Player Matchup

Odin
Odin
 
Odin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
DoqterDre
Persephone
Level 160
God Stats
5W - 12L
1,549 SR
Queue Stats
533W - 443L
1,603 Elo+
Party 1
Mercury
Mercury
greasyweed
Mercury
Level 58
God Stats
31W - 28L
1,533 SR
Queue Stats
136W - 143L
1,455 Elo+
Party 1
Ne Zha
Ne Zha
xraytrey
Ne Zha
Level 92
God Stats
2W - 4L
1,436 SR
Queue Stats
383W - 304L
1,582 Elo+
Solo
Team Averages
Level 112
1,504 SR
1,528 Elo+

VS

Team Averages
Level 100
1,595 SR
1,578 Elo+
Thor
Thor
 
Thor
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AndriuewFake
Odin
Level 54
God Stats
2W - 0L
1,563 SR
Queue Stats
16W - 5L
1,644 Elo+
Solo
Ganesha
Ganesha
FireballCP69
Ganesha
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 57L
1,611 Elo+
Party 2
Danzaburou
Danzaburou
JTWild
Danzaburou
Level 127
God Stats
15W - 10L
1,737 SR
Queue Stats
629W - 602L
1,578 Elo+
Solo
Sol
Sol
haroldagreat
Sol
Level 86
God Stats
3W - 4L
1,674 SR
Queue Stats
22W - 26L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
1 / 2 / 0
6,761
563
4,577
6,441
3,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
 
Sol
9
0 / 5 / 0
5,702
475
4,833
7,023
2,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
DoqterDre
Persephone
12
5 / 4 / 1
7,266
606
7,057
7,747
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
greasyweed
Mercury
10
1 / 6 / 2
6,047
504
2,193
9,658
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
xraytrey
Ne Zha
10
0 / 2 / 5
6,240
520
6,209
9,935
3,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
9 / 0 / 2
7,767
647
6,406
8,560
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 1 / 5
7,703
642
7,233
8,513
4,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
FireballCP69
Ganesha
10
0 / 1 / 9
6,535
545
3,910
7,738
5,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
JTWild
Danzaburou
10
2 / 5 / 2
5,926
494
5,745
8,260
3,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
5 / 0 / 1
7,847
654
5,152
7,599
2,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
7
Kills
19
19
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
2
0
0.5
L
Sol
 
Sol
0
5
0
0
W
Thor
 
Thor
9
0
2
10
W
3
1
5
5.5
L
Persephone
DoqterDre
Persephone
5
4
1
1.38
W
Ganesha
FireballCP69
Ganesha
0
1
9
4.5
W
Danzaburou
JTWild
Danzaburou
2
5
2
0.6
L
Mercury
greasyweed
Mercury
1
6
2
0.33
W
5
0
1
5.5
L
Ne Zha
xraytrey
Ne Zha
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,869
Damage
28,446
40,804
Taken
40,670
13,685
Mitigated
19,779
11,415
Healing
15,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,577
2,130
0
2,287
6,441
3,034
0
454
5,544
0
38,971
L
Sol
 
Sol
4,833
1,635
98
1,373
7,023
2,096
0
4,770
2,253
30,105
4,510
W
Thor
 
Thor
6,406
1,613
0
2,897
8,560
3,327
0
1,894
6,539
0
37,753
W
7,233
1,743
0
3,926
8,513
4,767
0
0
7,912
2,866
42,435
L
Persephone
DoqterDre
Persephone
7,057
369
0
1,830
7,747
1,983
0
1,035
6,663
39,272
0
W
Ganesha
FireballCP69
Ganesha
3,910
652
0
2,546
7,738
5,731
0
1,624
6,048
17,361
0
W
Danzaburou
JTWild
Danzaburou
5,745
1,611
0
1,193
8,260
3,352
0
3,784
4,180
0
31,280
L
Mercury
greasyweed
Mercury
2,193
1,003
0
2,566
9,658
2,596
0
1,103
8,365
0
27,897
W
5,152
1,720
0
5,303
7,599
2,602
782
3,575
3,990
52,912
6,765
L
Ne Zha
xraytrey
Ne Zha
6,209
1,990
0
3,261
9,935
3,976
0
2,070
7,825
0
26,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,016
Gold Earned
35,778
343
Minions Killed
366
0
Camps Cleared
0
1,170,562
Distance Traveled
1,200,020
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,761
563
89
7
0
243,212
3
L
Sol
5,702
475
66
6
0
194,598
4
W
Thor
7,767
647
81
7
0
268,133
2
W
Odin
7,703
642
100
8
0
235,902
5
L
Persephone
7,266
606
73
6
0
231,648
3
W
Ganesha
6,535
545
8
1
0
234,006
6
W
Danzaburou
5,926
494
57
5
0
231,583
7
L
Mercury
6,047
504
70
6
0
262,589
3
W
Sol
7,847
654
120
10
0
230,396
0
L
Ne Zha
6,240
520
45
4
0
238,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role