Player Matchup

Apollo
Apollo
Gold II
 
Apollo
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Platinum III
 
Artio
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold II
Rehan687
King Arthur
Gold II
Level 111
God Stats
38W - 40L
1,566 SR
Queue Stats
271W - 264L
1,661 MMR
Solo
Fenrir
Fenrir
Gold V
Rodri3000xD
Fenrir
Gold V
Level 134
God Stats
1W - 3L
1,550 SR
Queue Stats
86W - 89L
1,694 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
jjookkyy
Morgan Le Fay
Gold III
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
299W - 295L
1,525 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,523 SR
1,576 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,677 SR
1,590 MMR
Medusa
Medusa
Gold I
 
Medusa
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
FeelNoobSkill
Zhong Kui
Platinum III
Level 160
God Stats
1W - 1L
1,726 SR
Queue Stats
117W - 121L
1,763 MMR
Solo
Cliodhna
Cliodhna
Gold III
Fin2000
Cliodhna
Gold III
Level 147
God Stats
2W - 0L
1,771 SR
Queue Stats
177W - 178L
1,583 MMR
Solo
Sylvanus
Sylvanus
Gold IV
guillesg14
Sylvanus
Gold IV
Level 97
God Stats
2W - 1L
1,886 SR
Queue Stats
40W - 35L
1,509 MMR
Solo
Merlin
Merlin
Gold V
petniklarden3
Merlin
Gold V
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 9L
1,596 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
0 / 15 / 2
7,311
406
5,655
17,684
3,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
 
Artio
10
0 / 3 / 4
7,061
392
2,722
16,894
10,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Rehan687
King Arthur
15
1 / 2 / 1
9,140
508
4,486
12,823
11,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
16
12 / 5 / 4
10,786
599
10,481
17,989
8,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
jjookkyy
Morgan Le Fay
14
3 / 6 / 5
8,644
480
12,072
13,720
3,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
OlorunGebKali

VS

Bans
PersephoneIzanamiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
15 / 2 / 8
12,079
671
20,621
12,920
6,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
FeelNoobSkill
Zhong Kui
17
4 / 0 / 2
11,202
622
11,219
10,689
14,357
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
Fin2000
Cliodhna
16
8 / 8 / 3
10,978
610
15,915
15,701
6,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
guillesg14
Sylvanus
15
3 / 3 / 19
10,576
588
6,964
13,154
18,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
1 / 4 / 7
9,937
552
8,887
8,580
3,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
70
16
Kills
31
31
Deaths
17
16
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
15
2
0.07
L
Artio
 
Artio
0
3
4
0.67
W
Medusa
 
Medusa
15
2
8
9.5
W
Zhong Kui
FeelNoobSkill
Zhong Kui
4
0
2
5
W
Cliodhna
Fin2000
Cliodhna
8
8
3
1.19
L
King Arthur
Rehan687
King Arthur
1
2
1
0.75
L
Fenrir
12
5
4
2.8
W
Sylvanus
guillesg14
Sylvanus
3
3
19
4.17
L
Morgan Le Fay
jjookkyy
Morgan Le Fay
3
6
5
0.92
W
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,416
Damage
63,606
79,110
Taken
61,044
37,415
Mitigated
47,797
13,679
Healing
24,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,655
3,121
0
1,040
17,684
3,080
0
3,055
14,629
0
32,328
L
Artio
 
Artio
2,722
348
481
2,727
16,894
10,956
0
8,131
8,763
16,295
0
W
Medusa
 
Medusa
20,621
11,984
0
3,591
12,920
6,032
8,925
3,285
9,519
0
84,072
W
Zhong Kui
FeelNoobSkill
Zhong Kui
11,219
2,430
0
6,618
10,689
14,357
1,448
850
9,833
77,356
0
W
Cliodhna
Fin2000
Cliodhna
15,915
2,297
0
3,018
15,701
6,022
0
2,814
12,672
0
66,349
L
King Arthur
Rehan687
King Arthur
4,486
883
0
4,427
12,823
11,542
0
6,746
6,077
0
62,362
L
Fenrir
10,481
3,679
0
3,809
17,989
8,198
0
5,155
12,834
0
59,589
W
Sylvanus
guillesg14
Sylvanus
6,964
2,124
3,163
5,602
13,154
18,362
1,609
4,526
8,310
29,290
0
L
Morgan Le Fay
jjookkyy
Morgan Le Fay
12,072
288
88
1,107
13,720
3,639
0
3,983
9,737
46,554
0
W
8,887
1,523
0
2,112
8,580
3,024
1,903
2,464
5,916
66,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,942
Gold Earned
54,772
426
Minions Killed
577
0
Camps Cleared
0
1,615,525
Distance Traveled
1,702,487
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,311
406
71
4
0
288,513
1
L
Artio
7,061
392
30
2
0
348,148
5
W
Medusa
12,079
671
130
7
0
358,261
5
W
Zhong Kui
11,202
622
165
9
0
322,683
3
W
Cliodhna
10,978
610
109
6
0
375,464
1
L
King Arthur
9,140
508
137
8
0
324,797
4
L
Fenrir
10,786
599
104
6
0
327,364
7
W
Sylvanus
10,576
588
39
2
0
306,726
7
L
Morgan Le Fay
8,644
480
84
5
0
326,703
0
W
Merlin
9,937
552
134
7
0
339,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role