Player Matchup

Agni
Agni
BroFennec
Agni
Level 25
God Stats
20W - 6L
1,878 SR
Queue Stats
42W - 26L
1,612 Elo+
Solo
Vulcan
Vulcan
ConejitoWiki
Vulcan
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 14L
1,446 Elo+
Party 2
Charybdis
Charybdis
carrirri
Charybdis
Level 28
God Stats
5W - 4L
1,394 SR
Queue Stats
39W - 31L
1,431 Elo+
Party 2
Mercury
Mercury
xSxOxLxOx
Mercury
Level 26
God Stats
14W - 15L
1,459 SR
Queue Stats
135W - 140L
1,560 Elo+
Solo
Khepri
Khepri
xXPrimulaXx
Khepri
Level 121
God Stats
1W - 0L
1,204 SR
Queue Stats
25W - 23L
1,494 Elo+
Party 2
Team Averages
Level 42
1,487 SR
1,508 Elo+

VS

Team Averages
Level 38
1,701 SR
1,616 Elo+
Baron Samedi
Baron Samedi
Beeftoad
Baron Samedi
Level 63
God Stats
12W - 11L
1,726 SR
Queue Stats
132W - 107L
1,629 Elo+
Party 1
Ra
Ra
Gatzebroz
Ra
Level 16
God Stats
2W - 1L
1,919 SR
Queue Stats
8W - 12L
1,464 Elo+
Solo
Tyr
Tyr
TeethSoap
Tyr
Level 96
God Stats
1W - 1L
1,828 SR
Queue Stats
44W - 32L
1,638 Elo+
Party 1
Neith
Neith
WiseSloth420
Neith
Level 7
God Stats
11W - 8L
1,533 SR
Queue Stats
11W - 8L
1,578 Elo+
Party 1
Yemoja
Yemoja
chitsunt
Yemoja
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,770 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
15 / 1 / 10
14,169
1,181
36,508
9,148
4,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
19
5 / 3 / 12
11,813
984
16,207
7,598
4,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
carrirri
Charybdis
17
1 / 3 / 13
10,498
875
8,363
9,724
4,953
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
xSxOxLxOx
Mercury
18
7 / 3 / 13
12,120
1,010
13,146
13,296
6,368
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Khepri
18
1 / 1 / 13
10,917
910
6,426
7,164
13,866
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

204

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Beeftoad
Baron Samedi
17
3 / 5 / 6
11,321
943
9,762
16,129
7,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 8 / 5
11,118
927
8,056
13,374
5,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 4 / 7
10,199
850
10,035
22,520
24,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
1 / 11 / 5
10,264
855
7,607
22,223
8,801
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
chitsunt
Yemoja
18
3 / 1 / 6
12,318
1,027
7,341
13,338
15,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
40
29
Kills
11
11
Deaths
29
61
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Beeftoad
Baron Samedi
3
5
6
1.2
W
Agni
15
1
10
20
W
Vulcan
5
3
12
3.67
L
3
8
5
0.69
L
1
4
7
1.13
L
1
11
5
0.32
W
Charybdis
carrirri
Charybdis
1
3
13
2.5
L
Yemoja
chitsunt
Yemoja
3
1
6
6
W
Mercury
xSxOxLxOx
Mercury
7
3
13
4.5
W
Khepri
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,650
Damage
42,801
46,930
Taken
87,584
33,887
Mitigated
61,741
4,801
Healing
20,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Beeftoad
Baron Samedi
9,762
698
1,486
1,799
16,129
7,350
0
12,324
3,805
37,292
0
W
Agni
36,508
2,072
435
2,370
9,148
4,486
0
3,886
5,085
65,138
0
W
Vulcan
16,207
3,729
0
0
7,598
4,214
0
3,257
4,089
46,137
0
L
8,056
224
3,538
939
13,374
5,811
0
9,117
4,257
43,576
0
L
10,035
1,048
0
2,089
22,520
24,031
0
14,452
8,068
0
18,135
L
7,607
2,343
0
752
22,223
8,801
0
16,011
6,212
0
20,252
W
Charybdis
carrirri
Charybdis
8,363
3,796
381
1,035
9,724
4,953
0
5,543
3,825
0
23,161
L
Yemoja
chitsunt
Yemoja
7,341
395
7,502
2,590
13,338
15,748
0
7,237
6,101
20,804
0
W
Mercury
xSxOxLxOx
Mercury
13,146
4,117
0
0
13,296
6,368
0
7,439
5,285
0
27,183
W
Khepri
6,426
244
0
580
7,164
13,866
0
4,319
2,678
23,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,517
Gold Earned
55,220
249
Minions Killed
232
10
Camps Cleared
3
1,130,381
Distance Traveled
1,095,841
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,321
943
74
6
0
186,248
0
W
Agni
14,169
1,181
72
6
1
243,852
1
W
Vulcan
11,813
984
75
6
2
218,960
0
L
Ra
11,118
927
82
7
0
238,167
0
L
Tyr
10,199
850
26
2
0
231,976
0
L
Neith
10,264
855
27
2
2
200,694
1
W
Charybdis
10,498
875
34
3
3
185,122
1
L
Yemoja
12,318
1,027
23
2
1
238,756
0
W
Mercury
12,120
1,010
35
3
0
254,279
0
W
Khepri
10,917
910
33
3
4
228,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role