Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
SkillfulTitan44
Merlin
Level 13
God Stats
5W - 2L
1,701 SR
Queue Stats
21W - 24L
1,403 Elo+
Solo
Bellona
Bellona
Stiwytron
Bellona
Level 19
God Stats
4W - 2L
1,486 SR
Queue Stats
56W - 98L
1,280 Elo+
Party 2
Medusa
Medusa
augusto165
Medusa
Level 7
God Stats
4W - 2L
1,486 SR
Queue Stats
42W - 61L
1,359 Elo+
Party 2
Ra
Ra
chakras skrrr
Ra
Level 17
God Stats
11W - 20L
1,163 SR
Queue Stats
12W - 21L
1,308 Elo+
Party 2
Team Averages
Level 24
1,467 SR
1,370 Elo+

VS

Team Averages
Level 19
1,353 SR
1,414 Elo+
Baron Samedi
Baron Samedi
CristianElfo
Baron Samedi
Level 25
God Stats
1W - 3L
1,301 SR
Queue Stats
246W - 253L
1,446 Elo+
Party 3
Cernunnos
Cernunnos
REV BULLDINE
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,323 Elo+
Party 1
Hel
Hel
RollOneBro
Hel
Level 9
God Stats
1W - 6L
1,195 SR
Queue Stats
10W - 16L
1,340 Elo+
Solo
Jormungandr
Jormungandr
RustyToeNails
Jormungandr
Level 3
God Stats
1W - 3L
1,176 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Bastet
Bastet
xXChuySoGaXx
Bastet
Level 29
God Stats
28W - 17L
1,594 SR
Queue Stats
115W - 108L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
14 / 4 / 19
14,530
1,321
27,617
19,497
17,120
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
10 / 5 / 17
13,667
1,242
26,811
16,605
4,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Stiwytron
Bellona
18
5 / 5 / 19
11,624
1,057
8,236
20,103
17,526
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
augusto165
Medusa
18
1 / 4 / 15
10,501
955
6,397
9,930
3,285
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 1 / 17
12,729
1,157
13,033
4,233
1,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

200

VS

Team 2 Tickets

48

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CristianElfo
Baron Samedi
18
6 / 9 / 7
12,687
1,153
18,878
22,773
10,259
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
REV BULLDINE
Cernunnos
18
2 / 7 / 8
11,200
1,018
16,383
14,386
5,244
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
1 / 5 / 7
10,059
914
4,707
9,390
3,440
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
RustyToeNails
Jormungandr
17
0 / 9 / 3
10,403
946
3,334
18,535
16,671
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bastet
18
10 / 8 / 7
13,592
1,236
22,540
24,005
9,261
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
51
38
Kills
19
19
Deaths
38
87
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
14
4
19
5.88
L
Baron Samedi
CristianElfo
Baron Samedi
6
9
7
1.06
L
Cernunnos
REV BULLDINE
Cernunnos
2
7
8
0.86
L
1
5
7
0.9
L
Jormungandr
RustyToeNails
Jormungandr
0
9
3
0.17
W
10
5
17
3.7
W
Bellona
Stiwytron
Bellona
5
5
19
2.9
W
Medusa
augusto165
Medusa
1
4
15
2.13
W
8
1
17
16.5
L
Bastet
10
8
7
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,094
Damage
65,842
70,368
Taken
89,089
44,035
Mitigated
44,875
9,182
Healing
13,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
27,617
10,377
0
2,003
19,497
17,120
0
7,766
11,731
0
44,280
L
Baron Samedi
CristianElfo
Baron Samedi
18,878
3,281
1,564
3,498
22,773
10,259
0
9,067
13,706
41,908
0
L
Cernunnos
REV BULLDINE
Cernunnos
16,383
9,568
0
1,810
14,386
5,244
0
7,236
7,150
0
35,435
L
4,707
1,942
1,335
1,365
9,390
3,440
0
2,875
6,515
10,147
0
L
Jormungandr
RustyToeNails
Jormungandr
3,334
1,059
0
0
18,535
16,671
0
10,054
8,481
27,147
0
W
26,811
2,270
442
2,558
16,605
4,606
0
4,113
12,492
59,770
0
W
Bellona
Stiwytron
Bellona
8,236
4,205
0
485
20,103
17,526
0
7,520
12,583
0
14,037
W
Medusa
augusto165
Medusa
6,397
2,813
0
0
9,930
3,285
0
4,924
5,006
0
10,838
W
13,033
1,800
2,994
700
4,233
1,498
0
2,596
1,637
32,907
0
L
Bastet
22,540
9,013
84
3,502
24,005
9,261
0
10,612
13,393
0
38,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,051
Gold Earned
57,941
191
Minions Killed
176
6
Camps Cleared
8
1,034,399
Distance Traveled
883,047
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,530
1,321
36
3
2
222,571
3
L
Baron Samedi
12,687
1,153
52
5
0
191,922
0
L
Cernunnos
11,200
1,018
33
3
3
175,982
1
L
Hel
10,059
914
5
0
2
112,000
0
L
Jormungandr
10,403
946
48
4
1
164,721
0
W
Merlin
13,667
1,242
66
6
2
197,556
3
W
Bellona
11,624
1,057
13
1
0
197,812
0
W
Medusa
10,501
955
7
1
0
209,195
0
W
Ra
12,729
1,157
69
6
2
207,265
2
L
Bastet
13,592
1,236
38
3
2
238,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role