Player Matchup

Artemis
Artemis
Binthorus
Artemis
Level 17
God Stats
3W - 0L
1,599 SR
Queue Stats
7W - 1L
1,351 Elo+
Party 1
Chaac
Chaac
skyjapan99
Chaac
Level 30
God Stats
2W - 0L
1,592 SR
Queue Stats
22W - 4L
1,879 Elo+
Party 1
Ra
Ra
ÇarpıBalankue
Ra
Level 128
God Stats
15W - 11L
1,717 SR
Queue Stats
152W - 81L
1,741 Elo+
Party 1
Team Averages
Level 58
1,636 SR
1,657 Elo+

VS

Team Averages
Level 46
1,644 SR
1,471 Elo+
Mercury
Mercury
Camzeron
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,460 Elo+
Party 2
Loki
Loki
ProjectRafajafa
Loki
Level 42
God Stats
4W - 2L
1,771 SR
Queue Stats
68W - 82L
1,465 Elo+
Party 2
Pele
Pele
joefoleymufc
Pele
Level 68
God Stats
6W - 2L
1,663 SR
Queue Stats
122W - 138L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Binthorus
Artemis
10
4 / 4 / 6
8,054
805
4,456
5,942
1,751
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
13
3 / 2 / 15
8,428
843
7,061
11,175
10,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
12 / 2 / 6
10,403
1,040
13,464
7,983
5,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Camzeron
Mercury
10
1 / 7 / 6
6,537
654
5,031
9,220
4,255
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
3 / 7 / 5
7,298
730
7,994
10,211
5,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
4 / 5 / 4
7,765
777
7,586
10,295
7,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
19
Kills
8
8
Deaths
19
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
Binthorus
Artemis
4
4
6
1.75
L
Mercury
Camzeron
Mercury
1
7
6
0.57
L
3
7
5
0.79
L
4
5
4
1.2
W
Chaac
3
2
15
5.25
W
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,981
Damage
20,611
25,100
Taken
29,726
18,187
Mitigated
17,438
10,237
Healing
4,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Binthorus
Artemis
4,456
1,743
205
544
5,942
1,751
912
0
5,491
0
9,254
L
Mercury
Camzeron
Mercury
5,031
1,240
0
1,032
9,220
4,255
0
4,953
4,083
0
13,049
L
7,994
2,017
299
1,786
10,211
5,326
0
5,424
4,529
0
17,573
L
7,586
1,561
427
1,128
10,295
7,857
0
4,973
5,066
0
23,346
W
Chaac
7,061
1,127
0
3,401
11,175
10,846
183
0
10,275
4,643
12,819
W
13,464
1,586
1,499
4,588
7,983
5,590
593
236
7,040
57,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,885
Gold Earned
21,600
141
Minions Killed
83
7
Camps Cleared
1
562,118
Distance Traveled
549,919
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,054
805
16
2
0
153,837
0
L
Mercury
6,537
654
31
3
0
189,074
1
L
Loki
7,298
730
22
2
1
158,959
1
L
Pele
7,765
777
30
3
0
201,886
2
W
Chaac
8,428
843
20
2
1
177,862
0
W
Ra
10,403
1,040
105
11
6
230,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role