Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Murphyisfruity
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 82L
1,361 Elo+
Solo
Artio
Artio
SkragtheBigBoi
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,500 Elo+
Solo
Nemesis
Nemesis
TheReaperOf93
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,206 Elo+
Solo
Team Averages
Level 19
1,500 SR
1,413 Elo+

VS

Team Averages
Level 21
1,425 SR
1,401 Elo+
Scylla
Scylla
Mxuff
Scylla
Level 7
God Stats
8W - 6L
1,386 SR
Queue Stats
10W - 10L
1,254 Elo+
Party 1
Poseidon
Poseidon
Neatisaiah123
Poseidon
Level 9
God Stats
1W - 1L
1,312 SR
Queue Stats
41W - 41L
1,424 Elo+
Solo
Bacchus
Bacchus
Norsewolf505
Bacchus
Level 20
God Stats
2W - 4L
1,314 SR
Queue Stats
59W - 64L
1,444 Elo+
Solo
King Arthur
King Arthur
SHADOWNARA408
King Arthur
Level 42
God Stats
17W - 7L
1,467 SR
Queue Stats
109W - 113L
1,415 Elo+
Party 1
Charybdis
Charybdis
sabr113
Charybdis
Level 26
God Stats
19W - 12L
1,647 SR
Queue Stats
45W - 36L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
10
3 / 4 / 2
6,569
547
5,493
6,623
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
 
Gilgamesh
11
1 / 3 / 0
6,239
520
3,189
10,891
4,985
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
8
1 / 7 / 1
5,154
430
3,290
7,808
2,287
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 4 / 2
6,060
505
3,602
11,004
6,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
11
3 / 3 / 2
6,869
572
3,483
9,213
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mxuff
Scylla
9
2 / 2 / 3
5,936
495
3,208
3,934
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Neatisaiah123
Poseidon
12
3 / 3 / 5
6,905
575
6,539
7,896
2,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bacchus
Norsewolf505
Bacchus
10
4 / 3 / 13
7,490
624
6,347
10,144
9,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
SHADOWNARA408
King Arthur
12
3 / 1 / 1
7,154
596
5,449
6,558
5,518
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
sabr113
Charybdis
12
9 / 1 / 6
7,746
646
9,955
5,704
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
10
Kills
21
21
Deaths
10
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
3
4
2
1
L
Gilgamesh
 
Gilgamesh
1
3
0
0.33
L
Jing Wei
1
7
1
0.21
W
Scylla
Mxuff
Scylla
2
2
3
1.75
W
Poseidon
Neatisaiah123
Poseidon
3
3
5
1.83
W
Bacchus
Norsewolf505
Bacchus
4
3
13
3.5
W
King Arthur
SHADOWNARA408
King Arthur
3
1
1
3.5
L
2
4
2
0.75
L
Nemesis
3
3
2
1.33
W
Charybdis
sabr113
Charybdis
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,057
Damage
31,498
45,539
Taken
34,236
19,470
Mitigated
19,682
9,692
Healing
6,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
5,493
597
0
1,030
6,623
2,442
641
3,112
3,419
27,420
0
L
Gilgamesh
 
Gilgamesh
3,189
516
0
2,095
10,891
4,985
0
1,308
9,575
0
26,540
L
Jing Wei
3,290
2,176
0
0
7,808
2,287
0
3,661
4,123
0
18,980
W
Scylla
Mxuff
Scylla
3,208
549
0
0
3,934
1,133
268
962
2,860
20,314
0
W
Poseidon
Neatisaiah123
Poseidon
6,539
1,057
0
1,610
7,896
2,245
0
1,617
6,155
43,599
0
W
Bacchus
Norsewolf505
Bacchus
6,347
1,464
0
1,533
10,144
9,057
249
3,577
6,433
15,233
0
W
King Arthur
SHADOWNARA408
King Arthur
5,449
803
0
1,204
6,558
5,518
354
100
6,448
0
39,024
L
3,602
690
570
2,286
11,004
6,822
0
5,131
5,837
12,575
0
L
Nemesis
3,483
1,066
0
3,711
9,213
2,934
0
2,987
6,180
0
30,594
W
Charybdis
sabr113
Charybdis
9,955
4,094
0
1,963
5,704
1,729
1,259
2,331
3,245
0
38,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,891
Gold Earned
35,231
233
Minions Killed
284
0
Camps Cleared
0
1,165,803
Distance Traveled
1,150,029
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,569
547
57
5
0
220,789
2
L
Gilgamesh
6,239
520
60
5
0
213,426
2
L
Jing Wei
5,154
430
34
3
0
237,316
0
W
Scylla
5,936
495
45
4
0
186,630
1
W
Poseidon
6,905
575
77
6
0
250,276
1
W
Bacchus
7,490
624
14
1
0
243,478
0
W
King Arthur
7,154
596
85
7
0
234,790
3
L
Artio
6,060
505
17
1
0
239,153
0
L
Nemesis
6,869
572
65
5
0
255,119
3
W
Charybdis
7,746
646
63
5
0
234,855
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role