Player Matchup

Da Ji
Da Ji
DrowsyPhoenix
Da Ji
Level 28
God Stats
9W - 6L
1,515 SR
Queue Stats
66W - 85L
1,419 Elo+
Party 1
Poseidon
Poseidon
battle lord231
Poseidon
Level 25
God Stats
2W - 1L
1,657 SR
Queue Stats
61W - 70L
1,389 Elo+
Solo
Odin
Odin
dedr123
Odin
Level 73
God Stats
13W - 15L
1,567 SR
Queue Stats
107W - 132L
1,459 Elo+
Party 1
Team Averages
Level 42
1,580 SR
1,422 Elo+

VS

Team Averages
Level 30
1,352 SR
1,484 Elo+
Bastet
Bastet
CarryTheBackPack
Bastet
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
284W - 206L
1,616 Elo+
Party 2
Ao Kuang
Ao Kuang
Inkasso4Henry20
Ao Kuang
Level 14
God Stats
2W - 5L
1,364 SR
Queue Stats
9W - 11L
1,245 Elo+
Solo
The Morrigan
The Morrigan
MonkeyBoy420
The Morrigan
Level 28
God Stats
2W - 5L
1,192 SR
Queue Stats
229W - 150L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 4 / 6
11,713
732
13,902
10,239
3,454
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
16
8 / 2 / 9
11,887
743
12,858
6,775
2,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
dedr123
Odin
13
1 / 3 / 15
10,103
631
6,218
14,678
14,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 5
10,914
682
7,775
17,063
6,242
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
14
4 / 8 / 4
11,024
689
4,746
15,438
5,000
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
MonkeyBoy420
The Morrigan
12
1 / 4 / 6
9,269
579
7,902
7,384
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
19
Kills
9
9
Deaths
20
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
8
5
0.81
W
10
4
6
3.25
L
Ao Kuang
4
8
4
0.75
L
The Morrigan
MonkeyBoy420
The Morrigan
1
4
6
1
W
Poseidon
8
2
9
6.25
W
Odin
dedr123
Odin
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,978
Damage
20,423
31,692
Taken
39,885
19,904
Mitigated
13,390
6,002
Healing
3,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,775
1,298
0
812
17,063
6,242
0
4,855
11,977
0
17,215
W
13,902
3,650
0
2,345
10,239
3,454
327
4,252
5,987
0
33,546
L
Ao Kuang
4,746
302
139
2,356
15,438
5,000
0
5,992
9,127
23,009
0
L
The Morrigan
MonkeyBoy420
The Morrigan
7,902
714
0
0
7,384
2,148
0
2,581
4,442
18,523
2,572
W
Poseidon
12,858
1,125
0
367
6,775
2,132
1,331
2,315
4,460
50,625
0
W
Odin
dedr123
Odin
6,218
1,792
620
2,670
14,678
14,318
397
4,494
10,184
0
28,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,703
Gold Earned
31,207
157
Minions Killed
95
8
Camps Cleared
4
837,057
Distance Traveled
757,530
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,914
682
28
2
0
303,045
5
W
Da Ji
11,713
732
38
2
3
270,700
4
L
Ao Kuang
11,024
689
36
2
4
270,668
0
L
The Morrigan
9,269
579
31
2
0
183,817
2
W
Poseidon
11,887
743
87
5
5
297,675
4
W
Odin
10,103
631
32
2
0
268,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role