Player Matchup

Cernunnos
Cernunnos
BigDaddyBatman
Cernunnos
Level 102
God Stats
14W - 10L
1,650 SR
Queue Stats
704W - 602L
1,678 Elo+
Solo
Fenrir
Fenrir
Destructor297
Fenrir
Level 147
God Stats
2W - 2L
1,415 SR
Queue Stats
203W - 192L
1,626 Elo+
Solo
Fafnir
Fafnir
FRESHDEATH87
Fafnir
Level 157
God Stats
9W - 6L
1,650 SR
Queue Stats
748W - 776L
1,510 Elo+
Solo
Chiron
Chiron
KillAWat95
Chiron
Level 127
God Stats
5W - 2L
1,802 SR
Queue Stats
276W - 294L
1,572 Elo+
Solo
Ares
Ares
epicdefender
Ares
Level 116
God Stats
1W - 1L
1,564 SR
Queue Stats
72W - 61L
1,592 Elo+
Solo
Team Averages
Level 130
1,616 SR
1,596 Elo+

VS

Team Averages
Level 140
1,478 SR
1,578 Elo+
Jormungandr
Jormungandr
JSPARKS67
Jormungandr
Level 123
God Stats
5W - 4L
1,764 SR
Queue Stats
335W - 329L
1,563 Elo+
Solo
Raijin
Raijin
Rivalry88
Raijin
Level 124
God Stats
1W - 4L
1,343 SR
Queue Stats
299W - 268L
1,576 Elo+
Solo
Bellona
Bellona
Spark-It-Up-420-
Bellona
Level 144
God Stats
2W - 5L
1,304 SR
Queue Stats
548W - 540L
1,597 Elo+
Solo
Jing Wei
Jing Wei
TwistedHD21
Jing Wei
Level 154
God Stats
5W - 8L
1,510 SR
Queue Stats
375W - 413L
1,581 Elo+
Solo
Heimdallr
Heimdallr
egggoz
Heimdallr
Level 157
God Stats
6W - 5L
1,471 SR
Queue Stats
550W - 487L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BigDaddyBatman
Cernunnos
20
4 / 3 / 19
12,521
783
29,287
20,583
11,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 7 / 18
10,666
667
9,737
22,432
17,656
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
20
8 / 3 / 19
12,640
790
12,481
22,989
31,369
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
KillAWat95
Chiron
18
7 / 4 / 16
12,233
765
20,276
18,677
10,802
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 2 / 14
13,280
830
22,171
25,040
37,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JSPARKS67
Jormungandr
17
2 / 6 / 10
11,322
708
10,271
22,018
21,323
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Rivalry88
Raijin
19
6 / 6 / 8
11,955
747
28,411
17,830
8,745
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 5 / 10
12,318
770
11,575
29,253
39,258
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
TwistedHD21
Jing Wei
18
5 / 5 / 8
11,297
706
16,729
16,719
8,531
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
egggoz
Heimdallr
18
2 / 6 / 12
11,245
703
24,737
16,861
9,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
67
28
Kills
19
19
Deaths
28
86
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BigDaddyBatman
Cernunnos
4
3
19
4.5
W
1
7
18
1.43
W
Fafnir
8
3
19
5.83
L
Jormungandr
JSPARKS67
Jormungandr
2
6
10
1.17
W
Chiron
KillAWat95
Chiron
7
4
16
3.75
L
Raijin
Rivalry88
Raijin
6
6
8
1.67
L
4
5
10
1.8
L
Jing Wei
TwistedHD21
Jing Wei
5
5
8
1.8
L
Heimdallr
egggoz
Heimdallr
2
6
12
1.33
W
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,952
Damage
91,723
109,721
Taken
102,681
108,776
Mitigated
86,971
37,609
Healing
30,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BigDaddyBatman
Cernunnos
29,287
9,522
1,426
6,276
20,583
11,870
2,241
8,124
12,459
0
63,803
W
9,737
2,366
2,455
2,248
22,432
17,656
546
6,946
15,486
0
15,896
W
Fafnir
12,481
3,671
3,169
6,412
22,989
31,369
384
8,458
14,531
24,318
0
L
Jormungandr
JSPARKS67
Jormungandr
10,271
1,799
1,720
2,303
22,018
21,323
91
5,788
15,980
26,202
0
W
Chiron
KillAWat95
Chiron
20,276
6,320
6,351
3,725
18,677
10,802
1,814
6,370
12,307
0
46,003
L
Raijin
Rivalry88
Raijin
28,411
1,082
720
2,075
17,830
8,745
280
8,488
9,212
53,043
0
L
11,575
970
7,863
10,667
29,253
39,258
128
5,933
23,026
654
21,152
L
Jing Wei
TwistedHD21
Jing Wei
16,729
10,765
2,046
2,779
16,719
8,531
1,697
6,713
9,836
0
25,650
L
Heimdallr
egggoz
Heimdallr
24,737
13,369
0
245
16,861
9,114
1,433
6,710
9,975
0
41,681
W
22,171
967
2,182
3,365
25,040
37,079
877
9,426
15,614
25,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,340
Gold Earned
58,137
183
Minions Killed
177
0
Camps Cleared
0
1,408,920
Distance Traveled
1,350,426
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,521
783
76
5
0
268,155
0
W
Fenrir
10,666
667
21
1
0
287,653
0
W
Fafnir
12,640
790
15
1
0
268,293
0
L
Jormungandr
11,322
708
27
2
0
241,946
0
W
Chiron
12,233
765
64
4
0
268,357
4
L
Raijin
11,955
747
70
4
0
280,080
5
L
Bellona
12,318
770
11
1
0
306,433
1
L
Jing Wei
11,297
706
28
2
0
255,868
2
L
Heimdallr
11,245
703
41
3
0
266,099
0
W
Ares
13,280
830
7
0
0
316,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role