Player Matchup

Jing Wei
Jing Wei
A Cyber Slap
Jing Wei
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 50L
1,550 Elo+
Party 4
Achilles
Achilles
OuttaTime
Achilles
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,542 Elo+
Party 3
Hercules
Hercules
UHSKRRTSKRRT
Hercules
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 101L
1,598 Elo+
Party 4
Hun Batz
Hun Batz
WetGrandpa
Hun Batz
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 189L
1,554 Elo+
Party 3
Agni
Agni
bionic-eyes
Agni
Level 103
God Stats
2W - 1L
1,702 SR
Queue Stats
374W - 315L
1,540 Elo+
Party 3
Team Averages
Level 78
1,540 SR
1,557 Elo+

VS

Team Averages
Level 75
1,510 SR
1,527 Elo+
Ah Muzen Cab
Ah Muzen Cab
BalzEmRight
Ah Muzen Cab
Level 66
God Stats
39W - 37L
1,509 SR
Queue Stats
166W - 161L
1,505 Elo+
Party 2
Nike
Nike
NeandrShrimp
Nike
Level 119
God Stats
8W - 6L
1,606 SR
Queue Stats
216W - 187L
1,526 Elo+
Party 2
Geb
Geb
Rake67
Geb
Level 19
God Stats
1W - 1L
1,273 SR
Queue Stats
62W - 45L
1,605 Elo+
Party 1
Kali
Kali
kxcc
Kali
Level 42
God Stats
50W - 58L
1,439 SR
Queue Stats
242W - 246L
1,385 Elo+
Solo
Sol
Sol
luisel_34BV
Sol
Level 129
God Stats
3W - 2L
1,721 SR
Queue Stats
335W - 331L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
A Cyber Slap
Jing Wei
9
1 / 8 / 3
6,234
416
3,131
10,206
2,585
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
OuttaTime
Achilles
1
0 / 0 / 0
4,296
286
0
0
0
Hercules
UHSKRRTSKRRT
Hercules
10
1 / 2 / 1
6,255
417
1,491
8,069
3,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hun Batz
WetGrandpa
Hun Batz
13
6 / 2 / 3
8,105
540
10,805
11,336
3,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
3 / 1 / 3
7,207
480
5,224
6,031
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BalzEmRight
Ah Muzen Cab
14
1 / 2 / 0
8,649
577
4,213
9,086
2,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
2 / 1 / 2
10,131
675
5,523
7,990
5,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Geb
Rake67
Geb
11
0 / 4 / 7
7,935
529
3,292
14,772
10,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
kxcc
Kali
14
2 / 2 / 2
8,390
559
2,808
7,994
3,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 2 / 2
10,668
711
8,541
10,757
4,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
11
Kills
11
13
Deaths
11
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
A Cyber Slap
Jing Wei
1
8
3
0.31
W
Ah Muzen Cab
BalzEmRight
Ah Muzen Cab
1
2
0
0.5
W
2
1
2
3
L
Achilles
OuttaTime
Achilles
0
0
0
0
W
Geb
Rake67
Geb
0
4
7
0.88
L
Hercules
UHSKRRTSKRRT
Hercules
1
2
1
0.75
L
Hun Batz
WetGrandpa
Hun Batz
6
2
3
3.75
L
3
1
3
4.5
W
Kali
kxcc
Kali
2
2
2
1.5
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,651
Damage
24,377
35,642
Taken
50,599
11,423
Mitigated
27,374
8,152
Healing
19,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
A Cyber Slap
Jing Wei
3,131
2,311
0
837
10,206
2,585
0
3,605
6,601
0
26,707
W
Ah Muzen Cab
BalzEmRight
Ah Muzen Cab
4,213
1,835
47
3,424
9,086
2,979
3,104
814
8,272
0
60,864
W
5,523
1,377
0
1,763
7,990
5,877
1,470
616
7,374
4,979
60,321
L
Achilles
OuttaTime
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Geb
Rake67
Geb
3,292
623
0
1,858
14,772
10,409
85
2,723
12,049
17,135
0
L
Hercules
UHSKRRTSKRRT
Hercules
1,491
470
52
2,083
8,069
3,694
0
2,151
5,582
0
18,676
L
Hun Batz
WetGrandpa
Hun Batz
10,805
3,377
0
2,972
11,336
3,400
0
3,260
7,956
0
44,009
L
5,224
395
0
2,208
6,031
1,744
0
2,321
3,612
30,808
0
W
Kali
kxcc
Kali
2,808
1,155
0
4,450
7,994
3,908
0
52
7,942
0
57,962
W
8,541
3,445
0
7,562
10,757
4,201
4,133
1,086
9,671
75,017
10,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,097
Gold Earned
45,773
235
Minions Killed
554
0
Camps Cleared
0
1,071,619
Distance Traveled
1,496,797
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,234
416
43
3
0
287,148
2
W
Ah Muzen Cab
8,649
577
121
8
0
292,022
1
W
Nike
10,131
675
153
10
0
295,180
1
L
Achilles
4,296
286
0
0
0
0
0
W
Geb
7,935
529
21
1
0
307,520
0
L
Hercules
6,255
417
42
3
0
209,695
1
L
Hun Batz
8,105
540
84
6
0
298,642
1
L
Agni
7,207
480
66
4
0
276,134
7
W
Kali
8,390
559
92
6
0
327,441
1
W
Sol
10,668
711
167
11
0
274,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role