,343
5,885
0
3,951
8,392
0
21,496
W
Izanami
brvnstxn
Izanami
21,622
19,495
0
1,668
10,078
4,717
0
5,002
5,076
0
42,701
L
4,632
3,750
0
858
17,800
5,087
0
8,305
9,495
0
10,513
L
Bastet
18,171
7,095
203
3,047
23,118
9,064
0
11,284
11,834
0
36,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,293
Gold Earned
60,746
196
Minions Killed
189
8
Camps Cleared
4
837,360
Distance Traveled
954,968
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,675
1,168
28
3
1
201,748
0
W
Kukulkan
14,271
1,427
70
7
3
181,198
0
W
Bellona
12,000
1,200
25
3
0
207,913
0
L
Zeus
9,686
969
17
2
2
124,748
1
L
Merlin
11,836
1,184
107
11
5
183,966
2
W
Bacchus
11,769
1,177
24
2
0
218,773
0
W
Da Ji
10,678
1,068
19
2
1
162,173
0
W
Izanami
12,028
1,203
51
5
0
184,911
1
L
Skadi
9,144
914
10
1
0
112,297
0
L
Bastet
11,952
1,195
34
3
0
214,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role