Player Matchup

Ne Zha
Ne Zha
JCDEC23
Ne Zha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 237L
1,370 Elo+
Solo
Achilles
Achilles
KSI Zoo
Achilles
Level 6
God Stats
0W - 3L
1,806 SR
Queue Stats
3W - 5L
1,269 Elo+
Solo
Vulcan
Vulcan
fercho230896
Vulcan
Level 28
God Stats
8W - 11L
1,578 SR
Queue Stats
65W - 85L
1,383 Elo+
Solo
Nu Wa
Nu Wa
legosteller
Nu Wa
Level 28
God Stats
4W - 2L
1,657 SR
Queue Stats
66W - 80L
1,343 Elo+
Solo
Izanami
Izanami
linszn
Izanami
Level 19
God Stats
1W - 1L
1,687 SR
Queue Stats
25W - 36L
1,403 Elo+
Solo
Team Averages
Level 22
1,646 SR
1,354 Elo+

VS

Team Averages
Level 38
1,474 SR
1,410 Elo+
Bakasura
Bakasura
 
Bakasura
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
SodaDeCereza
Fafnir
Level 29
God Stats
31W - 29L
1,478 SR
Queue Stats
76W - 84L
1,421 Elo+
Solo
Ra
Ra
TiDaLRaGE6017
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
austinator29
Cernunnos
Level 29
God Stats
49W - 43L
1,505 SR
Queue Stats
96W - 103L
1,328 Elo+
Solo
Izanami
Izanami
guigts89
Izanami
Level 23
God Stats
6W - 6L
1,388 SR
Queue Stats
41W - 48L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
JCDEC23
Ne Zha
9
1 / 6 / 2
5,326
484
3,067
7,775
1,923
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
KSI Zoo
Achilles
8
1 / 2 / 0
4,778
434
2,380
4,796
2,888
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Vulcan
9
3 / 7 / 0
5,874
534
4,499
6,579
2,023
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 5 / 1
5,396
491
5,944
7,662
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
linszn
Izanami
9
0 / 5 / 0
5,514
501
2,202
5,932
1,469
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
8 / 3 / 4
7,514
683
8,037
7,584
3,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
9
1 / 1 / 10
6,693
608
2,587
7,548
7,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
10 / 0 / 3
8,332
757
7,168
5,663
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
austinator29
Cernunnos
11
3 / 3 / 3
6,775
616
3,683
7,955
2,678
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
guigts89
Izanami
10
3 / 0 / 3
6,489
590
3,162
4,622
1,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
7
Kills
25
25
Deaths
7
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
8
3
4
3.33
L
Ne Zha
JCDEC23
Ne Zha
1
6
2
0.33
L
Achilles
KSI Zoo
Achilles
1
2
0
0.5
W
Fafnir
1
1
10
6
W
10
0
3
11.5
W
Cernunnos
austinator29
Cernunnos
3
3
3
1.5
L
Vulcan
3
7
0
0.43
W
Izanami
guigts89
Izanami
3
0
3
4.5
L
2
5
1
0.5
L
Izanami
linszn
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,092
Damage
24,637
32,744
Taken
33,372
10,240
Mitigated
16,829
2,271
Healing
14,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,037
4,771
0
2,481
7,584
3,189
520
2,163
5,185
0
39,182
L
Ne Zha
JCDEC23
Ne Zha
3,067
1,564
0
506
7,775
1,923
0
489
7,226
0
24,766
L
Achilles
KSI Zoo
Achilles
2,380
973
0
486
4,796
2,888
0
1,426
3,316
0
5,049
W
Fafnir
2,587
700
143
3,496
7,548
7,805
110
3,229
3,957
7,659
0
W
7,168
1,323
321
2,474
5,663
2,009
590
1,575
3,908
56,695
0
W
Cernunnos
austinator29
Cernunnos
3,683
1,235
0
3,506
7,955
2,678
3,210
2,158
5,585
0
30,825
L
Vulcan
4,499
1,462
0
509
6,579
2,023
0
2,571
3,555
17,319
0
W
Izanami
guigts89
Izanami
3,162
1,804
0
2,064
4,622
1,148
0
304
4,294
0
28,948
L
5,944
1,806
0
0
7,662
1,937
9
3,677
3,808
16,107
0
L
Izanami
linszn
Izanami
2,202
1,648
0
770
5,932
1,469
0
1,067
4,768
0
34,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,888
Gold Earned
35,803
176
Minions Killed
333
0
Camps Cleared
0
1,016,748
Distance Traveled
1,171,061
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,514
683
90
8
0
274,255
0
L
Ne Zha
5,326
484
37
3
0
227,997
0
L
Achilles
4,778
434
15
1
0
216,509
0
W
Fafnir
6,693
608
6
1
0
223,824
4
W
Ra
8,332
757
119
11
0
261,292
1
W
Cernunnos
6,775
616
61
6
0
186,765
1
L
Vulcan
5,874
534
32
3
0
178,828
0
W
Izanami
6,489
590
57
5
0
224,925
0
L
Nu Wa
5,396
491
27
2
0
191,884
1
L
Izanami
5,514
501
65
6
0
201,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role