Player Matchup

Neith
Neith
EnigmaticLoz
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,313 Elo+
Party 2
Scylla
Scylla
GhXsty77
Scylla
Level 26
God Stats
5W - 5L
1,278 SR
Queue Stats
105W - 128L
1,425 Elo+
Solo
Jing Wei
Jing Wei
Mxscal
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 86L
1,407 Elo+
Solo
Ymir
Ymir
ThePugFather442
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,313 Elo+
Party 2
Sol
Sol
demon_dragonfly
Sol
Level 27
God Stats
10W - 5L
1,750 SR
Queue Stats
129W - 109L
1,463 Elo+
Solo
Team Averages
Level 17
1,506 SR
1,384 Elo+

VS

Team Averages
Level 20
1,478 SR
1,432 Elo+
Ares
Ares
Desmond611
Ares
Level 8
God Stats
8W - 6L
1,592 SR
Queue Stats
18W - 20L
1,384 Elo+
Party 1
Thor
Thor
Harvi1989
Thor
Level 26
God Stats
5W - 9L
1,478 SR
Queue Stats
51W - 37L
1,501 Elo+
Solo
Horus
Horus
Mister_Unlucky13
Horus
Level 18
God Stats
2W - 2L
1,432 SR
Queue Stats
35W - 43L
1,385 Elo+
Party 1
Tsukuyomi
Tsukuyomi
adulaabusamra
Tsukuyomi
Level 27
God Stats
69W - 84L
1,496 SR
Queue Stats
72W - 88L
1,478 Elo+
Party 3
Zeus
Zeus
killabiiee
Zeus
Level 19
God Stats
20W - 24L
1,391 SR
Queue Stats
23W - 25L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 14 / 4
9,833
894
12,181
18,627
7,030
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
GhXsty77
Scylla
15
3 / 5 / 0
9,918
902
9,706
12,730
3,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Mxscal
Jing Wei
15
3 / 6 / 2
10,768
979
5,046
9,462
3,254
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 11 / 2
10,447
950
13,839
32,983
34,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 6 / 3
9,482
862
11,887
13,786
4,145
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 22
12,469
1,134
11,855
15,808
20,453
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
19
10 / 1 / 15
12,072
1,097
15,205
9,569
5,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
5 / 0 / 23
12,541
1,140
8,715
9,606
10,143
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
adulaabusamra
Tsukuyomi
18
8 / 2 / 17
11,710
1,065
23,981
13,885
6,711
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
12 / 2 / 18
12,814
1,165
24,530
11,168
5,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
137
6
Kills
42
42
Deaths
6
11
Assists
95
Player
Kills
Deaths
Assists
KDA
W
7
1
22
18
L
0
14
4
0.14
L
Scylla
GhXsty77
Scylla
3
5
0
0.6
W
Thor
10
1
15
17.5
W
5
0
23
16.5
L
Jing Wei
Mxscal
Jing Wei
3
6
2
0.67
L
0
11
2
0.09
W
Tsukuyomi
adulaabusamra
Tsukuyomi
8
2
17
8.25
L
0
6
3
0.25
W
12
2
18
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,659
Damage
84,286
87,588
Taken
60,036
53,017
Mitigated
47,599
3,482
Healing
13,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,855
1,114
0
1,056
15,808
20,453
0
9,880
5,762
24,875
0
L
12,181
8,140
0
614
18,627
7,030
0
7,247
11,380
0
25,707
L
Scylla
GhXsty77
Scylla
9,706
902
0
30
12,730
3,771
0
4,454
8,276
9,897
0
W
Thor
15,205
1,916
0
0
9,569
5,107
0
2,924
6,603
0
39,631
W
8,715
3,941
5,956
4,299
9,606
10,143
0
7,071
2,447
0
16,254
L
Jing Wei
Mxscal
Jing Wei
5,046
2,920
0
0
9,462
3,254
0
4,689
4,773
0
11,550
L
13,839
1,807
0
1,250
32,983
34,817
0
16,216
16,767
35,037
0
W
Tsukuyomi
adulaabusamra
Tsukuyomi
23,981
7,706
0
530
13,885
6,711
0
8,912
4,755
0
34,555
L
11,887
3,661
0
1,588
13,786
4,145
0
3,779
10,007
20,513
0
W
24,530
5,741
0
1,378
11,168
5,185
0
6,091
5,037
40,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,448
Gold Earned
61,606
108
Minions Killed
180
3
Camps Cleared
8
855,888
Distance Traveled
1,178,406
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,469
1,134
21
2
0
214,236
2
L
Neith
9,833
894
37
3
0
158,181
0
L
Scylla
9,918
902
0
0
0
166,502
0
W
Thor
12,072
1,097
66
6
2
239,606
0
W
Horus
12,541
1,140
22
2
0
264,633
1
L
Jing Wei
10,768
979
16
1
2
157,992
1
L
Ymir
10,447
950
35
3
1
167,850
0
W
Tsukuyomi
11,710
1,065
23
2
3
238,278
1
L
Sol
9,482
862
20
2
0
205,363
1
W
Zeus
12,814
1,165
48
4
3
221,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role