Player Matchup

Osiris
Osiris
Atyourbluebuff
Osiris
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,606 Elo+
Party 2
Anubis
Anubis
JujuTw-
Anubis
Level 25
God Stats
18W - 12L
1,641 SR
Queue Stats
29W - 29L
1,485 Elo+
Solo
Artio
Artio
MaelOtaku
Artio
Level 28
God Stats
2W - 1L
1,303 SR
Queue Stats
69W - 58L
1,515 Elo+
Solo
Kukulkan
Kukulkan
Slowjomo98
Kukulkan
Level 11
God Stats
15W - 11L
1,431 SR
Queue Stats
33W - 22L
1,523 Elo+
Solo
Chaac
Chaac
bluebuffStrats
Chaac
Level 11
God Stats
1W - 0L
1,565 SR
Queue Stats
3W - 0L
1,703 Elo+
Party 2
Team Averages
Level 25
1,488 SR
1,566 Elo+

VS

Team Averages
Level 8
1,399 SR
1,375 Elo+
Sun Wukong
Sun Wukong
GRIMMJOWREAPERZ
Sun Wukong
Level 6
God Stats
3W - 4L
1,561 SR
Queue Stats
4W - 5L
1,463 Elo+
Party 1
Ra
Ra
GamerNinja46
Ra
Level 5
God Stats
3W - 3L
1,537 SR
Queue Stats
3W - 5L
1,355 Elo+
Party 1
Izanami
Izanami
JS DRAGS
Izanami
Level 5
God Stats
2W - 4L
1,414 SR
Queue Stats
2W - 5L
1,371 Elo+
Party 1
Cthulhu
Cthulhu
NutmegSage118
Cthulhu
Level 3
God Stats
0W - 4L
1,161 SR
Queue Stats
0W - 4L
1,099 Elo+
Party 1
Chronos
Chronos
Warfare294
Chronos
Level 23
God Stats
0W - 1L
1,323 SR
Queue Stats
4W - 3L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 22
10,497
1,166
11,236
10,449
9,375
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
JujuTw-
Anubis
17
9 / 0 / 14
10,755
1,195
13,008
5,466
2,951
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
MaelOtaku
Artio
17
5 / 1 / 26
11,095
1,233
8,118
11,628
10,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Slowjomo98
Kukulkan
17
8 / 0 / 17
10,044
1,116
20,157
3,232
1,341
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
12 / 3 / 13
10,902
1,211
20,767
14,471
10,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

379

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GRIMMJOWREAPERZ
Sun Wukong
13
0 / 4 / 3
7,777
864
1,152
10,218
6,309
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 11 / 3
7,850
872
7,573
18,095
6,443
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
JS DRAGS
Izanami
14
1 / 8 / 3
8,275
919
11,024
20,349
6,868
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
14
1 / 10 / 2
8,361
929
7,850
18,640
14,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Warfare294
Chronos
13
2 / 5 / 2
8,403
934
6,199
9,901
2,779
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
17
38
Kills
4
4
Deaths
38
92
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
0
22
15
L
Sun Wukong
GRIMMJOWREAPERZ
Sun Wukong
0
4
3
0.38
L
0
11
3
0.14
L
Izanami
JS DRAGS
Izanami
1
8
3
0.31
W
Anubis
JujuTw-
Anubis
9
0
14
16
W
Artio
MaelOtaku
Artio
5
1
26
18
L
Cthulhu
1
10
2
0.2
W
Kukulkan
Slowjomo98
Kukulkan
8
0
17
16.5
L
Chronos
Warfare294
Chronos
2
5
2
0.6
W
12
3
13
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,286
Damage
33,798
45,246
Taken
77,203
35,022
Mitigated
36,926
23,024
Healing
2,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,236
3,402
1,264
4,556
10,449
9,375
0
5,321
5,009
0
18,195
L
Sun Wukong
GRIMMJOWREAPERZ
Sun Wukong
1,152
615
0
365
10,218
6,309
0
5,978
4,240
0
2,120
L
7,573
1,061
129
1,207
18,095
6,443
0
12,092
6,003
16,845
0
L
Izanami
JS DRAGS
Izanami
11,024
6,241
0
30
20,349
6,868
0
10,147
10,202
0
22,661
W
Anubis
JujuTw-
Anubis
13,008
704
0
3,330
5,466
2,951
0
2,698
2,686
44,189
0
W
Artio
MaelOtaku
Artio
8,118
1,327
2,582
5,423
11,628
10,478
0
5,164
6,172
17,626
0
L
Cthulhu
7,850
974
117
590
18,640
14,527
0
10,939
7,701
13,494
0
W
Kukulkan
Slowjomo98
Kukulkan
20,157
3,736
0
836
3,232
1,341
0
1,604
1,628
33,280
0
L
Chronos
Warfare294
Chronos
6,199
2,903
0
262
9,901
2,779
0
4,762
5,139
13,873
0
W
20,767
8,151
0
5,033
14,471
10,877
0
6,053
5,332
5,269
24,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,293
Gold Earned
40,666
164
Minions Killed
89
6
Camps Cleared
3
866,584
Distance Traveled
576,741
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,497
1,166
20
2
1
197,019
0
L
Sun Wukong
7,777
864
3
0
1
108,500
0
L
Ra
7,850
872
26
3
0
105,128
0
L
Izanami
8,275
919
19
2
0
137,184
2
W
Anubis
10,755
1,195
79
9
0
152,368
0
W
Artio
11,095
1,233
13
1
0
198,621
0
L
Cthulhu
8,361
929
24
3
1
132,085
1
W
Kukulkan
10,044
1,116
42
5
1
177,818
0
L
Chronos
8,403
934
17
2
1
93,844
0
W
Chaac
10,902
1,211
10
1
4
140,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role