Player Matchup

Cthulhu
Cthulhu
LilWiener696092
Cthulhu
Level 27
God Stats
2W - 2L
1,123 SR
Queue Stats
47W - 85L
1,163 Elo+
Party 2
Ymir
Ymir
Old Gatorade
Ymir
Level 55
God Stats
23W - 22L
1,426 SR
Queue Stats
245W - 371L
1,315 Elo+
Party 2
Gilgamesh
Gilgamesh
xX_Guy128_Xx
Gilgamesh
Level 27
God Stats
10W - 12L
1,298 SR
Queue Stats
168W - 194L
1,323 Elo+
Party 2
Team Averages
Level 36
1,282 SR
1,267 Elo+

VS

Team Averages
Level 42
1,551 SR
1,259 Elo+
Loki
Loki
Daddy_Lanoo
Loki
Level 10
God Stats
2W - 5L
1,500 SR
Queue Stats
13W - 30L
1,228 Elo+
Party 1
Cabrakan
Cabrakan
QUATNUM2XSTRIK3
Cabrakan
Level 52
God Stats
1W - 2L
1,776 SR
Queue Stats
68W - 132L
1,282 Elo+
Party 1
He Bo
He Bo
RaGe_QuIt6669
He Bo
Level 63
God Stats
6W - 11L
1,377 SR
Queue Stats
65W - 102L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 12
10,243
788
6,360
10,714
11,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
2 / 1 / 15
9,946
765
8,564
13,815
14,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
xX_Guy128_Xx
Gilgamesh
15
13 / 6 / 4
10,804
831
15,117
14,191
7,936
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 5
8,952
689
9,980
12,932
4,302
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
12
3 / 3 / 3
9,120
702
3,702
12,902
14,440
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 7 / 4
9,227
710
12,878
11,576
3,597
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
19
Kills
7
8
Deaths
19
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
9
5
0.5
W
4
1
12
10
W
2
1
15
9.5
L
Cabrakan
3
3
3
1.5
L
2
7
4
0.57
W
Gilgamesh
xX_Guy128_Xx
Gilgamesh
13
6
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,041
Damage
26,560
38,720
Taken
37,410
33,676
Mitigated
22,339
3,901
Healing
1,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,980
2,921
34
293
12,932
4,302
0
5,222
7,710
0
25,090
W
6,360
443
770
707
10,714
11,394
459
4,746
5,968
28,986
0
W
8,564
1,790
275
2,001
13,815
14,346
293
7,044
6,771
19,748
0
L
Cabrakan
3,702
550
0
0
12,902
14,440
57
5,417
7,485
10,643
0
L
12,878
651
172
887
11,576
3,597
0
4,738
6,838
30,488
0
W
Gilgamesh
xX_Guy128_Xx
Gilgamesh
15,117
4,840
0
148
14,191
7,936
1,386
5,403
8,788
0
34,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,993
Gold Earned
27,299
114
Minions Killed
82
7
Camps Cleared
4
709,262
Distance Traveled
653,852
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,952
689
25
2
3
207,530
1
W
Cthulhu
10,243
788
62
5
1
230,307
0
W
Ymir
9,946
765
17
1
0
238,957
1
L
Cabrakan
9,120
702
12
1
0
235,765
0
L
He Bo
9,227
710
45
3
1
210,557
1
W
Gilgamesh
10,804
831
35
3
6
239,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role