Player Matchup

Zhong Kui
Zhong Kui
CodPro OG
Zhong Kui
Level 16
God Stats
4W - 7L
1,165 SR
Queue Stats
47W - 65L
1,187 Elo+
Party 1
Izanami
Izanami
Jonbomb44
Izanami
Level 59
God Stats
3W - 2L
1,656 SR
Queue Stats
58W - 69L
1,251 Elo+
Party 1
Cthulhu
Cthulhu
Montesballer24
Cthulhu
Level 48
God Stats
14W - 21L
1,357 SR
Queue Stats
56W - 71L
1,247 Elo+
Party 1
Team Averages
Level 41
1,393 SR
1,228 Elo+

VS

Team Averages
Level 39
1,535 SR
1,349 Elo+
Nox
Nox
Davokiin
Nox
Level 45
God Stats
30W - 27L
1,261 SR
Queue Stats
31W - 29L
1,171 Elo+
Solo
Cthulhu
Cthulhu
HakaiNoKami7698
Cthulhu
Level 43
God Stats
3W - 2L
1,737 SR
Queue Stats
4W - 4L
1,494 Elo+
Party 2
Thanatos
Thanatos
Ogblackgosu
Thanatos
Level 29
God Stats
2W - 2L
1,606 SR
Queue Stats
2W - 4L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CodPro OG
Zhong Kui
12
1 / 4 / 4
9,051
647
6,305
9,170
8,339
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Jonbomb44
Izanami
16
14 / 3 / 1
11,706
836
14,979
11,608
3,500
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 2 / 10
9,291
664
6,909
12,234
12,121
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 5
8,522
609
10,554
9,526
3,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 4 / 4
9,616
687
7,320
13,496
7,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Ogblackgosu
Thanatos
12
3 / 5 / 4
8,967
641
8,492
11,637
4,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
15
Kills
9
9
Deaths
15
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CodPro OG
Zhong Kui
1
4
4
0.75
L
2
6
5
0.75
L
4
4
4
1.5
W
Izanami
Jonbomb44
Izanami
14
3
1
4.83
W
0
2
10
2.5
L
Thanatos
Ogblackgosu
Thanatos
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,193
Damage
26,366
33,012
Taken
34,659
23,960
Mitigated
15,367
7,508
Healing
10,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CodPro OG
Zhong Kui
6,305
1,413
0
1,454
9,170
8,339
451
5,435
3,735
31,385
0
L
10,554
71
73
1,778
9,526
3,800
408
3,502
6,024
22,848
0
L
7,320
265
0
2,610
13,496
7,223
336
5,576
7,920
22,886
0
W
Izanami
Jonbomb44
Izanami
14,979
8,110
248
3,095
11,608
3,500
1,303
6,250
5,358
0
53,517
W
6,909
104
541
2,170
12,234
12,121
216
6,587
5,647
13,965
0
L
Thanatos
Ogblackgosu
Thanatos
8,492
1,050
0
6,275
11,637
4,344
351
4,733
6,904
0
18,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,048
Gold Earned
27,105
159
Minions Killed
109
9
Camps Cleared
4
771,956
Distance Traveled
658,429
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,051
647
61
4
5
243,708
0
L
Nox
8,522
609
27
2
1
225,490
0
L
Cthulhu
9,616
687
55
4
2
206,825
0
W
Izanami
11,706
836
87
6
4
256,044
1
W
Cthulhu
9,291
664
11
1
0
272,204
4
L
Thanatos
8,967
641
27
2
1
226,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role