Player Matchup

Kukulkan
Kukulkan
BloodQueen5981
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,239 Elo+
Solo
Artemis
Artemis
RatCo_Ltd
Artemis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Loki
Loki
W3tnut999
Loki
Level 29
God Stats
49W - 59L
1,470 SR
Queue Stats
175W - 218L
1,370 Elo+
Solo
Ares
Ares
esquina_social1
Ares
Level 18
God Stats
3W - 2L
1,536 SR
Queue Stats
33W - 39L
1,411 Elo+
Solo
Bellona
Bellona
fringed_wasp5
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,624 Elo+
Party 2
Team Averages
Level 10
1,501 SR
1,429 Elo+

VS

Team Averages
Level 20
1,458 SR
1,386 Elo+
Nike
Nike
ChunkyBeans5294
Nike
Level 7
God Stats
2W - 2L
1,550 SR
Queue Stats
10W - 30L
1,388 Elo+
Party 1
Ne Zha
Ne Zha
Lucastheboy19
Ne Zha
Level 21
God Stats
4W - 11L
1,269 SR
Queue Stats
37W - 41L
1,439 Elo+
Solo
Freya
Freya
Possesed Knight
Freya
Level 14
God Stats
2W - 3L
1,645 SR
Queue Stats
20W - 53L
1,328 Elo+
Party 1
Fafnir
Fafnir
SodaDeCereza
Fafnir
Level 29
God Stats
31W - 29L
1,488 SR
Queue Stats
76W - 84L
1,431 Elo+
Solo
Izanami
Izanami
ilCampione27
Izanami
Level 27
God Stats
1W - 1L
1,341 SR
Queue Stats
26W - 39L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
9 / 2 / 2
12,026
547
8,518
9,923
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
RatCo_Ltd
Artemis
15
3 / 4 / 6
10,297
468
11,677
14,479
4,956
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
17
5 / 1 / 6
11,301
514
10,866
12,705
4,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 5 / 11
9,673
440
4,910
14,781
13,252
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
19
5 / 1 / 5
12,178
554
10,653
16,636
11,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
7,557
344
1,575
9,620
5,239
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
4 / 1 / 4
11,179
508
11,473
14,764
7,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 10 / 0
8,141
370
3,989
15,493
4,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
14
1 / 4 / 4
9,854
448
5,648
16,781
18,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
ilCampione27
Izanami
15
6 / 6 / 2
9,935
452
14,355
17,456
5,923
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
24
Kills
13
13
Deaths
25
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
9
2
2
5
L
1
4
2
0.5
L
4
1
4
6
L
1
10
0
0.1
W
Artemis
RatCo_Ltd
Artemis
3
4
6
1.5
L
Fafnir
1
4
4
0.75
W
Loki
5
1
6
8
W
2
5
11
1.5
W
Bellona
5
1
5
7.5
L
Izanami
ilCampione27
Izanami
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,624
Damage
37,040
68,524
Taken
74,114
39,149
Mitigated
41,398
17,666
Healing
18,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
8,518
861
0
1,854
9,923
4,236
711
0
9,923
93,228
0
L
1,575
311
0
450
9,620
5,239
0
1,306
8,314
0
23,304
L
11,473
2,301
0
7,066
14,764
7,617
0
2,949
11,815
0
75,486
L
3,989
1,277
0
2,625
15,493
4,540
60
2,832
12,661
40,509
0
W
Artemis
RatCo_Ltd
Artemis
11,677
7,050
0
2,449
14,479
4,956
1,469
2,653
11,826
0
68,108
L
Fafnir
5,648
1,100
86
4,631
16,781
18,079
23
2,283
14,498
35,408
0
W
Loki
10,866
3,734
0
6,238
12,705
4,792
1,142
1,847
10,858
0
76,687
W
4,910
364
0
1,500
14,781
13,252
577
2,352
12,429
23,739
0
W
Bellona
10,653
3,971
0
5,625
16,636
11,913
3,407
2,978
13,658
0
96,955
L
Izanami
ilCampione27
Izanami
14,355
9,323
0
3,973
17,456
5,923
0
4,058
13,398
0
66,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,475
Gold Earned
46,666
565
Minions Killed
386
0
Camps Cleared
0
2,218,743
Distance Traveled
1,809,434
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,026
547
140
6
0
422,813
3
L
Nike
7,557
344
37
2
0
252,795
0
L
Ne Zha
11,179
508
122
6
0
475,571
5
L
Freya
8,141
370
63
3
0
285,579
0
W
Artemis
10,297
468
89
4
0
401,134
3
L
Fafnir
9,854
448
65
3
0
392,741
8
W
Loki
11,301
514
128
6
0
514,583
0
W
Ares
9,673
440
30
1
0
453,359
6
W
Bellona
12,178
554
178
8
0
426,854
0
L
Izanami
9,935
452
99
5
0
402,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role