Player Matchup

Guan Yu
Guan Yu
HashtaggDman
Guan Yu
Level 122
God Stats
2W - 1L
1,530 SR
Queue Stats
112W - 71L
1,653 Elo+
Party 2
Ymir
Ymir
hurcules116
Ymir
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,373 Elo+
Party 2
Thoth
Thoth
xDuncanMcakiner
Thoth
Level 139
God Stats
7W - 3L
1,621 SR
Queue Stats
181W - 88L
1,796 Elo+
Party 2
Team Averages
Level 106
1,551 SR
1,607 Elo+

VS

Team Averages
Level 105
1,587 SR
1,493 Elo+
Bakasura
Bakasura
AnonymousArlo
Bakasura
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 53L
1,525 Elo+
Party 1
Zeus
Zeus
Dav33d
Zeus
Level 103
God Stats
30W - 18L
1,650 SR
Queue Stats
72W - 67L
1,544 Elo+
Party 1
Vamana
Vamana
Vacuna
Vamana
Level 97
God Stats
4W - 4L
1,610 SR
Queue Stats
301W - 356L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HashtaggDman
Guan Yu
16
3 / 7 / 10
13,206
695
14,001
20,859
22,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
4 / 3 / 11
13,432
707
7,374
23,108
29,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
10 / 6 / 3
13,307
700
29,078
15,452
5,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AnonymousArlo
Bakasura
15
3 / 6 / 6
11,481
604
11,089
15,127
4,130
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
Dav33d
Zeus
16
9 / 6 / 3
12,697
668
28,653
15,923
4,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
Vacuna
Vamana
16
4 / 5 / 9
12,380
652
14,518
28,502
19,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
34
17
Kills
16
16
Deaths
17
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AnonymousArlo
Bakasura
3
6
6
1
L
Zeus
Dav33d
Zeus
9
6
3
1.75
W
Guan Yu
HashtaggDman
Guan Yu
3
7
10
1.14
L
Vamana
Vacuna
Vamana
4
5
9
1.7
W
4
3
11
3.17
W
10
6
3
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,453
Damage
54,260
59,419
Taken
59,552
57,485
Mitigated
28,007
9,492
Healing
15,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AnonymousArlo
Bakasura
11,089
6,888
0
2,730
15,127
4,130
661
7,924
6,937
0
17,890
L
Zeus
Dav33d
Zeus
28,653
3,595
0
1,737
15,923
4,629
345
10,311
5,186
59,430
0
W
Guan Yu
HashtaggDman
Guan Yu
14,001
1,596
1,833
5,074
20,859
22,085
0
7,825
9,853
0
38,247
L
Vamana
Vacuna
Vamana
14,518
7,068
256
10,610
28,502
19,248
205
17,360
10,400
0
48,568
W
7,374
1,562
175
1,670
23,108
29,407
267
10,413
10,269
18,267
0
W
29,078
792
0
740
15,452
5,993
276
9,315
5,233
75,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,945
Gold Earned
36,558
192
Minions Killed
188
6
Camps Cleared
11
1,020,602
Distance Traveled
995,701
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,481
604
57
3
3
324,533
3
L
Zeus
12,697
668
70
4
6
301,426
1
W
Guan Yu
13,206
695
41
2
2
363,236
1
L
Vamana
12,380
652
61
3
2
369,742
3
W
Ymir
13,432
707
29
2
0
328,652
2
W
Thoth
13,307
700
122
6
4
328,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role