Player Matchup

Artemis
Artemis
Binthorus
Artemis
Level 17
God Stats
3W - 0L
1,648 SR
Queue Stats
7W - 1L
1,554 Elo+
Party 1
Sol
Sol
skyjapan99
Sol
Level 30
God Stats
1W - 0L
1,737 SR
Queue Stats
22W - 4L
1,888 Elo+
Party 1
Guan Yu
Guan Yu
ÇarpıBalankue
Guan Yu
Level 128
God Stats
7W - 0L
1,805 SR
Queue Stats
152W - 81L
1,745 Elo+
Party 1
Team Averages
Level 58
1,730 SR
1,729 Elo+

VS

Team Averages
Level 46
1,692 SR
1,464 Elo+
Izanami
Izanami
Camzeron
Izanami
Level 28
God Stats
5W - 2L
1,905 SR
Queue Stats
26W - 24L
1,452 Elo+
Party 2
Nox
Nox
ProjectRafajafa
Nox
Level 42
God Stats
3W - 5L
1,439 SR
Queue Stats
68W - 82L
1,459 Elo+
Party 2
Gilgamesh
Gilgamesh
joefoleymufc
Gilgamesh
Level 68
God Stats
3W - 4L
1,733 SR
Queue Stats
122W - 138L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Binthorus
Artemis
16
3 / 4 / 16
12,696
747
10,162
10,551
3,727
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 7 / 8
11,991
705
11,528
13,186
4,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
12 / 3 / 6
12,909
759
17,777
23,119
26,039
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Camzeron
Izanami
14
1 / 8 / 7
10,252
603
7,644
13,237
4,084
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
6 / 6 / 4
12,123
713
10,245
12,535
4,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
joefoleymufc
Gilgamesh
16
7 / 6 / 5
12,102
712
16,971
17,574
15,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
30
20
Kills
14
14
Deaths
20
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
Binthorus
Artemis
3
4
16
2.75
L
Izanami
Camzeron
Izanami
1
8
7
0.56
L
6
6
4
1.33
L
Gilgamesh
joefoleymufc
Gilgamesh
7
6
5
1.58
W
5
7
8
1.29
W
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,467
Damage
34,860
46,856
Taken
43,346
34,351
Mitigated
24,555
13,500
Healing
6,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Binthorus
Artemis
10,162
3,614
0
1,540
10,551
3,727
1,123
2,796
7,506
0
28,202
L
Izanami
Camzeron
Izanami
7,644
5,265
0
1,787
13,237
4,084
661
2,651
10,586
0
28,321
L
10,245
903
0
1,504
12,535
4,608
284
2,664
9,871
37,328
0
L
Gilgamesh
joefoleymufc
Gilgamesh
16,971
4,019
370
3,317
17,574
15,863
477
5,761
11,813
0
38,453
W
11,528
2,691
0
3,079
13,186
4,585
1,536
3,354
9,546
44,972
3,031
W
17,777
2,187
1,524
7,357
23,119
26,039
39
4,422
17,939
0
50,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,596
Gold Earned
34,477
203
Minions Killed
175
7
Camps Cleared
6
847,344
Distance Traveled
896,066
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,696
747
40
2
0
244,402
0
L
Izanami
10,252
603
48
3
1
282,170
1
L
Nox
12,123
713
79
5
1
277,816
3
L
Gilgamesh
12,102
712
48
3
4
336,080
3
W
Sol
11,991
705
95
6
2
252,264
0
W
Guan Yu
12,909
759
68
4
5
350,678
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role