Player Matchup

Raijin
Raijin
BigBadGage
Raijin
Level 159
God Stats
21W - 8L
1,597 SR
Queue Stats
340W - 108L
1,865 Elo+
Party 2
Horus
Horus
Dennys24hrDiner
Horus
Level 127
God Stats
2W - 0L
1,758 SR
Queue Stats
192W - 54L
1,832 Elo+
Party 2
Chaac
Chaac
GrampyGumGum
Chaac
Level 27
God Stats
5W - 0L
1,986 SR
Queue Stats
205W - 65L
1,829 Elo+
Party 2
Team Averages
Level 104
1,780 SR
1,842 Elo+

VS

Team Averages
Level 7
1,458 SR
1,471 Elo+
Horus
Horus
GotFro130
Horus
Level 7
God Stats
0W - 1L
1,700 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
I RedRaven I596
Cthulhu
Level 8
God Stats
2W - 8L
1,176 SR
Queue Stats
9W - 15L
1,413 Elo+
Solo
Aphrodite
Aphrodite
SacramoreSouls
Aphrodite
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BigBadGage
Raijin
12
7 / 1 / 12
8,460
846
12,537
4,952
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 0 / 16
7,540
754
4,874
6,304
5,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
10 / 1 / 10
8,764
876
10,227
6,777
3,995
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
GotFro130
Horus
8
0 / 7 / 0
5,355
536
1,435
12,837
5,973
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 8 / 1
5,845
585
2,721
12,536
10,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
SacramoreSouls
Aphrodite
11
1 / 5 / 1
6,711
671
1,831
7,755
4,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
3
20
Kills
1
2
Deaths
20
38
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
BigBadGage
Raijin
7
1
12
13
W
3
0
16
11
L
Horus
GotFro130
Horus
0
7
0
0
W
10
1
10
15
L
0
8
1
0.06
L
Aphrodite
SacramoreSouls
Aphrodite
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,638
Damage
5,987
18,033
Taken
33,128
10,916
Mitigated
20,189
5,962
Healing
4,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
BigBadGage
Raijin
12,537
1,937
132
898
4,952
1,690
1,065
1,646
3,065
35,558
0
W
4,874
2,140
660
1,414
6,304
5,231
433
1,129
4,989
0
10,957
L
Horus
GotFro130
Horus
1,435
798
623
776
12,837
5,973
0
3,847
8,990
0
5,608
W
10,227
2,478
480
2,378
6,777
3,995
564
1,552
5,084
0
26,383
L
2,721
36
0
430
12,536
10,000
0
5,336
7,200
9,190
0
L
Aphrodite
SacramoreSouls
Aphrodite
1,831
371
933
1,777
7,755
4,216
0
3,432
4,323
16,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,764
Gold Earned
17,911
115
Minions Killed
56
6
Camps Cleared
1
543,727
Distance Traveled
440,778
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,460
846
58
6
4
167,108
3
W
Horus
7,540
754
17
2
0
184,906
1
L
Horus
5,355
536
6
1
0
166,657
0
W
Chaac
8,764
876
40
4
2
191,713
3
L
Cthulhu
5,845
585
17
2
1
142,160
1
L
Aphrodite
6,711
671
33
3
0
131,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role