Player Matchup

Cthulhu
Cthulhu
KooIKidsKIan
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,461 Elo+
Party 2
Ra
Ra
Whithreeboy
Ra
Level 68
God Stats
19W - 13L
1,635 SR
Queue Stats
247W - 220L
1,512 Elo+
Party 2
Medusa
Medusa
fluxypoo
Medusa
Level 28
God Stats
1W - 0L
1,704 SR
Queue Stats
51W - 35L
1,638 Elo+
Solo
Team Averages
Level 34
1,613 SR
1,537 Elo+

VS

Team Averages
Level 99
1,550 SR
1,533 Elo+
Awilix
Awilix
AlecVettel731
Awilix
Level 143
God Stats
8W - 13L
1,497 SR
Queue Stats
190W - 198L
1,602 Elo+
Solo
Scylla
Scylla
ClangCling
Scylla
Level 27
God Stats
4W - 5L
1,535 SR
Queue Stats
18W - 20L
1,469 Elo+
Party 1
Artio
Artio
JoeBillDinosaur
Artio
Level 127
God Stats
1W - 1L
1,617 SR
Queue Stats
79W - 88L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KooIKidsKIan
Cthulhu
13
6 / 1 / 15
9,353
850
9,255
13,594
10,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
6 / 2 / 12
9,172
834
6,624
7,171
3,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
fluxypoo
Medusa
14
10 / 2 / 11
10,249
932
17,774
10,152
3,427
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 9 / 2
7,641
695
5,196
12,770
3,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
ClangCling
Scylla
12
2 / 6 / 1
7,882
717
7,661
9,346
1,758
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 7 / 3
8,078
734
3,575
17,141
14,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
22
Kills
5
5
Deaths
22
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
L
Scylla
ClangCling
Scylla
2
6
1
0.42
L
1
7
3
0.36
W
Cthulhu
KooIKidsKIan
Cthulhu
6
1
15
13.5
W
6
2
12
6
W
Medusa
fluxypoo
Medusa
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,653
Damage
16,432
30,917
Taken
39,257
17,183
Mitigated
19,314
8,871
Healing
4,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,196
1,222
0
602
12,770
3,303
0
4,550
7,522
0
23,496
L
Scylla
ClangCling
Scylla
7,661
674
0
350
9,346
1,758
0
3,737
5,401
29,227
0
L
3,575
416
823
3,073
17,141
14,253
0
6,701
9,757
11,666
0
W
Cthulhu
KooIKidsKIan
Cthulhu
9,255
899
139
3,262
13,594
10,488
27
3,802
7,985
15,486
0
W
6,624
648
1,044
1,744
7,171
3,268
346
3,159
4,012
29,804
0
W
Medusa
fluxypoo
Medusa
17,774
8,986
0
2,682
10,152
3,427
2,189
4,940
5,212
0
48,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,774
Gold Earned
23,601
126
Minions Killed
98
7
Camps Cleared
4
618,867
Distance Traveled
530,679
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,641
695
37
3
3
172,079
6
L
Scylla
7,882
717
41
4
1
183,426
2
L
Artio
8,078
734
20
2
0
175,174
0
W
Cthulhu
9,353
850
25
2
0
216,414
1
W
Ra
9,172
834
52
5
1
195,419
0
W
Medusa
10,249
932
49
4
6
207,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role