Player Matchup

Anubis
Anubis
Daddy_Lanoo
Anubis
Level 10
God Stats
8W - 9L
1,526 SR
Queue Stats
13W - 30L
1,241 Elo+
Party 1
Ymir
Ymir
Marc0s3846
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Skadi
Skadi
QUATNUM2XSTRIK3
Skadi
Level 52
God Stats
5W - 7L
1,648 SR
Queue Stats
68W - 132L
1,292 Elo+
Party 1
Team Averages
Level 22
1,558 SR
1,345 Elo+

VS

Team Averages
Level 41
1,510 SR
1,336 Elo+
Ah Muzen Cab
Ah Muzen Cab
CN D4RK
Ah Muzen Cab
Level 83
God Stats
5W - 3L
1,514 SR
Queue Stats
119W - 114L
1,393 Elo+
Party 2
Horus
Horus
TSM Requiss
Horus
Level 23
God Stats
3W - 1L
1,719 SR
Queue Stats
39W - 47L
1,174 Elo+
Party 2
Ao Kuang
Ao Kuang
TSM Tyronee
Ao Kuang
Level 18
God Stats
2W - 0L
1,297 SR
Queue Stats
30W - 28L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
3 / 6 / 0
6,704
670
7,690
9,652
4,874
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
1 / 4 / 0
6,176
618
1,913
8,046
4,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 5 / 2
5,897
590
6,055
6,405
2,027
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CN D4RK
Ah Muzen Cab
13
6 / 0 / 8
8,132
813
10,879
7,883
3,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 1 / 10
7,458
746
3,626
11,595
6,816
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
TSM Tyronee
Ao Kuang
11
6 / 3 / 6
7,868
787
6,768
9,155
3,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
4
Kills
15
15
Deaths
4
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CN D4RK
Ah Muzen Cab
6
0
8
10
L
Anubis
3
6
0
0.5
L
1
4
0
0.25
L
0
5
2
0.2
W
3
1
10
8
W
Ao Kuang
TSM Tyronee
Ao Kuang
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,658
Damage
21,273
24,103
Taken
28,633
11,389
Mitigated
13,173
4,274
Healing
12,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CN D4RK
Ah Muzen Cab
10,879
5,054
0
3,237
7,883
3,123
382
2,526
5,357
0
43,064
L
Anubis
7,690
256
175
3,135
9,652
4,874
0
2,593
7,059
21,049
0
L
1,913
317
54
910
8,046
4,488
0
1,577
6,469
4,028
0
L
6,055
2,563
0
0
6,405
2,027
0
2,198
4,207
0
17,211
W
3,626
2,075
3,211
3,380
11,595
6,816
173
3,889
7,706
0
10,300
W
Ao Kuang
TSM Tyronee
Ao Kuang
6,768
2,851
0
3,052
9,155
3,234
117
3,809
5,346
13,889
2,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,777
Gold Earned
23,458
66
Minions Killed
119
1
Camps Cleared
8
385,261
Distance Traveled
532,848
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,132
813
83
8
4
176,080
1
L
Anubis
6,704
670
34
3
1
130,639
0
L
Ymir
6,176
618
5
1
0
115,476
4
L
Skadi
5,897
590
27
3
0
139,146
1
W
Horus
7,458
746
14
1
0
185,207
0
W
Ao Kuang
7,868
787
22
2
4
171,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role