Player Matchup

Rama
Rama
 
Rama
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DMachado
Ra
Level 114
God Stats
3W - 1L
1,747 SR
Queue Stats
13W - 12L
1,443 Elo+
Solo
Anubis
Anubis
Drakeselk
Anubis
Level 115
God Stats
23W - 31L
1,472 SR
Queue Stats
980W - 976L
1,459 Elo+
Solo
Cthulhu
Cthulhu
SklVitor
Cthulhu
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,782 Elo+
Solo
Thanatos
Thanatos
sueth99
Thanatos
Level 116
God Stats
107W - 123L
1,503 SR
Queue Stats
577W - 568L
1,501 Elo+
Solo
Team Averages
Level 124
1,544 SR
1,537 Elo+

VS

Team Averages
Level 90
1,487 SR
1,554 Elo+
Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Olkaidinha
Olorun
Level 82
God Stats
1W - 0L
1,145 SR
Queue Stats
73W - 51L
1,664 Elo+
Solo
Gilgamesh
Gilgamesh
Wiinker
Gilgamesh
Level 85
God Stats
2W - 0L
1,526 SR
Queue Stats
13W - 18L
1,505 Elo+
Solo
Nox
Nox
gradle
Nox
Level 131
God Stats
1W - 0L
1,680 SR
Queue Stats
121W - 111L
1,577 Elo+
Solo
Da Ji
Da Ji
keviimn
Da Ji
Level 64
God Stats
307W - 241L
1,584 SR
Queue Stats
481W - 464L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
3 / 1 / 2
6,168
1,234
6,324
5,668
1,838
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 4 / 2
6,361
1,272
3,488
5,106
1,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Drakeselk
Anubis
10
0 / 2 / 6
5,546
1,109
4,411
6,093
2,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SklVitor
Cthulhu
11
0 / 4 / 6
5,488
1,098
3,491
11,361
6,509
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
sueth99
Thanatos
9
0 / 0 / 0
4,600
920
0
0
0
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

335

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 0 / 8
5,580
1,116
7,094
2,944
1,034
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Olorun
Olkaidinha
Olorun
11
1 / 1 / 6
5,497
1,099
2,876
3,263
1,042
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Wiinker
Gilgamesh
11
1 / 3 / 6
6,087
1,217
5,071
7,164
4,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
gradle
Nox
11
1 / 0 / 7
5,779
1,156
4,378
3,044
1,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
keviimn
Da Ji
11
8 / 2 / 3
7,208
1,442
6,729
4,038
1,581
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
6
Kills
11
11
Deaths
6
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
1
2
4
W
Neith
 
Neith
0
0
8
4
L
3
4
2
1
L
Anubis
Drakeselk
Anubis
0
2
6
1.5
W
Olorun
Olkaidinha
Olorun
1
1
6
4
L
Cthulhu
SklVitor
Cthulhu
0
4
6
0.75
W
Gilgamesh
Wiinker
Gilgamesh
1
3
6
1.33
W
Nox
gradle
Nox
1
0
7
4.5
W
Da Ji
keviimn
Da Ji
8
2
3
4.75
L
Thanatos
sueth99
Thanatos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,714
Damage
26,148
28,228
Taken
20,453
12,837
Mitigated
9,800
4,716
Healing
4,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,324
4,449
0
431
5,668
1,838
0
1,583
4,085
0
14,559
W
Neith
 
Neith
7,094
2,488
0
561
2,944
1,034
0
1,502
1,442
0
21,221
L
3,488
245
1,321
539
5,106
1,643
0
1,359
3,747
18,416
0
L
Anubis
Drakeselk
Anubis
4,411
0
0
1,022
6,093
2,847
0
1,126
4,967
12,507
0
W
Olorun
Olkaidinha
Olorun
2,876
1,249
932
867
3,263
1,042
0
1,671
1,592
8,035
0
L
Cthulhu
SklVitor
Cthulhu
3,491
229
67
1,336
11,361
6,509
0
4,634
6,727
8,825
0
W
Gilgamesh
Wiinker
Gilgamesh
5,071
921
829
643
7,164
4,584
0
4,478
2,686
3,715
8,752
W
Nox
gradle
Nox
4,378
349
0
265
3,044
1,559
0
1,507
1,537
16,074
0
W
Da Ji
keviimn
Da Ji
6,729
2,943
0
56
4,038
1,581
0
2,232
1,806
0
9,158
L
Thanatos
sueth99
Thanatos
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,163
Gold Earned
30,151
90
Minions Killed
95
4
Camps Cleared
4
366,405
Distance Traveled
508,486
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,168
1,234
23
5
0
87,241
2
W
Neith
5,580
1,116
20
4
1
98,722
3
L
Ra
6,361
1,272
29
6
0
94,679
2
L
Anubis
5,546
1,109
24
5
3
84,409
1
W
Olorun
5,497
1,099
16
3
1
92,707
0
L
Cthulhu
5,488
1,098
14
3
1
98,201
1
W
Gilgamesh
6,087
1,217
9
2
1
103,576
2
W
Nox
5,779
1,156
47
9
0
114,192
0
W
Da Ji
7,208
1,442
3
1
1
99,289
3
L
Thanatos
4,600
920
0
0
0
1,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role