Player Matchup

Guan Yu
Guan Yu
Edgefish7
Guan Yu
Level 66
God Stats
4W - 1L
1,615 SR
Queue Stats
71W - 71L
1,490 Elo+
Solo
Nemesis
Nemesis
d-a-r-i-a-n
Nemesis
Level 109
God Stats
11W - 17L
1,495 SR
Queue Stats
752W - 848L
1,487 Elo+
Solo
Chronos
Chronos
xToxic_Dynamite
Chronos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 64L
1,534 Elo+
Solo
Team Averages
Level 101
1,537 SR
1,504 Elo+

VS

Team Averages
Level 74
1,587 SR
1,456 Elo+
Izanami
Izanami
 
Izanami
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Adeadu
Discordia
Level 51
God Stats
3W - 3L
1,496 SR
Queue Stats
40W - 41L
1,324 Elo+
Solo
Ares
Ares
That1GuyMythic
Ares
Level 111
God Stats
12W - 4L
1,766 SR
Queue Stats
125W - 106L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Edgefish7
Guan Yu
12
2 / 1 / 8
7,675
768
5,895
8,495
5,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
d-a-r-i-a-n
Nemesis
12
8 / 1 / 4
8,278
828
6,091
5,817
2,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 2 / 8
7,409
741
9,309
7,718
3,160
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 2 / 3
6,194
619
6,418
8,411
2,285
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Adeadu
Discordia
9
1 / 5 / 1
6,249
625
3,880
5,004
1,370
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
3 / 5 / 1
6,987
699
6,254
10,904
9,905
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
12
Kills
4
4
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
3
0.75
L
Discordia
Adeadu
Discordia
1
5
1
0.3
W
Guan Yu
Edgefish7
Guan Yu
2
1
8
6
L
3
5
1
0.7
W
Nemesis
d-a-r-i-a-n
Nemesis
8
1
4
10
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,295
Damage
16,552
22,030
Taken
24,319
10,856
Mitigated
13,560
7,127
Healing
2,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,418
3,568
0
806
8,411
2,285
0
3,431
4,980
0
25,628
L
Discordia
Adeadu
Discordia
3,880
345
0
25
5,004
1,370
0
2,159
2,845
10,623
0
W
Guan Yu
Edgefish7
Guan Yu
5,895
900
1,381
3,307
8,495
5,436
0
4,341
4,154
0
14,325
L
6,254
380
153
1,208
10,904
9,905
0
3,111
7,793
11,183
0
W
Nemesis
d-a-r-i-a-n
Nemesis
6,091
3,266
0
515
5,817
2,260
788
2,790
3,027
0
20,788
W
9,309
3,294
356
1,568
7,718
3,160
203
3,408
4,310
27,788
2,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,362
Gold Earned
19,430
110
Minions Killed
84
7
Camps Cleared
2
579,860
Distance Traveled
467,857
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,194
619
54
5
0
181,577
1
L
Discordia
6,249
625
18
2
0
109,408
1
W
Guan Yu
7,675
768
24
2
2
209,339
0
L
Ares
6,987
699
12
1
2
176,872
3
W
Nemesis
8,278
828
39
4
2
188,767
1
W
Chronos
7,409
741
47
5
3
181,754
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role