Player Matchup

Ares
Ares
EmbraceAmbition
Ares
Level 129
God Stats
9W - 2L
1,813 SR
Queue Stats
335W - 259L
1,615 Elo+
Party 1
Baron Samedi
Baron Samedi
ProdigyJakeV2
Baron Samedi
Level 156
God Stats
21W - 11L
1,707 SR
Queue Stats
484W - 380L
1,643 Elo+
Party 1
Hercules
Hercules
tropicalsyrup
Hercules
Level 110
God Stats
2W - 0L
1,134 SR
Queue Stats
123W - 90L
1,698 Elo+
Party 1
Team Averages
Level 132
1,551 SR
1,652 Elo+

VS

Team Averages
Level 133
1,569 SR
1,474 Elo+
Sol
Sol
DaCliffsFINEST
Sol
Level 132
God Stats
0W - 1L
1,707 SR
Queue Stats
143W - 180L
1,424 Elo+
Party 2
Achilles
Achilles
TONYTONYTONE
Achilles
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 100L
1,438 Elo+
Party 2
Hun Batz
Hun Batz
twistedminion
Hun Batz
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
439W - 401L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 20
12,667
704
12,624
19,316
19,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
ProdigyJakeV2
Baron Samedi
16
9 / 1 / 17
12,882
716
19,727
16,105
8,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
tropicalsyrup
Hercules
17
11 / 1 / 15
13,146
730
18,941
26,474
16,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
10,855
603
22,949
13,979
4,226
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
TONYTONYTONE
Achilles
12
1 / 12 / 0
9,668
537
7,302
25,560
17,013
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hun Batz
twistedminion
Hun Batz
12
0 / 11 / 2
9,747
542
12,571
20,200
10,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
5
28
Kills
2
3
Deaths
28
52
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
8
1
20
18
W
Baron Samedi
ProdigyJakeV2
Baron Samedi
9
1
17
17.5
L
Achilles
TONYTONYTONE
Achilles
1
12
0
0.08
W
Hercules
tropicalsyrup
Hercules
11
1
15
18.5
L
Hun Batz
twistedminion
Hun Batz
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,292
Damage
42,822
61,895
Taken
59,739
44,913
Mitigated
31,630
28,717
Healing
6,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,949
4,845
0
3,289
13,979
4,226
0
7,646
6,167
71,375
0
W
12,624
762
0
3,845
19,316
19,920
546
7,094
11,843
31,835
0
W
Baron Samedi
ProdigyJakeV2
Baron Samedi
19,727
1,543
3,465
8,851
16,105
8,317
1,317
8,095
7,844
63,901
0
L
Achilles
TONYTONYTONE
Achilles
7,302
1,802
0
1,392
25,560
17,013
0
13,773
11,196
0
25,235
W
Hercules
tropicalsyrup
Hercules
18,941
5,681
0
12,556
26,474
16,676
1,100
8,041
17,982
0
48,428
L
Hun Batz
twistedminion
Hun Batz
12,571
1,646
0
1,444
20,200
10,391
0
11,390
8,404
0
28,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,695
Gold Earned
30,270
180
Minions Killed
152
8
Camps Cleared
5
966,107
Distance Traveled
825,637
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,855
603
83
5
3
298,986
1
W
Ares
12,667
704
34
2
2
328,318
4
W
Baron Samedi
12,882
716
89
5
3
298,581
2
L
Achilles
9,668
537
37
2
2
253,184
4
W
Hercules
13,146
730
57
3
3
339,208
1
L
Hun Batz
9,747
542
32
2
0
273,467
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role