Player Matchup

Skadi
Skadi
Chekfate
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,667 Elo+
Solo
Bellona
Bellona
Lin_Nygma17
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,216 Elo+
Solo
Zeus
Zeus
MightY7731
Zeus
Level 18
God Stats
17W - 9L
1,665 SR
Queue Stats
55W - 55L
1,452 Elo+
Solo
Thor
Thor
elpapi0508
Thor
Level 18
God Stats
8W - 10L
1,451 SR
Queue Stats
48W - 35L
1,352 Elo+
Solo
Ymir
Ymir
is_just_Matiuu
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,070 Elo+
Solo
Team Averages
Level 11
1,523 SR
1,351 Elo+

VS

Team Averages
Level 12
1,539 SR
1,414 Elo+
Merlin
Merlin
AirRaider0120
Merlin
Level 15
God Stats
30W - 16L
1,577 SR
Queue Stats
39W - 32L
1,415 Elo+
Solo
King Arthur
King Arthur
BeeDawg8000
King Arthur
Level 11
God Stats
12W - 6L
1,437 SR
Queue Stats
20W - 20L
1,405 Elo+
Solo
Gilgamesh
Gilgamesh
CollaredMetal
Gilgamesh
Level 15
God Stats
13W - 3L
1,736 SR
Queue Stats
24W - 18L
1,404 Elo+
Solo
Cthulhu
Cthulhu
FLAMINGSKULL588
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
swishercake
Ymir
Level 15
God Stats
25W - 29L
1,445 SR
Queue Stats
42W - 49L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Chekfate
Skadi
12
2 / 4 / 2
7,269
1,038
3,228
4,752
1,573
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Lin_Nygma17
Bellona
12
0 / 8 / 2
6,879
983
3,658
12,607
8,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 1 / 1
7,110
1,016
10,108
2,868
1,063
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 2
7,364
1,052
6,326
8,585
3,191
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 1 / 2
7,597
1,085
2,857
11,407
8,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

256

VS

Team 2 Tickets

372

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 5
7,021
1,003
2,490
1,647
411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
BeeDawg8000
King Arthur
14
4 / 0 / 8
8,220
1,174
8,043
5,602
3,684
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
CollaredMetal
Gilgamesh
13
6 / 2 / 4
8,048
1,150
7,508
7,206
3,697
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 1 / 10
8,010
1,144
7,339
10,222
7,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 1 / 7
8,486
1,212
8,917
7,004
2,844
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
5
Kills
17
17
Deaths
5
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
W
King Arthur
BeeDawg8000
King Arthur
4
0
8
8
L
Skadi
Chekfate
Skadi
2
4
2
0.75
W
Gilgamesh
CollaredMetal
Gilgamesh
6
2
4
4
W
1
1
10
6
L
Bellona
Lin_Nygma17
Bellona
0
8
2
0.13
L
1
1
1
1.5
L
1
3
2
0.67
L
1
1
2
2
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,177
Damage
34,297
40,219
Taken
31,681
22,432
Mitigated
17,644
1,572
Healing
2,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,490
765
0
102
1,647
411
0
836
811
10,145
0
W
King Arthur
BeeDawg8000
King Arthur
8,043
1,417
0
27
5,602
3,684
0
2,566
3,036
0
15,151
L
Skadi
Chekfate
Skadi
3,228
1,540
0
0
4,752
1,573
0
1,748
2,975
0
6,115
W
Gilgamesh
CollaredMetal
Gilgamesh
7,508
2,676
0
548
7,206
3,697
0
1,769
5,437
0
13,865
W
7,339
934
62
1,744
10,222
7,008
0
4,732
5,490
17,005
0
L
Bellona
Lin_Nygma17
Bellona
3,658
2,185
521
764
12,607
8,438
0
5,833
6,277
0
6,824
L
10,108
1,746
0
0
2,868
1,063
0
1,981
802
21,511
0
L
6,326
2,733
0
0
8,585
3,191
0
3,399
4,984
0
23,858
L
2,857
1,028
0
287
11,407
8,167
0
4,773
6,435
11,397
0
W
8,917
4,035
0
145
7,004
2,844
0
3,062
3,942
18,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,219
Gold Earned
39,785
91
Minions Killed
108
5
Camps Cleared
4
550,992
Distance Traveled
687,138
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,021
1,003
23
3
0
101,363
0
W
King Arthur
8,220
1,174
15
2
0
151,710
0
L
Skadi
7,269
1,038
12
2
0
49,644
0
W
Gilgamesh
8,048
1,150
6
1
0
135,857
2
W
Cthulhu
8,010
1,144
37
5
0
157,393
0
L
Bellona
6,879
983
4
1
0
115,276
3
L
Zeus
7,110
1,016
23
3
1
105,911
0
L
Thor
7,364
1,052
37
5
0
131,319
0
L
Ymir
7,597
1,085
15
2
4
148,842
0
W
Ymir
8,486
1,212
27
4
4
140,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role