Player Matchup

Cerberus
Cerberus
Platinum I
 
Cerberus
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond V
DarthIgnacius
Thanatos
Diamond V
Level 157
God Stats
4W - 5L
1,414 SR
Queue Stats
69W - 66L
2,242 MMR
Party 2
Kukulkan
Kukulkan
Diamond IV
KevinSmite
Kukulkan
Diamond IV
Level 132
God Stats
14W - 9L
1,730 SR
Queue Stats
216W - 191L
2,322 MMR
Party 2
Xbalanque
Xbalanque
Diamond V
PokeCat
Xbalanque
Diamond V
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 37L
2,474 MMR
Party 1
Achilles
Achilles
Diamond II
PolarBearMartin
Achilles
Diamond II
Level 119
God Stats
8W - 5L
1,621 SR
Queue Stats
370W - 322L
2,365 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 125
1,553 SR
2,180 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 124
1,577 SR
2,274 MMR
Agni
Agni
Platinum I
 
Agni
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond III
ALIGΕΝIGENA
Nemesis
Diamond III
Level 67
God Stats
5W - 8L
1,400 SR
Queue Stats
185W - 158L
1,990 MMR
Solo
Rama
Rama
Grandmaster
Luzife2
Rama
Grandmaster
Level 146
God Stats
3W - 0L
1,972 SR
Queue Stats
38W - 39L
3,402 MMR
Solo
Sobek
Sobek
Platinum II
Tropikaus
Sobek
Platinum II
Level 160
God Stats
36W - 46L
1,500 SR
Queue Stats
1,157W - 1,149L
1,943 MMR
Solo
Guan Yu
Guan Yu
Masters
vladimirsekaa
Guan Yu
Masters
Level 87
God Stats
40W - 35L
1,511 SR
Queue Stats
445W - 408L
2,537 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 6 / 6
9,407
428
8,718
22,986
23,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
DarthIgnacius
Thanatos
16
6 / 6 / 4
10,714
487
13,790
16,944
6,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
KevinSmite
Kukulkan
17
1 / 6 / 4
10,852
493
11,631
13,237
4,523
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
PokeCat
Xbalanque
17
1 / 8 / 4
11,036
502
13,627
24,184
8,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
18
5 / 5 / 1
11,772
535
11,204
20,906
15,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
LokiMulanAthenaOdinArtio

VS

Bans
SusanoThothGebMorgan Le FayKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
3 / 3 / 10
13,566
617
11,504
12,037
4,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
20
5 / 2 / 8
13,637
620
14,774
16,213
9,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
Luzife2
Rama
20
12 / 4 / 4
15,323
697
22,129
18,566
6,989
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
Tropikaus
Sobek
17
3 / 2 / 13
12,021
546
7,122
24,454
33,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
20
8 / 4 / 10
13,606
618
22,226
26,730
30,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
76
15
Kills
31
31
Deaths
15
19
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
6
6
0.83
W
Agni
 
Agni
3
3
10
2.67
W
Nemesis
5
2
8
4.5
L
Thanatos
DarthIgnacius
Thanatos
6
6
4
1.33
L
Kukulkan
KevinSmite
Kukulkan
1
6
4
0.5
W
Rama
Luzife2
Rama
12
4
4
3.5
L
Xbalanque
PokeCat
Xbalanque
1
8
4
0.38
L
Achilles
5
5
1
1.1
W
Sobek
Tropikaus
Sobek
3
2
13
4.75
W
Guan Yu
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,970
Damage
77,755
98,257
Taken
98,000
58,631
Mitigated
84,247
27,404
Healing
50,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
8,718
222
0
4,687
22,986
23,765
0
7,832
14,858
35,390
0
W
Agni
 
Agni
11,504
1,535
230
3,897
12,037
4,145
825
5,257
6,780
107,308
0
W
Nemesis
14,774
6,552
0
8,779
16,213
9,516
3,721
4,154
11,839
0
106,716
L
Thanatos
DarthIgnacius
Thanatos
13,790
5,252
0
12,415
16,944
6,378
0
2,864
13,859
0
76,348
L
Kukulkan
KevinSmite
Kukulkan
11,631
1,053
0
360
13,237
4,523
0
2,904
10,241
87,443
0
W
Rama
Luzife2
Rama
22,129
19,855
0
9,897
18,566
6,989
8,463
4,280
14,238
0
146,236
L
Xbalanque
PokeCat
Xbalanque
13,627
7,395
0
7,031
24,184
8,262
630
2,440
21,691
0
97,675
L
Achilles
11,204
2,017
0
2,911
20,906
15,703
0
2,586
17,406
7,099
56,163
W
Sobek
Tropikaus
Sobek
7,122
1,064
1,624
9,217
24,454
33,344
642
7,208
17,094
34,239
0
W
Guan Yu
22,226
4,758
3,240
13,228
26,730
30,253
663
4,313
21,617
0
77,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,781
Gold Earned
68,153
641
Minions Killed
739
0
Camps Cleared
0
2,009,331
Distance Traveled
2,245,553
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,407
428
67
3
0
415,161
4
W
Agni
13,566
617
194
9
0
424,644
6
W
Nemesis
13,637
620
164
7
0
475,686
3
L
Thanatos
10,714
487
109
5
0
445,426
4
L
Kukulkan
10,852
493
184
8
0
394,607
2
W
Rama
15,323
697
213
10
0
410,866
4
L
Xbalanque
11,036
502
162
7
0
340,719
4
L
Achilles
11,772
535
119
5
0
413,418
8
W
Sobek
12,021
546
36
2
0
465,689
11
W
Guan Yu
13,606
618
132
6
0
468,668
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role