Player Matchup

Arachne
Arachne
BigMeeech12
Arachne
Level 129
God Stats
2W - 1L
1,615 SR
Queue Stats
630W - 710L
1,462 Elo+
Solo
Bellona
Bellona
GodFTW
Bellona
Level 63
God Stats
3W - 2L
1,668 SR
Queue Stats
155W - 178L
1,493 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HokageBrock
Ah Muzen Cab
Level 88
God Stats
16W - 17L
1,430 SR
Queue Stats
728W - 693L
1,520 Elo+
Party 3
Ymir
Ymir
MiesterJonesz
Ymir
Level 56
God Stats
93W - 99L
1,492 SR
Queue Stats
247W - 255L
1,408 Elo+
Party 3
Hel
Hel
xmims1234
Hel
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
390W - 400L
1,518 Elo+
Solo
Team Averages
Level 92
1,541 SR
1,480 Elo+

VS

Team Averages
Level 120
1,346 SR
1,490 Elo+
Khepri
Khepri
ApexGOfficial
Khepri
Level 105
God Stats
4W - 3L
1,442 SR
Queue Stats
215W - 242L
1,476 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Charpaw
Cu Chulainn
Level 132
God Stats
28W - 54L
1,415 SR
Queue Stats
581W - 599L
1,539 Elo+
Party 1
Danzaburou
Danzaburou
Rapture52497
Danzaburou
Level 127
God Stats
1W - 1L
1,263 SR
Queue Stats
163W - 172L
1,493 Elo+
Solo
Vulcan
Vulcan
WonShotDeadshot
Vulcan
Level 127
God Stats
4W - 2L
1,263 SR
Queue Stats
332W - 363L
1,464 Elo+
Party 2
Thanatos
Thanatos
giraffesgomahh
Thanatos
Level 111
God Stats
24W - 31L
1,348 SR
Queue Stats
318W - 348L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigMeeech12
Arachne
11
1 / 2 / 2
6,396
457
4,184
12,187
3,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
GodFTW
Bellona
12
1 / 5 / 0
6,869
491
3,444
7,153
4,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
HokageBrock
Ah Muzen Cab
11
0 / 5 / 2
6,874
491
9,225
9,363
2,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 3 / 0
6,026
430
2,917
12,552
6,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
3 / 4 / 0
6,315
451
6,691
10,247
3,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 6
6,999
500
3,206
7,166
6,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
Charpaw
Cu Chulainn
13
5 / 1 / 3
8,546
610
8,509
11,430
10,317
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Rapture52497
Danzaburou
13
3 / 1 / 6
7,949
568
6,238
8,147
3,231
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 3 / 3
7,942
567
12,853
6,981
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
13
6 / 1 / 5
8,003
572
5,476
9,096
3,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
7
Kills
19
19
Deaths
7
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
Arachne
BigMeeech12
Arachne
1
2
2
1
W
Cu Chulainn
Charpaw
Cu Chulainn
5
1
3
6.5
L
Bellona
GodFTW
Bellona
1
5
0
0.2
L
Ah Muzen Cab
HokageBrock
Ah Muzen Cab
0
5
2
0.2
L
2
3
0
0.67
W
Danzaburou
Rapture52497
Danzaburou
3
1
6
6
W
3
3
3
1.5
W
Thanatos
6
1
5
8.5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,461
Damage
36,282
51,502
Taken
42,820
20,104
Mitigated
26,892
15,425
Healing
17,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,206
458
0
2,587
7,166
6,910
259
561
6,605
16,905
0
L
Arachne
BigMeeech12
Arachne
4,184
2,880
0
6,160
12,187
3,792
0
3,262
8,700
0
30,656
W
Cu Chulainn
Charpaw
Cu Chulainn
8,509
1,386
0
2,142
11,430
10,317
137
2,298
9,132
14,605
30,496
L
Bellona
GodFTW
Bellona
3,444
1,254
0
597
7,153
4,172
0
1,569
5,578
0
34,580
L
Ah Muzen Cab
HokageBrock
Ah Muzen Cab
9,225
3,846
0
1,622
9,363
2,476
300
2,224
7,091
0
47,927
L
2,917
581
0
2,017
12,552
6,617
0
3,410
9,097
16,394
0
W
Danzaburou
Rapture52497
Danzaburou
6,238
3,657
0
4,007
8,147
3,231
1,772
555
7,592
0
50,165
W
12,853
3,956
0
1,250
6,981
2,584
374
4,348
2,633
52,664
0
W
Thanatos
5,476
1,370
0
7,484
9,096
3,850
820
1,846
7,250
0
39,754
L
6,691
352
1,201
3,828
10,247
3,047
0
7,391
2,580
38,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,480
Gold Earned
39,439
299
Minions Killed
413
0
Camps Cleared
0
1,279,069
Distance Traveled
1,368,619
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,999
500
20
1
0
239,766
1
L
Arachne
6,396
457
58
4
0
300,096
2
W
Cu Chulainn
8,546
610
92
7
0
278,697
3
L
Bellona
6,869
491
78
6
0
280,105
0
L
Ah Muzen Cab
6,874
491
79
6
0
238,732
2
L
Ymir
6,026
430
26
2
0
194,494
0
W
Danzaburou
7,949
568
115
8
0
254,042
3
W
Vulcan
7,942
567
110
8
0
281,140
1
W
Thanatos
8,003
572
76
5
0
314,974
5
L
Hel
6,315
451
58
4
0
265,642
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role