Player Matchup

Achilles
Achilles
SheogorathLoki
Achilles
Level 152
God Stats
16W - 12L
1,711 SR
Queue Stats
245W - 187L
1,558 Elo+
Party 1
Zeus
Zeus
SrSalvador
Zeus
Level 156
God Stats
3W - 2L
1,359 SR
Queue Stats
66W - 63L
1,537 Elo+
Party 1
Fafnir
Fafnir
gilgameshAUO123
Fafnir
Level 108
God Stats
1W - 2L
1,276 SR
Queue Stats
98W - 135L
1,333 Elo+
Solo
Team Averages
Level 139
1,449 SR
1,476 Elo+

VS

Team Averages
Level 59
1,269 SR
1,102 Elo+
Cthulhu
Cthulhu
CELSOLALOLA
Cthulhu
Level 62
God Stats
0W - 2L
1,227 SR
Queue Stats
6W - 35L
1,071 Elo+
Party 2
Hel
Hel
Sardeli
Hel
Level 66
God Stats
2W - 6L
1,379 SR
Queue Stats
9W - 66L
1,052 Elo+
Party 2
Mulan
Mulan
luixo0
Mulan
Level 48
God Stats
0W - 2L
1,201 SR
Queue Stats
9W - 36L
1,185 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
15 / 4 / 3
11,623
830
17,707
21,844
24,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
3 / 5 / 11
10,060
719
23,457
9,324
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 3 / 14
10,293
735
4,480
15,073
21,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CELSOLALOLA
Cthulhu
14
7 / 2 / 5
11,018
787
13,576
17,777
22,491
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hel
12
0 / 9 / 6
8,373
598
5,108
13,013
6,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mulan
luixo0
Mulan
14
4 / 7 / 8
10,211
729
9,464
20,474
15,231
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
30
18
Kills
11
12
Deaths
18
28
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CELSOLALOLA
Cthulhu
7
2
5
4.75
L
Hel
0
9
6
0.33
W
Achilles
15
4
3
4.13
W
3
5
11
1.7
W
0
3
14
2.33
L
Mulan
luixo0
Mulan
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,644
Damage
28,148
46,241
Taken
51,264
49,295
Mitigated
44,096
9,335
Healing
14,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CELSOLALOLA
Cthulhu
13,576
1,177
1,157
1,523
17,777
22,491
0
9,787
7,594
31,227
0
L
Hel
5,108
126
3,163
3,250
13,013
6,374
0
7,235
5,526
18,004
0
W
Achilles
17,707
5,253
630
4,773
21,844
24,218
673
8,246
13,598
0
33,917
W
23,457
3,267
0
120
9,324
3,499
584
4,413
4,911
60,232
0
W
4,480
1,433
810
3,002
15,073
21,578
400
6,218
8,855
11,750
0
L
Mulan
luixo0
Mulan
9,464
1,366
0
5,500
20,474
15,231
0
11,475
8,452
0
34,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,976
Gold Earned
29,602
158
Minions Killed
127
6
Camps Cleared
6
776,219
Distance Traveled
808,458
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,018
787
40
3
0
307,052
3
L
Hel
8,373
598
38
3
3
260,869
3
W
Achilles
11,623
830
43
3
3
274,867
0
W
Zeus
10,060
719
97
7
3
233,008
2
W
Fafnir
10,293
735
18
1
0
268,344
0
L
Mulan
10,211
729
49
4
3
240,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role