Player Matchup

Sun Wukong
Sun Wukong
DHXC
Sun Wukong
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 40L
1,335 Elo+
Party 1
Jormungandr
Jormungandr
JormunRex
Jormungandr
Level 17
God Stats
11W - 10L
1,409 SR
Queue Stats
20W - 22L
1,388 Elo+
Party 1
Ao Kuang
Ao Kuang
SadezTv
Ao Kuang
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
30W - 36L
1,182 Elo+
Solo
Scylla
Scylla
ZRA19
Scylla
Level 12
God Stats
3W - 4L
1,707 SR
Queue Stats
8W - 8L
1,430 Elo+
Solo
Bellona
Bellona
carboncito22
Bellona
Level 13
God Stats
3W - 3L
1,370 SR
Queue Stats
12W - 10L
1,456 Elo+
Party 1
Team Averages
Level 18
1,497 SR
1,358 Elo+

VS

Team Averages
Level 15
1,450 SR
1,403 Elo+
Xing Tian
Xing Tian
BrothrDarkness
Xing Tian
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
221W - 242L
1,360 Elo+
Solo
Set
Set
Cloudwalker009
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,640 Elo+
Solo
Cthulhu
Cthulhu
MoistLuv
Cthulhu
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
159W - 200L
1,438 Elo+
Solo
Anubis
Anubis
SteveMahanahan
Anubis
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 13L
1,280 Elo+
Solo
King Arthur
King Arthur
VRaptor271
King Arthur
Level 5
God Stats
0W - 2L
1,250 SR
Queue Stats
3W - 7L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DHXC
Sun Wukong
20
1 / 6 / 32
11,835
1,076
15,715
21,322
19,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
JormunRex
Jormungandr
20
8 / 2 / 32
13,214
1,201
21,312
17,931
21,495
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
SadezTv
Ao Kuang
20
27 / 3 / 15
16,527
1,502
42,067
21,232
9,088
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
ZRA19
Scylla
20
10 / 1 / 18
13,241
1,204
18,836
7,132
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
carboncito22
Bellona
20
6 / 2 / 35
14,249
1,295
18,828
20,859
20,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

232

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BrothrDarkness
Xing Tian
17
3 / 9 / 6
11,079
1,007
14,703
27,037
10,300
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 11 / 6
11,649
1,059
20,064
26,153
11,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
MoistLuv
Cthulhu
17
0 / 6 / 9
10,366
942
11,031
21,837
19,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
3 / 13 / 8
10,828
984
19,827
18,384
10,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
VRaptor271
King Arthur
17
3 / 13 / 10
11,444
1,040
16,708
33,248
35,637
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

184
Kill Participation
53
52
Kills
14
14
Deaths
52
132
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BrothrDarkness
Xing Tian
3
9
6
0.67
L
5
11
6
0.73
W
Sun Wukong
DHXC
Sun Wukong
1
6
32
2.83
W
Jormungandr
JormunRex
Jormungandr
8
2
32
12
L
Cthulhu
MoistLuv
Cthulhu
0
6
9
0.75
W
Ao Kuang
SadezTv
Ao Kuang
27
3
15
11.5
L
3
13
8
0.54
L
King Arthur
VRaptor271
King Arthur
3
13
10
0.62
W
Scylla
ZRA19
Scylla
10
1
18
19
W
Bellona
carboncito22
Bellona
6
2
35
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,758
Damage
82,333
88,476
Taken
126,659
73,139
Mitigated
86,730
15,834
Healing
4,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BrothrDarkness
Xing Tian
14,703
4,202
0
0
27,037
10,300
0
18,175
8,517
36,940
0
L
20,064
7,451
0
2,439
26,153
11,541
0
16,002
9,925
0
35,308
W
Sun Wukong
DHXC
Sun Wukong
15,715
4,340
0
1,686
21,322
19,317
0
12,243
9,079
1,791
24,376
W
Jormungandr
JormunRex
Jormungandr
21,312
5,193
0
29
17,931
21,495
0
9,773
8,158
42,288
0
L
Cthulhu
MoistLuv
Cthulhu
11,031
1,266
0
0
21,837
19,224
0
15,083
6,440
28,473
0
W
Ao Kuang
SadezTv
Ao Kuang
42,067
17,470
0
8,454
21,232
9,088
0
9,712
11,520
54,082
0
L
19,827
2,364
0
1,759
18,384
10,028
0
10,829
7,471
42,642
0
L
King Arthur
VRaptor271
King Arthur
16,708
2,196
0
250
33,248
35,637
0
23,469
8,767
5,171
25,237
W
Scylla
ZRA19
Scylla
18,836
1,439
0
0
7,132
2,602
0
4,991
2,141
36,097
0
W
Bellona
carboncito22
Bellona
18,828
5,305
2,694
2,971
20,859
20,637
0
11,569
9,290
0
40,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,066
Gold Earned
55,366
196
Minions Killed
172
6
Camps Cleared
3
1,077,445
Distance Traveled
960,803
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,079
1,007
38
3
1
214,001
0
L
Set
11,649
1,059
28
3
2
198,699
0
W
Sun Wukong
11,835
1,076
38
3
1
215,891
2
W
Jormungandr
13,214
1,201
43
4
1
191,802
0
L
Cthulhu
10,366
942
43
4
0
187,974
0
W
Ao Kuang
16,527
1,502
23
2
2
217,411
0
L
Anubis
10,828
984
36
3
0
135,079
0
L
King Arthur
11,444
1,040
27
2
0
225,050
1
W
Scylla
13,241
1,204
43
4
2
203,406
0
W
Bellona
14,249
1,295
49
4
0
248,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role