Player Matchup

Ymir
Ymir
Crozariol
Ymir
Level 28
God Stats
19W - 15L
1,655 SR
Queue Stats
115W - 105L
1,595 Elo+
Solo
Xing Tian
Xing Tian
Monik_ed
Xing Tian
Level 13
God Stats
4W - 1L
1,879 SR
Queue Stats
34W - 23L
1,587 Elo+
Solo
Artemis
Artemis
Satanngel
Artemis
Level 16
God Stats
0W - 1L
1,283 SR
Queue Stats
2W - 3L
1,481 Elo+
Solo
Medusa
Medusa
THConkush
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
fabrigus2015
Agni
Level 29
God Stats
2W - 6L
1,171 SR
Queue Stats
168W - 231L
1,515 Elo+
Solo
Team Averages
Level 19
1,498 SR
1,536 Elo+

VS

Team Averages
Level 16
1,482 SR
1,478 Elo+
Ares
Ares
DescoHy
Ares
Level 18
God Stats
1W - 1L
1,248 SR
Queue Stats
27W - 21L
1,475 Elo+
Party 1
Olorun
Olorun
Mages_dark167
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 28L
1,307 Elo+
Solo
Loki
Loki
MoreThanYouKnow
Loki
Level 14
God Stats
6W - 3L
1,542 SR
Queue Stats
73W - 29L
1,526 Elo+
Solo
Neith
Neith
UmJG
Neith
Level 26
God Stats
4W - 5L
1,621 SR
Queue Stats
78W - 34L
1,669 Elo+
Solo
Odin
Odin
lIxA1MB0TxIl
Odin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 2 / 1
5,584
558
2,388
7,206
3,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xing Tian
Monik_ed
Xing Tian
11
6 / 0 / 2
7,310
731
4,903
6,929
3,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Satanngel
Artemis
9
2 / 4 / 4
5,518
552
4,983
6,634
1,437
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
THConkush
Medusa
7
0 / 5 / 0
4,441
444
1,300
5,351
1,207
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 6 / 1
4,717
472
1,022
5,606
978
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DescoHy
Ares
7
0 / 1 / 3
4,878
488
1,704
6,075
2,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 4 / 2
5,400
540
3,084
6,113
1,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 1 / 1
6,643
664
5,913
5,839
1,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
UmJG
Neith
12
8 / 2 / 2
7,182
718
7,935
5,976
2,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 0 / 2
6,113
611
2,528
4,688
1,964
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
8
Kills
17
17
Deaths
8
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
2
1
0.25
W
Ares
DescoHy
Ares
0
1
3
1.5
W
1
4
2
0.5
L
Xing Tian
Monik_ed
Xing Tian
6
0
2
7
W
5
1
1
5.5
L
Artemis
Satanngel
Artemis
2
4
4
1
L
Medusa
THConkush
Medusa
0
5
0
0
W
Neith
UmJG
Neith
8
2
2
4.5
L
0
6
1
0.08
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,596
Damage
21,164
31,726
Taken
28,691
10,190
Mitigated
10,762
7,327
Healing
10,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,388
797
0
2,567
7,206
3,154
0
408
6,798
27,241
0
W
Ares
DescoHy
Ares
1,704
181
0
1,886
6,075
2,796
0
1,639
4,436
9,580
0
W
3,084
1,661
78
1,743
6,113
1,770
1,315
2,604
3,509
21,681
0
L
Xing Tian
Monik_ed
Xing Tian
4,903
967
1,286
1,726
6,929
3,414
0
2,638
4,291
18,419
0
W
5,913
1,607
0
3,100
5,839
1,666
0
815
5,024
0
39,780
L
Artemis
Satanngel
Artemis
4,983
3,136
159
808
6,634
1,437
591
1,323
5,311
0
22,777
L
Medusa
THConkush
Medusa
1,300
813
0
251
5,351
1,207
850
123
5,228
0
13,813
W
Neith
UmJG
Neith
7,935
3,167
0
1,899
5,976
2,566
168
2,245
3,731
0
46,777
L
1,022
78
0
530
5,606
978
458
383
5,223
14,924
0
W
2,528
326
0
1,375
4,688
1,964
0
1,010
3,678
119
27,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,570
Gold Earned
30,216
177
Minions Killed
288
0
Camps Cleared
0
941,136
Distance Traveled
1,016,720
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,584
558
46
5
0
177,425
1
W
Ares
4,878
488
20
2
0
193,337
1
W
Olorun
5,400
540
45
5
0
183,322
0
L
Xing Tian
7,310
731
26
3
0
233,959
3
W
Loki
6,643
664
83
8
0
234,888
0
L
Artemis
5,518
552
43
4
0
169,499
1
L
Medusa
4,441
444
30
3
0
171,772
1
W
Neith
7,182
718
80
8
0
188,182
2
L
Agni
4,717
472
32
3
0
188,481
1
W
Odin
6,113
611
60
6
0
216,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role