Player Matchup

Xing Tian
Xing Tian
HyperLiion
Xing Tian
Level 124
God Stats
1W - 2L
1,157 SR
Queue Stats
29W - 29L
1,493 Elo+
Party 2
Nu Wa
Nu Wa
PéèpÀ
Nu Wa
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 103L
1,490 Elo+
Party 2
Ne Zha
Ne Zha
tanquecac
Ne Zha
Level 146
God Stats
3W - 6L
1,380 SR
Queue Stats
152W - 141L
1,484 Elo+
Party 2
Team Averages
Level 135
1,346 SR
1,489 Elo+

VS

Team Averages
Level 119
1,462 SR
1,514 Elo+
Ymir
Ymir
GGOPA2014
Ymir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 92L
1,550 Elo+
Party 1
Raijin
Raijin
MatiSosa021
Raijin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,636 Elo+
Party 1
Bastet
Bastet
joaozinhojpg
Bastet
Level 139
God Stats
22W - 39L
1,387 SR
Queue Stats
73W - 109L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HyperLiion
Xing Tian
16
3 / 2 / 13
12,316
616
10,507
16,762
24,762
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
PéèpÀ
Nu Wa
18
8 / 2 / 11
13,480
674
25,823
16,068
9,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
tanquecac
Ne Zha
17
9 / 5 / 8
13,951
698
16,834
18,354
10,769
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
6 / 5 / 2
13,106
655
12,087
24,367
29,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Raijin
16
2 / 7 / 6
12,155
608
17,040
21,481
6,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
13
1 / 9 / 6
11,253
563
11,104
17,754
5,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
20
Kills
9
9
Deaths
21
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
6
5
2
1.4
W
Xing Tian
HyperLiion
Xing Tian
3
2
13
4.75
L
Raijin
2
7
6
0.71
W
Nu Wa
PéèpÀ
Nu Wa
8
2
11
6.75
L
Bastet
1
9
6
0.44
W
Ne Zha
tanquecac
Ne Zha
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,164
Damage
40,231
51,184
Taken
63,602
45,174
Mitigated
41,624
10,573
Healing
6,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
12,087
1,961
0
1,709
24,367
29,316
0
13,347
10,375
32,751
1,395
W
Xing Tian
HyperLiion
Xing Tian
10,507
979
0
439
16,762
24,762
409
8,204
8,128
26,091
0
L
Raijin
17,040
1,066
159
2,772
21,481
6,554
0
13,557
7,398
70,417
0
W
Nu Wa
PéèpÀ
Nu Wa
25,823
8,817
324
5,202
16,068
9,643
1,610
10,657
4,977
62,975
0
L
Bastet
11,104
1,953
194
1,841
17,754
5,754
46
8,475
8,851
0
30,654
W
Ne Zha
tanquecac
Ne Zha
16,834
5,169
0
4,608
18,354
10,769
832
9,083
8,951
0
56,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,747
Gold Earned
36,514
208
Minions Killed
198
9
Camps Cleared
7
991,280
Distance Traveled
888,585
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,106
655
39
2
1
313,521
0
W
Xing Tian
12,316
616
37
2
0
327,501
0
L
Raijin
12,155
608
121
6
5
297,468
2
W
Nu Wa
13,480
674
92
5
7
337,747
5
L
Bastet
11,253
563
38
2
1
277,596
2
W
Ne Zha
13,951
698
79
4
2
326,032
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role