Player Matchup

Eset
Eset
Dàvey
Eset
Level 154
God Stats
4W - 1L
1,895 SR
Queue Stats
243W - 176L
1,757 Elo+
Party 1
Anhur
Anhur
Reykυ
Anhur
Level 160
God Stats
3W - 8L
1,803 SR
Queue Stats
179W - 121L
1,698 Elo+
Party 1
Janus
Janus
Teddy522
Janus
Level 155
God Stats
7W - 5L
1,746 SR
Queue Stats
505W - 237L
1,813 Elo+
Party 1
Apollo
Apollo
cQuay
Apollo
Level 106
God Stats
2W - 3L
1,683 SR
Queue Stats
71W - 33L
1,816 Elo+
Party 1
Hercules
Hercules
Ørimur
Hercules
Level 156
God Stats
6W - 2L
1,927 SR
Queue Stats
262W - 175L
1,714 Elo+
Party 1
Team Averages
Level 146
1,811 SR
1,759 Elo+

VS

Team Averages
Level 149
1,702 SR
1,779 Elo+
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Bskater18
Izanami
Level 158
God Stats
2W - 0L
1,770 SR
Queue Stats
310W - 134L
1,964 Elo+
Party 2
He Bo
He Bo
Pantherk
He Bo
Level 139
God Stats
4W - 3L
1,658 SR
Queue Stats
275W - 208L
1,760 Elo+
Solo
Khepri
Khepri
Seaplusss
Khepri
Level 160
God Stats
10W - 2L
1,902 SR
Queue Stats
527W - 251L
1,946 Elo+
Party 2
Cerberus
Cerberus
WrathOfKrieg
Cerberus
Level 129
God Stats
8W - 3L
1,679 SR
Queue Stats
253W - 207L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Dàvey
Eset
10
0 / 6 / 1
7,401
411
2,319
15,466
10,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
Reykυ
Anhur
15
2 / 5 / 0
9,198
511
9,698
13,694
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Teddy522
Janus
16
0 / 0 / 2
9,016
501
7,399
11,946
3,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
cQuay
Apollo
13
2 / 4 / 0
8,327
463
4,602
13,236
3,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Ørimur
Hercules
14
2 / 5 / 0
8,814
490
10,799
18,913
16,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
7 / 2 / 4
11,590
644
13,048
13,128
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Bskater18
Izanami
16
2 / 0 / 6
10,733
596
10,783
8,009
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

He Bo
Pantherk
He Bo
18
6 / 1 / 6
11,421
635
10,595
8,485
2,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
Seaplusss
Khepri
16
2 / 1 / 8
10,699
594
4,300
13,880
13,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
WrathOfKrieg
Cerberus
16
3 / 2 / 5
10,725
596
13,940
18,523
15,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
6
Kills
20
20
Deaths
6
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
2
4
4.5
W
Izanami
Bskater18
Izanami
2
0
6
5
L
Eset
Dàvey
Eset
0
6
1
0.08
W
He Bo
Pantherk
He Bo
6
1
6
9
L
Anhur
Reykυ
Anhur
2
5
0
0.4
W
Khepri
Seaplusss
Khepri
2
1
8
6
L
Janus
Teddy522
Janus
0
0
2
1
W
Cerberus
WrathOfKrieg
Cerberus
3
2
5
2.75
L
Apollo
cQuay
Apollo
2
4
0
0.5
L
Hercules
Ørimur
Hercules
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,817
Damage
52,666
73,255
Taken
62,025
36,612
Mitigated
40,052
23,329
Healing
33,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
13,048
9,216
0
7,088
13,128
4,024
2,598
2,096
11,032
0
105,427
W
Izanami
Bskater18
Izanami
10,783
5,005
0
4,081
8,009
3,421
2,987
2,028
5,935
0
96,658
L
Eset
Dàvey
Eset
2,319
415
2,294
2,283
15,466
10,409
0
4,964
10,404
17,517
0
W
He Bo
Pantherk
He Bo
10,595
635
0
4,439
8,485
2,908
1,196
1,976
6,473
85,111
0
L
Anhur
Reykυ
Anhur
9,698
5,532
0
3,354
13,694
3,456
0
4,525
9,120
0
70,158
W
Khepri
Seaplusss
Khepri
4,300
531
2,200
4,551
13,880
13,843
340
4,478
9,306
31,119
0
L
Janus
Teddy522
Janus
7,399
709
0
5,543
11,946
3,098
0
1,184
10,595
81,510
0
W
Cerberus
WrathOfKrieg
Cerberus
13,940
1,282
0
11,472
18,523
15,856
1,159
2,916
14,832
67,208
0
L
Apollo
cQuay
Apollo
4,602
1,903
0
2,574
13,236
3,475
0
4,474
8,713
0
48,446
L
Hercules
Ørimur
Hercules
10,799
4,000
0
7,281
18,913
16,174
0
12,920
5,058
30
49,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,756
Gold Earned
55,168
483
Minions Killed
694
0
Camps Cleared
0
1,715,670
Distance Traveled
1,880,488
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,590
644
157
9
0
342,789
7
W
Izanami
10,733
596
182
10
0
357,949
2
L
Eset
7,401
411
15
1
0
350,303
4
W
He Bo
11,421
635
131
7
0
407,864
7
L
Anhur
9,198
511
131
7
0
288,230
2
W
Khepri
10,699
594
41
2
0
384,518
4
L
Janus
9,016
501
145
8
0
410,158
6
W
Cerberus
10,725
596
183
10
0
387,368
2
L
Apollo
8,327
463
93
5
0
309,567
4
L
Hercules
8,814
490
99
6
0
357,412
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role