Player Matchup

Cernunnos
Cernunnos
DatzX
Cernunnos
Level 134
God Stats
1W - 0L
1,891 SR
Queue Stats
58W - 50L
1,580 Elo+
Party 1
Sobek
Sobek
Tribett20
Sobek
Level 61
God Stats
13W - 8L
1,585 SR
Queue Stats
314W - 304L
1,541 Elo+
Party 1
Ra
Ra
dhbkira
Ra
Level 4
God Stats
1W - 1L
1,561 SR
Queue Stats
1W - 1L
1,361 Elo+
Party 1
Team Averages
Level 66
1,679 SR
1,494 Elo+

VS

Team Averages
Level 108
1,537 SR
1,469 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
DC3698
Nu Wa
Level 145
God Stats
0W - 2L
1,590 SR
Queue Stats
117W - 113L
1,539 Elo+
Party 2
Cthulhu
Cthulhu
Niddy1996
Cthulhu
Level 28
God Stats
12W - 14L
1,520 SR
Queue Stats
32W - 37L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DatzX
Cernunnos
13
9 / 3 / 2
8,666
867
14,378
7,148
2,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
Tribett20
Sobek
12
1 / 2 / 11
8,128
813
3,447
11,531
10,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 1 / 6
7,454
745
3,932
3,741
1,151
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
5 / 3 / 1
7,714
771
7,283
9,040
3,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
DC3698
Nu Wa
10
1 / 4 / 5
6,684
668
6,357
5,969
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Niddy1996
Cthulhu
9
0 / 6 / 4
6,567
657
4,933
10,802
6,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
13
Kills
6
6
Deaths
13
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
5
3
1
1.83
L
Nu Wa
DC3698
Nu Wa
1
4
5
0.88
W
Cernunnos
DatzX
Cernunnos
9
3
2
3.33
L
Cthulhu
Niddy1996
Cthulhu
0
6
4
0.33
W
Sobek
Tribett20
Sobek
1
2
11
3.25
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,757
Damage
18,573
22,420
Taken
25,811
14,305
Mitigated
10,745
6,686
Healing
3,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
7,283
2,359
0
1,369
9,040
3,049
0
2,174
6,866
0
32,147
L
Nu Wa
DC3698
Nu Wa
6,357
2,201
0
0
5,969
1,187
0
1,142
4,827
14,665
0
W
Cernunnos
DatzX
Cernunnos
14,378
7,540
0
1,185
7,148
2,604
681
3,538
3,362
0
41,382
L
Cthulhu
Niddy1996
Cthulhu
4,933
544
598
1,070
10,802
6,509
0
4,332
6,470
11,634
0
W
Sobek
Tribett20
Sobek
3,447
347
208
3,720
11,531
10,550
249
5,625
5,482
15,052
0
W
3,932
220
1,316
257
3,741
1,151
648
1,403
2,112
16,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,248
Gold Earned
20,965
126
Minions Killed
99
4
Camps Cleared
5
558,986
Distance Traveled
502,580
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,714
771
63
6
4
176,402
4
L
Nu Wa
6,684
668
19
2
1
158,823
1
W
Cernunnos
8,666
867
55
6
4
163,960
3
L
Cthulhu
6,567
657
17
2
0
167,355
0
W
Sobek
8,128
813
36
4
0
190,025
4
W
Ra
7,454
745
35
4
0
205,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role