Player Matchup

Gilgamesh
Gilgamesh
BangAksysHero
Gilgamesh
Level 124
God Stats
19W - 12L
1,617 SR
Queue Stats
281W - 258L
1,507 Elo+
Party 1
Chang'e
Chang'e
DeathsPriestess
Chang'e
Level 82
God Stats
4W - 3L
1,507 SR
Queue Stats
18W - 31L
1,362 Elo+
Party 1
Mercury
Mercury
RandomBlkGuy92
Mercury
Level 95
God Stats
9W - 9L
1,557 SR
Queue Stats
193W - 189L
1,488 Elo+
Party 1
Ymir
Ymir
ReaperKrew
Ymir
Level 117
God Stats
3W - 3L
1,220 SR
Queue Stats
214W - 194L
1,524 Elo+
Party 1
Cernunnos
Cernunnos
ShoHustle
Cernunnos
Level 44
God Stats
3W - 4L
1,155 SR
Queue Stats
6W - 11L
1,232 Elo+
Party 1
Team Averages
Level 92
1,411 SR
1,423 Elo+

VS

Team Averages
Level 60
1,599 SR
1,527 Elo+
Merlin
Merlin
Alexrojas1924
Merlin
Level 45
God Stats
4W - 2L
1,542 SR
Queue Stats
57W - 45L
1,537 Elo+
Solo
Ah Puch
Ah Puch
Ryansp
Ah Puch
Level 32
God Stats
36W - 25L
1,597 SR
Queue Stats
235W - 228L
1,466 Elo+
Solo
Osiris
Osiris
WickRoss
Osiris
Level 29
God Stats
32W - 17L
1,607 SR
Queue Stats
111W - 82L
1,575 Elo+
Party 2
Tsukuyomi
Tsukuyomi
black12shots
Tsukuyomi
Level 127
God Stats
16W - 6L
1,596 SR
Queue Stats
282W - 200L
1,540 Elo+
Party 2
Ratatoskr
Ratatoskr
monkeylord4
Ratatoskr
Level 66
God Stats
4W - 4L
1,652 SR
Queue Stats
157W - 119L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BangAksysHero
Gilgamesh
20
24 / 3 / 17
17,621
1,468
44,499
26,638
23,159
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 2 / 19
12,658
1,055
18,935
17,954
6,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
5 / 8 / 18
12,268
1,022
15,193
17,270
6,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
7 / 3 / 25
13,983
1,165
15,736
22,563
30,992
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
ShoHustle
Cernunnos
20
6 / 4 / 24
13,162
1,097
18,868
15,444
6,730
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

176

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 10 / 11
12,192
1,016
25,503
17,672
8,219
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
Ryansp
Ah Puch
19
7 / 10 / 7
12,933
1,078
22,922
16,040
10,488
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
WickRoss
Osiris
19
0 / 12 / 15
11,739
978
10,112
28,354
34,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
black12shots
Tsukuyomi
19
7 / 8 / 7
13,255
1,105
26,549
25,816
20,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ratatoskr
monkeylord4
Ratatoskr
19
3 / 7 / 6
12,030
1,003
8,876
31,778
17,004
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
66
47
Kills
20
20
Deaths
47
103
Assists
46
Player
Kills
Deaths
Assists
KDA
L
3
10
11
0.85
W
Gilgamesh
BangAksysHero
Gilgamesh
24
3
17
10.83
W
5
2
19
7.25
W
5
8
18
1.75
W
7
3
25
6.5
L
Ah Puch
Ryansp
Ah Puch
7
10
7
1.05
W
Cernunnos
ShoHustle
Cernunnos
6
4
24
4.5
L
Osiris
WickRoss
Osiris
0
12
15
0.63
L
Tsukuyomi
black12shots
Tsukuyomi
7
8
7
1.31
L
Ratatoskr
monkeylord4
Ratatoskr
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,231
Damage
93,962
99,869
Taken
119,660
74,736
Mitigated
91,089
14,482
Healing
18,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,503
1,202
0
1,002
17,672
8,219
0
3,021
14,651
45,534
0
W
Gilgamesh
BangAksysHero
Gilgamesh
44,499
17,152
1,169
2,294
26,638
23,159
0
10,913
14,994
2,165
55,522
W
18,935
1,291
3,366
4,577
17,954
6,928
0
9,128
8,413
54,930
0
W
15,193
10,329
0
654
17,270
6,927
0
11,190
5,782
0
29,768
W
15,736
3,286
0
550
22,563
30,992
0
10,428
11,150
30,375
0
L
Ah Puch
Ryansp
Ah Puch
22,922
1,429
0
839
16,040
10,488
0
4,268
11,772
50,952
0
W
Cernunnos
ShoHustle
Cernunnos
18,868
9,257
0
1,872
15,444
6,730
0
7,096
7,998
0
33,345
L
Osiris
WickRoss
Osiris
10,112
3,284
0
1,001
28,354
34,447
0
8,485
19,869
0
15,752
L
Tsukuyomi
black12shots
Tsukuyomi
26,549
5,646
728
6,736
25,816
20,931
0
8,515
17,301
826
50,310
L
Ratatoskr
monkeylord4
Ratatoskr
8,876
2,722
585
7,167
31,778
17,004
0
12,441
19,337
0
23,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,692
Gold Earned
62,149
220
Minions Killed
194
8
Camps Cleared
5
1,168,300
Distance Traveled
1,158,214
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,192
1,016
40
3
1
215,235
0
W
Gilgamesh
17,621
1,468
28
2
1
267,229
0
W
Chang'e
12,658
1,055
94
8
0
242,574
0
W
Mercury
12,268
1,022
28
2
5
243,131
0
W
Ymir
13,983
1,165
34
3
0
215,102
1
L
Ah Puch
12,933
1,078
72
6
1
215,840
1
W
Cernunnos
13,162
1,097
36
3
2
200,264
0
L
Osiris
11,739
978
12
1
1
241,729
0
L
Tsukuyomi
13,255
1,105
45
4
1
240,225
0
L
Ratatoskr
12,030
1,003
25
2
1
245,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role