Player Matchup

Jormungandr
Jormungandr
BlackoDistracto
Jormungandr
Level 11
God Stats
0W - 1L
1,312 SR
Queue Stats
3W - 5L
1,407 Elo+
Party 1
Merlin
Merlin
Eranerebus
Merlin
Level 5
God Stats
0W - 1L
1,223 SR
Queue Stats
1W - 1L
1,617 Elo+
Solo
Thanatos
Thanatos
Joshcrosdil1
Thanatos
Level 24
God Stats
3W - 3L
1,681 SR
Queue Stats
11W - 12L
1,700 Elo+
Solo
Hades
Hades
O Dubby3597
Hades
Level 12
God Stats
2W - 2L
1,641 SR
Queue Stats
2W - 3L
1,627 Elo+
Party 1
King Arthur
King Arthur
Sgt Beartraps
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,664 Elo+
Party 1
Team Averages
Level 11
1,471 SR
1,603 Elo+

VS

Team Averages
Level 17
1,639 SR
1,542 Elo+
Anhur
Anhur
AbsoluteCore_
Anhur
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 4L
1,596 Elo+
Party 2
Cthulhu
Cthulhu
DeemonHaze
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,582 Elo+
Party 2
Vulcan
Vulcan
FJElTerrible
Vulcan
Level 17
God Stats
3W - 1L
1,680 SR
Queue Stats
40W - 36L
1,549 Elo+
Solo
Khepri
Khepri
SAMURAIRICK25
Khepri
Level 18
God Stats
3W - 0L
1,763 SR
Queue Stats
41W - 34L
1,534 Elo+
Solo
Fenrir
Fenrir
bloodhoundislife
Fenrir
Level 29
God Stats
13W - 3L
1,749 SR
Queue Stats
150W - 141L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlackoDistracto
Jormungandr
14
3 / 15 / 4
9,718
442
8,816
26,707
10,317
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
Eranerebus
Merlin
15
1 / 11 / 1
9,721
442
5,797
21,956
9,434
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Joshcrosdil1
Thanatos
16
3 / 4 / 3
10,179
463
7,381
15,124
4,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 17 / 2
9,685
440
8,610
22,201
6,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Sgt Beartraps
King Arthur
13
1 / 14 / 6
8,876
403
8,747
22,998
15,180
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 2 / 10
12,364
562
18,597
12,021
5,247
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
DeemonHaze
Cthulhu
17
7 / 2 / 24
12,402
564
15,236
20,607
27,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
20
10 / 1 / 6
14,598
664
21,452
12,797
6,837
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
7 / 2 / 18
12,519
569
10,132
10,595
12,101
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
21 / 4 / 8
14,222
646
21,695
22,383
11,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
126
11
Kills
60
61
Deaths
11
16
Assists
66
Player
Kills
Deaths
Assists
KDA
W
15
2
10
10
L
Jormungandr
BlackoDistracto
Jormungandr
3
15
4
0.33
W
Cthulhu
DeemonHaze
Cthulhu
7
2
24
9.5
L
Merlin
Eranerebus
Merlin
1
11
1
0.14
W
Vulcan
10
1
6
13
L
Thanatos
Joshcrosdil1
Thanatos
3
4
3
1.13
L
3
17
2
0.24
W
7
2
18
8
L
King Arthur
Sgt Beartraps
King Arthur
1
14
6
0.29
W
21
4
8
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,351
Damage
87,112
108,986
Taken
78,403
46,436
Mitigated
63,335
19,401
Healing
29,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,597
13,029
0
5,394
12,021
5,247
3,646
5,555
6,466
0
54,225
L
Jormungandr
BlackoDistracto
Jormungandr
8,816
2,736
64
411
26,707
10,317
56
12,605
13,442
31,258
0
W
Cthulhu
DeemonHaze
Cthulhu
15,236
2,351
123
3,216
20,607
27,935
518
5,844
14,763
57,647
0
L
Merlin
Eranerebus
Merlin
5,797
503
96
4,040
21,956
9,434
1,885
10,136
11,599
54,015
0
W
Vulcan
21,452
8,966
72
6,485
12,797
6,837
3,308
5,270
7,527
126,442
0
L
Thanatos
Joshcrosdil1
Thanatos
7,381
519
0
11,516
15,124
4,926
0
3,108
11,790
0
61,261
L
8,610
1,805
266
3,008
22,201
6,579
26
8,244
13,697
33,756
0
W
10,132
1,200
571
2,159
10,595
12,101
870
4,221
6,148
42,516
0
L
King Arthur
Sgt Beartraps
King Arthur
8,747
1,818
0
0
22,998
15,180
180
11,077
11,638
3,648
29,627
W
21,695
6,974
0
11,646
22,383
11,215
1,360
3,265
19,118
0
124,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,179
Gold Earned
66,105
345
Minions Killed
556
0
Camps Cleared
0
1,796,763
Distance Traveled
2,029,470
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,364
562
70
3
0
388,645
3
L
Jormungandr
9,718
442
36
2
0
305,217
0
W
Cthulhu
12,402
564
78
4
0
414,915
2
L
Merlin
9,721
442
107
5
0
308,803
1
W
Vulcan
14,598
664
217
10
0
387,999
9
L
Thanatos
10,179
463
107
5
0
453,046
2
L
Hades
9,685
440
44
2
0
351,312
2
W
Khepri
12,519
569
52
2
0
381,400
2
L
King Arthur
8,876
403
51
2
0
378,385
1
W
Fenrir
14,222
646
139
6
0
456,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role