Player Matchup

Ymir
Ymir
 
Ymir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
OROTY
Kukulkan
Level 122
God Stats
1W - 0L
1,325 SR
Queue Stats
23W - 25L
1,536 Elo+
Party 2
Medusa
Medusa
dowhatwedo
Medusa
Level 28
God Stats
4W - 4L
1,192 SR
Queue Stats
19W - 26L
1,480 Elo+
Party 2
Team Averages
Level 72
1,339 SR
1,505 Elo+

VS

Team Averages
Level 40
1,500 SR
1,285 Elo+
Thoth
Thoth
Birds are mean
Thoth
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
324W - 434L
1,312 Elo+
Party 1
Jormungandr
Jormungandr
BurnVictim2012
Jormungandr
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 220L
1,260 Elo+
Party 1
Cupid
Cupid
JakeHateKids
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 140L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 2 / 15
7,713
771
5,227
8,685
8,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
OROTY
Kukulkan
13
8 / 1 / 10
9,015
902
17,966
8,024
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
dowhatwedo
Medusa
12
12 / 3 / 8
9,594
959
9,267
6,942
2,643
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 5
7,510
751
4,935
9,578
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
BurnVictim2012
Jormungandr
10
0 / 8 / 3
6,580
658
3,982
17,383
15,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
5 / 7 / 1
8,402
840
5,652
9,871
3,731
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
22
Kills
6
6
Deaths
22
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
15
4.75
L
1
7
5
0.5
L
Jormungandr
BurnVictim2012
Jormungandr
0
8
3
0.19
L
5
7
1
0.79
W
Kukulkan
OROTY
Kukulkan
8
1
10
13
W
Medusa
dowhatwedo
Medusa
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,460
Damage
14,569
23,651
Taken
36,832
14,597
Mitigated
22,890
3,016
Healing
4,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,227
348
520
467
8,685
8,783
30
3,579
5,106
12,283
225
L
4,935
593
487
625
9,578
3,342
0
6,852
2,726
11,034
0
L
Jormungandr
BurnVictim2012
Jormungandr
3,982
797
141
912
17,383
15,817
0
9,256
8,127
16,476
0
L
5,652
3,343
377
1,929
9,871
3,731
0
7,449
2,422
0
12,968
W
Kukulkan
OROTY
Kukulkan
17,966
2,089
0
1,404
8,024
3,171
624
2,835
5,189
53,245
0
W
Medusa
dowhatwedo
Medusa
9,267
3,547
0
625
6,942
2,643
959
2,989
3,953
0
21,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,322
Gold Earned
22,492
120
Minions Killed
59
8
Camps Cleared
1
503,440
Distance Traveled
398,977
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,713
771
20
2
0
181,057
2
L
Thoth
7,510
751
12
1
1
129,103
1
L
Jormungandr
6,580
658
32
3
0
135,437
0
L
Cupid
8,402
840
15
2
0
134,437
0
W
Kukulkan
9,015
902
76
8
7
171,441
0
W
Medusa
9,594
959
24
2
1
150,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role