Player Matchup

Cliodhna
Cliodhna
KamiPandie
Cliodhna
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
XionCW
Anubis
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
snakeepoo222
Chaac
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,375 Elo+
Solo
Team Averages
Level 89
1,500 SR
1,458 Elo+

VS

Team Averages
Level 113
1,364 SR
1,498 Elo+
Achilles
Achilles
FilthyScylla
Achilles
Level 145
God Stats
1W - 0L
1,446 SR
Queue Stats
95W - 79L
1,614 Elo+
Party 1
Arachne
Arachne
JJbro1121
Arachne
Level 85
God Stats
12W - 23L
1,332 SR
Queue Stats
495W - 593L
1,378 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MasterSeaBear
Morgan Le Fay
Level 108
God Stats
1W - 1L
1,315 SR
Queue Stats
7W - 7L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
KamiPandie
Cliodhna
9
1 / 8 / 2
6,787
566
5,320
10,882
3,565
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
XionCW
Anubis
12
2 / 5 / 3
7,850
654
7,096
11,845
5,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 4 / 3
7,785
649
8,492
13,607
10,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FilthyScylla
Achilles
13
8 / 1 / 8
9,030
753
14,327
13,507
16,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
JJbro1121
Arachne
13
7 / 3 / 4
8,652
721
7,071
11,559
4,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
MasterSeaBear
Morgan Le Fay
13
2 / 1 / 14
8,399
700
10,793
7,326
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
5
Kills
17
17
Deaths
5
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Achilles
FilthyScylla
Achilles
8
1
8
12
W
Arachne
JJbro1121
Arachne
7
3
4
3
L
Cliodhna
KamiPandie
Cliodhna
1
8
2
0.25
W
Morgan Le Fay
MasterSeaBear
Morgan Le Fay
2
1
14
9
L
Anubis
XionCW
Anubis
2
5
3
0.7
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,908
Damage
32,191
36,334
Taken
32,392
19,727
Mitigated
23,916
12,480
Healing
11,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
FilthyScylla
Achilles
14,327
3,465
0
4,810
13,507
16,712
0
3,470
10,037
0
21,888
W
Arachne
JJbro1121
Arachne
7,071
4,104
695
3,333
11,559
4,385
107
2,882
8,677
0
19,923
L
Cliodhna
KamiPandie
Cliodhna
5,320
32
0
1,885
10,882
3,565
0
2,346
8,098
0
16,008
W
Morgan Le Fay
MasterSeaBear
Morgan Le Fay
10,793
1,879
171
2,021
7,326
2,819
0
924
6,402
36,819
0
L
Anubis
XionCW
Anubis
7,096
200
193
5,668
11,845
5,250
0
4,229
6,977
27,919
0
L
8,492
1,590
0
4,734
13,607
10,912
0
3,909
8,907
0
19,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,422
Gold Earned
26,081
124
Minions Killed
116
3
Camps Cleared
7
594,514
Distance Traveled
681,703
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,030
753
14
1
0
234,959
3
W
Arachne
8,652
721
33
3
7
229,695
4
L
Cliodhna
6,787
566
22
2
3
195,083
3
W
Morgan Le Fay
8,399
700
69
6
0
217,049
1
L
Anubis
7,850
654
67
6
0
184,286
0
L
Chaac
7,785
649
35
3
0
215,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role