Player Matchup

Vamana
Vamana
Gold III
Gensho8711
Vamana
Gold III
Level 117
God Stats
5W - 4L
1,613 SR
Queue Stats
229W - 220L
1,554 MMR
Solo
Geb
Geb
Gold I
Pelkies
Geb
Gold I
Level 136
God Stats
14W - 10L
1,533 SR
Queue Stats
386W - 380L
1,641 MMR
Solo
Nemesis
Nemesis
Platinum V
Sbiavino
Nemesis
Platinum V
Level 84
God Stats
28W - 18L
1,611 SR
Queue Stats
185W - 187L
1,682 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
ShrekIsOurKing
Ah Muzen Cab
Gold IV
Level 123
God Stats
4W - 3L
1,538 SR
Queue Stats
48W - 45L
1,566 MMR
Solo
Ra
Ra
Gold II
idarias77
Ra
Gold II
Level 107
God Stats
19W - 24L
1,510 SR
Queue Stats
430W - 416L
1,676 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,561 SR
1,624 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 110
1,565 SR
1,623 MMR
Bacchus
Bacchus
Gold III
Grako29
Bacchus
Gold III
Level 158
God Stats
21W - 21L
1,513 SR
Queue Stats
877W - 882L
1,602 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
Ilyes_Rhdi
Tsukuyomi
Platinum V
Level 108
God Stats
31W - 17L
1,679 SR
Queue Stats
616W - 611L
1,656 MMR
Party 1
Thoth
Thoth
Gold IV
LaMascotteDuSud
Thoth
Gold IV
Level 49
God Stats
5W - 3L
1,692 SR
Queue Stats
75W - 61L
1,677 MMR
Party 1
Anhur
Anhur
Gold V
Panjanko
Anhur
Gold V
Level 109
God Stats
2W - 2L
1,227 SR
Queue Stats
81W - 29L
1,692 MMR
Solo
Chaac
Chaac
Platinum V
iTz Curt v
Chaac
Platinum V
Level 125
God Stats
11W - 8L
1,712 SR
Queue Stats
159W - 158L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Gensho8711
Vamana
15
1 / 8 / 3
9,669
460
12,020
19,983
22,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Geb
13
2 / 4 / 6
9,204
438
8,013
21,633
21,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Sbiavino
Nemesis
15
6 / 7 / 0
9,955
474
7,968
17,379
5,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
ShrekIsOurKing
Ah Muzen Cab
15
1 / 8 / 2
9,575
456
10,189
13,574
1,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 7 / 3
9,402
448
6,519
14,538
4,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
CliodhnaTiamatArtio

VS

Bans
KaliLokiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Grako29
Bacchus
15
2 / 1 / 9
10,457
498
4,388
14,731
17,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Ilyes_Rhdi
Tsukuyomi
18
7 / 4 / 6
12,289
585
10,716
14,284
5,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
4 / 2 / 9
11,673
556
14,657
9,923
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Panjanko
Anhur
20
13 / 2 / 3
13,196
628
22,452
19,045
7,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
20
8 / 3 / 8
13,172
627
18,390
22,289
22,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
11
Kills
34
34
Deaths
12
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Vamana
Gensho8711
Vamana
1
8
3
0.31
W
Bacchus
Grako29
Bacchus
2
1
9
6.5
W
Tsukuyomi
Ilyes_Rhdi
Tsukuyomi
7
4
6
2.5
W
4
2
9
4.25
W
Anhur
Panjanko
Anhur
13
2
3
7.25
L
Geb
2
4
6
1.25
L
Nemesis
Sbiavino
Nemesis
6
7
0
0.86
L
Ah Muzen Cab
ShrekIsOurKing
Ah Muzen Cab
1
8
2
0.25
W
Chaac
8
3
8
4
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,709
Damage
70,603
87,107
Taken
80,272
56,469
Mitigated
56,621
18,670
Healing
32,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Gensho8711
Vamana
12,020
5,821
0
5,415
19,983
22,846
595
2,481
17,502
0
69,748
W
Bacchus
Grako29
Bacchus
4,388
628
0
4,681
14,731
17,212
29
4,004
10,727
23,092
0
W
Tsukuyomi
Ilyes_Rhdi
Tsukuyomi
10,716
3,207
0
4,349
14,284
5,595
116
3,628
10,445
0
77,357
W
14,657
168
0
2,797
9,923
3,274
1,844
2,746
7,177
83,062
0
W
Anhur
Panjanko
Anhur
22,452
12,553
0
8,546
19,045
7,585
5,435
4,475
14,570
0
114,415
L
Geb
8,013
916
0
1,311
21,633
21,708
0
7,363
14,270
25,430
0
L
Nemesis
Sbiavino
Nemesis
7,968
2,695
0
4,207
17,379
5,543
21
4,215
13,164
0
43,357
L
Ah Muzen Cab
ShrekIsOurKing
Ah Muzen Cab
10,189
3,002
0
2,651
13,574
1,847
0
294
13,280
0
63,295
W
Chaac
18,390
4,381
0
12,588
22,289
22,955
320
2,961
18,354
11,394
88,580
L
6,519
335
783
4,303
14,538
4,525
0
6,992
7,546
63,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,805
Gold Earned
60,787
467
Minions Killed
607
0
Camps Cleared
0
1,933,010
Distance Traveled
2,004,039
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,669
460
126
6
0
368,984
0
W
Bacchus
10,457
498
28
1
0
416,215
2
W
Tsukuyomi
12,289
585
134
6
0
443,060
8
W
Thoth
11,673
556
140
7
0
402,838
5
W
Anhur
13,196
628
166
8
0
329,829
6
L
Geb
9,204
438
31
1
0
402,152
9
L
Nemesis
9,955
474
77
4
0
399,075
6
L
Ah Muzen Cab
9,575
456
113
5
0
375,352
5
W
Chaac
13,172
627
139
7
0
412,097
0
L
Ra
9,402
448
120
6
0
387,447
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role