Player Matchup

Cabrakan
Cabrakan
BigBoyBoats
Cabrakan
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
63W - 53L
1,523 Elo+
Party 1
Izanami
Izanami
DASP00k
Izanami
Level 27
God Stats
5W - 0L
1,973 SR
Queue Stats
77W - 69L
1,516 Elo+
Solo
Nike
Nike
St__Dominic
Nike
Level 28
God Stats
7W - 6L
1,516 SR
Queue Stats
61W - 77L
1,479 Elo+
Solo
Hades
Hades
TopFlightDaddy02
Hades
Level 26
God Stats
1W - 0L
1,598 SR
Queue Stats
4W - 7L
1,514 Elo+
Solo
Cthulhu
Cthulhu
kermywazhere
Cthulhu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,500 Elo+
Party 1
Team Averages
Level 23
1,617 SR
1,506 Elo+

VS

Team Averages
Level 16
1,557 SR
1,495 Elo+
Tsukuyomi
Tsukuyomi
HolyFLamePyro
Tsukuyomi
Level 16
God Stats
7W - 5L
1,735 SR
Queue Stats
18W - 13L
1,637 Elo+
Solo
Jormungandr
Jormungandr
MIHCI
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,298 Elo+
Solo
King Arthur
King Arthur
Neatisaiah123
King Arthur
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 41L
1,437 Elo+
Solo
Jing Wei
Jing Wei
NinelnchPianist
Jing Wei
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 51L
1,622 Elo+
Solo
Discordia
Discordia
sabr113
Discordia
Level 26
God Stats
13W - 13L
1,552 SR
Queue Stats
45W - 36L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BigBoyBoats
Cabrakan
16
8 / 3 / 3
10,332
646
10,517
13,369
8,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
DASP00k
Izanami
10
0 / 8 / 3
6,704
419
4,314
11,001
2,165
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 2 / 2
9,493
593
8,590
13,551
8,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

14
7 / 5 / 3
9,232
577
9,131
15,708
7,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
kermywazhere
Cthulhu
13
3 / 3 / 4
8,582
536
4,019
11,950
8,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HolyFLamePyro
Tsukuyomi
17
7 / 3 / 3
9,916
620
10,252
11,900
4,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
MIHCI
Jormungandr
8
0 / 5 / 0
5,820
364
1,152
7,931
3,953
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Neatisaiah123
King Arthur
13
1 / 5 / 3
8,143
509
7,876
14,808
5,727
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
17
10 / 3 / 1
10,511
657
18,533
12,330
4,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
sabr113
Discordia
12
2 / 6 / 2
7,690
481
7,489
7,155
2,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
29
21
Kills
20
21
Deaths
22
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BigBoyBoats
Cabrakan
8
3
3
3.17
W
Izanami
DASP00k
Izanami
0
8
3
0.19
L
Tsukuyomi
HolyFLamePyro
Tsukuyomi
7
3
3
2.83
L
Jormungandr
MIHCI
Jormungandr
0
5
0
0
L
King Arthur
Neatisaiah123
King Arthur
1
5
3
0.5
L
Jing Wei
10
3
1
3.5
W
3
2
2
2
W
7
5
3
1.7
W
Cthulhu
kermywazhere
Cthulhu
3
3
4
1.67
L
Discordia
sabr113
Discordia
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,571
Damage
45,302
65,579
Taken
54,124
34,709
Mitigated
21,815
15,286
Healing
11,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BigBoyBoats
Cabrakan
10,517
1,305
0
3,574
13,369
8,065
0
1,804
11,414
54,294
0
W
Izanami
DASP00k
Izanami
4,314
3,399
0
837
11,001
2,165
28
535
10,458
0
36,225
L
Tsukuyomi
HolyFLamePyro
Tsukuyomi
10,252
3,420
0
4,715
11,900
4,804
0
4,848
7,019
0
74,816
L
Jormungandr
MIHCI
Jormungandr
1,152
389
15
175
7,931
3,953
338
4,525
3,406
14,162
0
L
King Arthur
Neatisaiah123
King Arthur
7,876
1,230
47
1,570
14,808
5,727
310
4,063
9,932
0
46,120
L
Jing Wei
18,533
17,749
0
4,356
12,330
4,631
2,476
5,874
6,408
0
87,984
W
8,590
572
0
2,996
13,551
8,288
230
759
12,710
5,854
58,943
W
9,131
688
71
4,858
15,708
7,308
562
3,411
11,804
42,569
0
W
Cthulhu
kermywazhere
Cthulhu
4,019
75
811
2,139
11,950
8,883
0
1,327
10,489
24,514
0
L
Discordia
sabr113
Discordia
7,489
239
0
233
7,155
2,700
502
5,348
1,761
33,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,343
Gold Earned
42,080
419
Minions Killed
458
0
Camps Cleared
0
1,520,422
Distance Traveled
1,405,613
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,332
646
92
6
0
311,583
0
W
Izanami
6,704
419
76
5
0
281,589
2
L
Tsukuyomi
9,916
620
127
8
0
338,940
1
L
Jormungandr
5,820
364
20
1
0
178,809
3
L
King Arthur
8,143
509
91
6
0
313,207
1
L
Jing Wei
10,511
657
155
10
0
281,421
5
W
Nike
9,493
593
144
9
0
319,645
1
W
Hades
9,232
577
77
5
0
290,477
0
W
Cthulhu
8,582
536
30
2
0
317,128
4
L
Discordia
7,690
481
65
4
0
293,236
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role