Player Matchup

Anubis
Anubis
 
Anubis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Alexzandro88
Neith
Level 15
God Stats
3W - 0L
1,649 SR
Queue Stats
14W - 11L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
Hayleynb41
Sun Wukong
Level 29
God Stats
1W - 0L
1,884 SR
Queue Stats
52W - 42L
1,504 Elo+
Solo
Nemesis
Nemesis
ParagonFairy
Nemesis
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 36L
1,267 Elo+
Solo
Ymir
Ymir
palillo345
Ymir
Level 11
God Stats
1W - 3L
1,137 SR
Queue Stats
20W - 36L
1,150 Elo+
Solo
Team Averages
Level 15
1,534 SR
1,389 Elo+

VS

Team Averages
Level 19
1,524 SR
1,402 Elo+
Kali
Kali
BigMoneyCarl
Kali
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,345 Elo+
Party 1
Neith
Neith
Clonetrooper8983
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
deathwarior321
Cu Chulainn
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,473 Elo+
Solo
Izanami
Izanami
marlonchura
Izanami
Level 29
God Stats
3W - 2L
1,710 SR
Queue Stats
47W - 51L
1,397 Elo+
Solo
Olorun
Olorun
onthehizzy
Olorun
Level 24
God Stats
11W - 9L
1,410 SR
Queue Stats
27W - 41L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
17 / 6 / 4
12,978
564
24,230
19,222
9,251
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 4 / 2
11,832
514
16,461
15,239
7,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Hayleynb41
Sun Wukong
19
8 / 3 / 2
12,462
542
13,791
25,450
22,022
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
ParagonFairy
Nemesis
18
7 / 5 / 10
11,485
499
11,524
16,833
6,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 6 / 2
8,369
364
1,782
17,731
7,890
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 4
11,313
492
10,897
20,018
7,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 10 / 6
10,769
468
13,637
15,201
4,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
deathwarior321
Cu Chulainn
18
6 / 8 / 1
12,793
556
23,015
22,233
20,794
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
marlonchura
Izanami
20
7 / 3 / 0
13,783
599
13,083
20,518
6,916
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
onthehizzy
Olorun
15
3 / 11 / 3
10,276
447
8,055
18,870
8,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
37
38
Kills
23
24
Deaths
38
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
17
6
4
3.17
W
6
4
2
1.75
L
3
6
4
0.83
L
4
10
6
0.7
W
Sun Wukong
Hayleynb41
Sun Wukong
8
3
2
3
W
Nemesis
ParagonFairy
Nemesis
7
5
10
2.4
L
Cu Chulainn
deathwarior321
Cu Chulainn
6
8
1
0.81
L
Izanami
marlonchura
Izanami
7
3
0
2.33
L
Olorun
onthehizzy
Olorun
3
11
3
0.41
W
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,788
Damage
68,687
94,475
Taken
96,840
53,682
Mitigated
48,516
32,938
Healing
24,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
24,230
1,886
0
10,000
19,222
9,251
1,399
4,915
14,307
78,881
0
W
16,461
7,701
0
4,323
15,239
7,987
352
1,383
13,856
0
93,275
L
10,897
5,088
0
7,167
20,018
7,225
28
4,338
15,680
0
59,807
L
13,637
6,124
0
3,267
15,201
4,912
976
6,212
8,989
0
48,721
W
Sun Wukong
Hayleynb41
Sun Wukong
13,791
5,433
223
11,323
25,450
22,022
2,675
1,780
23,670
0
91,492
W
Nemesis
ParagonFairy
Nemesis
11,524
4,846
0
3,634
16,833
6,532
322
1,299
15,534
0
82,205
L
Cu Chulainn
deathwarior321
Cu Chulainn
23,015
6,961
0
2,933
22,233
20,794
2,160
4,335
17,898
9,587
72,583
L
Izanami
marlonchura
Izanami
13,083
10,047
0
6,329
20,518
6,916
3,198
1,035
19,483
0
138,165
L
Olorun
onthehizzy
Olorun
8,055
4,168
329
4,516
18,870
8,669
1,250
10,166
8,704
44,513
0
W
1,782
538
0
3,435
17,731
7,890
182
1,840
15,891
21,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,126
Gold Earned
58,934
611
Minions Killed
584
0
Camps Cleared
0
1,879,648
Distance Traveled
1,783,933
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,978
564
134
6
0
320,532
1
W
Neith
11,832
514
165
7
0
334,076
2
L
Kali
11,313
492
84
4
0
355,997
0
L
Neith
10,769
468
81
4
0
336,632
0
W
Sun Wukong
12,462
542
173
8
0
400,759
4
W
Nemesis
11,485
499
112
5
0
452,015
0
L
Cu Chulainn
12,793
556
140
6
0
381,824
1
L
Izanami
13,783
599
215
9
0
387,265
8
L
Olorun
10,276
447
64
3
0
322,215
0
W
Ymir
8,369
364
27
1
0
372,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role