Player Matchup

Neith
Neith
MichelSLopes
Neith
Level 28
God Stats
25W - 32L
1,431 SR
Queue Stats
104W - 106L
1,487 Elo+
Solo
King Arthur
King Arthur
MinhaGiromba
King Arthur
Level 19
God Stats
2W - 1L
1,502 SR
Queue Stats
14W - 15L
1,394 Elo+
Solo
Bastet
Bastet
Paulo Prata555
Bastet
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 27L
1,362 Elo+
Solo
Mercury
Mercury
PercyHardman
Mercury
Level 13
God Stats
2W - 4L
1,241 SR
Queue Stats
11W - 19L
1,268 Elo+
Solo
Skadi
Skadi
YInfinity2206
Skadi
Level 29
God Stats
1W - 0L
1,680 SR
Queue Stats
16W - 16L
1,455 Elo+
Solo
Team Averages
Level 20
1,471 SR
1,393 Elo+

VS

Team Averages
Level 13
1,435 SR
1,378 Elo+
Neith
Neith
OneSky27
Neith
Level 7
God Stats
3W - 3L
1,388 SR
Queue Stats
4W - 7L
1,339 Elo+
Solo
Artemis
Artemis
bielnormal
Artemis
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 26L
1,524 Elo+
Solo
Cthulhu
Cthulhu
damiao2016
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,356 Elo+
Solo
Discordia
Discordia
nOClickHyen
Discordia
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 16L
1,458 Elo+
Party 1
Ymir
Ymir
theyliin
Ymir
Level 3
God Stats
3W - 3L
1,288 SR
Queue Stats
5W - 6L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 22
14,567
1,121
25,246
15,076
5,767
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
MinhaGiromba
King Arthur
20
9 / 6 / 23
13,248
1,019
18,993
24,370
30,967
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
4 / 4 / 22
12,950
996
17,990
17,661
7,247
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
PercyHardman
Mercury
19
6 / 6 / 12
12,334
949
13,305
15,877
7,380
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
17 / 5 / 12
15,204
1,170
31,796
17,961
7,732
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

138

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
OneSky27
Neith
20
0 / 11 / 15
12,466
959
11,419
20,337
9,013
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
bielnormal
Artemis
20
12 / 8 / 7
15,938
1,226
33,193
18,690
8,964
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
damiao2016
Cthulhu
18
1 / 13 / 8
11,081
852
3,437
25,365
12,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Discordia
nOClickHyen
Discordia
19
8 / 5 / 8
13,620
1,048
24,925
14,245
5,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
19
1 / 8 / 13
12,880
991
8,362
34,336
47,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
73
44
Kills
22
22
Deaths
45
91
Assists
51
Player
Kills
Deaths
Assists
KDA
W
8
1
22
19
W
King Arthur
MinhaGiromba
King Arthur
9
6
23
3.42
L
Neith
OneSky27
Neith
0
11
15
0.68
W
4
4
22
3.75
W
Mercury
PercyHardman
Mercury
6
6
12
2
W
17
5
12
4.6
L
Artemis
bielnormal
Artemis
12
8
7
1.94
L
Cthulhu
damiao2016
Cthulhu
1
13
8
0.38
L
Discordia
nOClickHyen
Discordia
8
5
8
2.4
L
Ymir
1
8
13
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,330
Damage
81,336
90,945
Taken
112,973
59,093
Mitigated
82,732
10,834
Healing
4,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,246
13,891
0
2,536
15,076
5,767
0
7,081
7,995
0
57,832
W
King Arthur
MinhaGiromba
King Arthur
18,993
2,575
0
250
24,370
30,967
0
7,100
17,270
5,360
24,917
L
Neith
OneSky27
Neith
11,419
6,167
0
2,022
20,337
9,013
0
642
19,695
0
33,552
W
17,990
4,543
0
1,878
17,661
7,247
0
7,265
10,396
0
30,301
W
Mercury
PercyHardman
Mercury
13,305
7,087
0
500
15,877
7,380
0
7,007
8,870
0
25,202
W
31,796
16,311
251
5,419
17,961
7,732
0
8,271
9,690
0
66,002
L
Artemis
bielnormal
Artemis
33,193
19,649
0
1,079
18,690
8,964
0
656
18,034
0
74,514
L
Cthulhu
damiao2016
Cthulhu
3,437
283
0
82
25,365
12,434
0
505
24,860
8,896
0
L
Discordia
nOClickHyen
Discordia
24,925
1,427
0
88
14,245
5,253
0
368
13,877
42,664
0
L
Ymir
8,362
1,113
0
1,685
34,336
47,068
0
299
34,037
19,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,303
Gold Earned
65,985
239
Minions Killed
215
7
Camps Cleared
4
1,141,970
Distance Traveled
1,062,280
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,567
1,121
73
6
1
216,558
0
W
King Arthur
13,248
1,019
15
1
2
213,056
0
L
Neith
12,466
959
49
4
1
186,757
0
W
Bastet
12,950
996
30
2
0
280,948
0
W
Mercury
12,334
949
21
2
3
239,895
1
W
Skadi
15,204
1,170
100
8
1
191,513
0
L
Artemis
15,938
1,226
76
6
3
190,175
0
L
Cthulhu
11,081
852
28
2
0
217,266
1
L
Discordia
13,620
1,048
37
3
0
227,439
0
L
Ymir
12,880
991
25
2
0
240,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role