Player Matchup

Horus
Horus
 
Horus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Po1sonDart_
Bellona
Level 104
God Stats
1W - 1L
1,618 SR
Queue Stats
10W - 10L
1,416 Elo+
Party 2
Hercules
Hercules
The_GodfatherMex
Hercules
Level 83
God Stats
1W - 1L
1,182 SR
Queue Stats
15W - 9L
1,550 Elo+
Party 2
Team Averages
Level 100
1,433 SR
1,489 Elo+

VS

Team Averages
Level 64
1,413 SR
1,301 Elo+
Horus
Horus
Game N Doggo
Horus
Level 77
God Stats
7W - 8L
1,442 SR
Queue Stats
96W - 103L
1,314 Elo+
Party 1
Serqet
Serqet
Plague 1564
Serqet
Level 45
God Stats
0W - 2L
1,230 SR
Queue Stats
43W - 56L
1,290 Elo+
Party 1
Athena
Athena
blackdeath264
Athena
Level 69
God Stats
4W - 3L
1,567 SR
Queue Stats
8W - 15L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
10 / 1 / 20
9,193
1,021
11,268
9,866
7,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Po1sonDart_
Bellona
13
13 / 0 / 20
9,612
1,068
19,134
11,420
10,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
10 / 1 / 16
8,790
977
9,211
10,207
5,213
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 9 / 0
6,840
760
9,349
13,821
7,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
7
0 / 13 / 1
5,584
620
4,224
11,667
3,145
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 11 / 1
6,119
680
4,306
19,793
10,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
4
33
Kills
2
2
Deaths
33
56
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
10
1
20
20
L
2
9
0
0.22
L
Serqet
0
13
1
0.04
W
Bellona
Po1sonDart_
Bellona
13
0
20
23
W
10
1
16
18
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,613
Damage
17,879
31,493
Taken
45,281
23,444
Mitigated
21,522
16,441
Healing
4,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
11,268
6,626
4,219
5,339
9,866
7,976
774
1,581
7,563
0
26,005
L
9,349
5,031
1,050
1,682
13,821
7,443
0
154
13,667
0
22,106
L
Serqet
4,224
797
30
73
11,667
3,145
0
31
11,636
0
9,590
W
Bellona
Po1sonDart_
Bellona
19,134
11,199
868
3,825
11,420
10,255
1,356
2,318
8,776
0
44,020
W
9,211
5,078
0
2,190
10,207
5,213
744
1,810
8,141
0
24,876
L
4,306
1,559
314
1,266
19,793
10,934
0
0
19,793
9,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,595
Gold Earned
18,543
105
Minions Killed
54
6
Camps Cleared
1
541,821
Distance Traveled
445,244
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,193
1,021
18
2
3
179,698
1
L
Horus
6,840
760
32
4
1
155,366
4
L
Serqet
5,584
620
11
1
0
132,948
0
W
Bellona
9,612
1,068
54
6
2
186,542
3
W
Hercules
8,790
977
33
4
1
175,581
3
L
Athena
6,119
680
11
1
0
156,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role