Player Matchup

Bacchus
Bacchus
Astadark
Bacchus
Level 27
God Stats
1W - 1L
1,399 SR
Queue Stats
3W - 3L
1,476 Elo+
Solo
Tsukuyomi
Tsukuyomi
barcacuca
Tsukuyomi
Level 27
God Stats
3W - 2L
1,521 SR
Queue Stats
74W - 64L
1,540 Elo+
Solo
Neith
Neith
brugiuliani23
Neith
Level 17
God Stats
2W - 2L
1,709 SR
Queue Stats
22W - 37L
1,374 Elo+
Solo
Loki
Loki
felipechaves19
Loki
Level 27
God Stats
23W - 16L
1,619 SR
Queue Stats
95W - 90L
1,503 Elo+
Party 1
Ra
Ra
jotape_3103
Ra
Level 23
God Stats
6W - 6L
1,491 SR
Queue Stats
65W - 70L
1,459 Elo+
Party 1
Team Averages
Level 24
1,548 SR
1,471 Elo+

VS

Team Averages
Level 13
1,528 SR
1,450 Elo+
Cthulhu
Cthulhu
Melmken
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,222 Elo+
Solo
Janus
Janus
TWOHGA
Janus
Level 28
God Stats
1W - 3L
1,734 SR
Queue Stats
38W - 32L
1,532 Elo+
Solo
Skadi
Skadi
euuuu
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,623 Elo+
Solo
Da Ji
Da Ji
higororc
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,414 Elo+
Solo
Neith
Neith
mentharu
Neith
Level 10
God Stats
2W - 3L
1,404 SR
Queue Stats
5W - 5L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Astadark
Bacchus
7
2 / 1 / 5
5,253
525
1,702
6,654
3,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
barcacuca
Tsukuyomi
12
6 / 0 / 3
6,771
677
6,398
5,055
1,528
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
8 / 0 / 7
6,571
657
6,954
3,476
1,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 0 / 5
6,327
633
4,044
3,951
1,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 2 / 4
5,752
575
1,481
3,859
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Melmken
Cthulhu
6
0 / 5 / 1
4,331
433
2,204
10,303
4,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
TWOHGA
Janus
10
3 / 2 / 0
5,744
574
3,521
5,199
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
euuuu
Skadi
6
0 / 9 / 0
4,263
426
2,607
7,444
1,796
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
higororc
Da Ji
6
0 / 5 / 0
4,409
441
766
6,262
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
mentharu
Neith
1
0 / 0 / 0
3,339
334
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
21
Kills
3
3
Deaths
21
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Astadark
Bacchus
2
1
5
4.5
L
Cthulhu
Melmken
Cthulhu
0
5
1
0.1
L
Janus
TWOHGA
Janus
3
2
0
1.5
W
Tsukuyomi
barcacuca
Tsukuyomi
6
0
3
7.5
W
8
0
7
11.5
L
Skadi
euuuu
Skadi
0
9
0
0
W
4
0
5
6.5
L
Da Ji
higororc
Da Ji
0
5
0
0
W
1
2
4
1.5
L
Neith
mentharu
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,579
Damage
9,098
22,995
Taken
29,208
8,911
Mitigated
9,859
8,809
Healing
3,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Astadark
Bacchus
1,702
571
93
1,819
6,654
3,796
92
621
5,969
14,742
0
L
Cthulhu
Melmken
Cthulhu
2,204
313
0
1,912
10,303
4,860
0
860
9,395
12,796
0
L
Janus
TWOHGA
Janus
3,521
193
0
429
5,199
1,490
0
462
4,635
29,349
0
W
Tsukuyomi
barcacuca
Tsukuyomi
6,398
2,509
0
2,582
5,055
1,528
0
1,372
3,380
0
40,043
W
6,954
2,672
0
1,517
3,476
1,260
548
1,264
2,132
0
21,898
L
Skadi
euuuu
Skadi
2,607
1,612
0
228
7,444
1,796
64
1,457
5,947
0
13,120
W
4,044
1,686
0
2,164
3,951
1,094
0
368
3,542
0
34,242
L
Da Ji
higororc
Da Ji
766
113
0
1,386
6,262
1,713
0
214
6,048
0
14,996
W
1,481
300
102
532
3,859
1,233
297
1,516
2,247
26,391
0
L
Neith
mentharu
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,674
Gold Earned
22,086
282
Minions Killed
151
0
Camps Cleared
0
990,696
Distance Traveled
704,488
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,253
525
28
3
0
181,444
2
L
Cthulhu
4,331
433
18
2
0
188,367
1
L
Janus
5,744
574
67
7
0
174,573
2
W
Tsukuyomi
6,771
677
84
8
0
214,266
0
W
Neith
6,571
657
44
4
0
179,846
2
L
Skadi
4,263
426
22
2
0
174,379
1
W
Loki
6,327
633
65
7
0
221,067
4
L
Da Ji
4,409
441
44
4
0
167,169
5
W
Ra
5,752
575
61
6
0
194,073
1
L
Neith
3,339
334
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role